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SilverGallium

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  1. I'm glad it's not just me. The Warframe Wiki is so bloated with ads and external buttons that even adblockers can't help me anymore - any page bigger than "small" will freeze completely after a few seconds and will not load if refreshed, requiring the tab be closed or I mash the back button until it lets me back to a previous page. The Warframe Wiki isn't the only Fandom site either - the Darkest Dungeon wiki did this to me last night and I suspect more Fandom wikis will do it in the coming days. Between Fandom not only shamelessly pumping their sites with all the ads and data-harvesting surveys they can, but also not letting per-wiki teams shut down their old wiki if they want to move, and threatening to just run their wiki themselves and steal all their site traffic if they try moving anyways, I've been wanting for a long time now for Digital Extremes to denounce the current Warframe Wiki as unofficial and the team that upkeeps it to move to a new site, ideally with their help. I doubt it'll happen sadly - I'm sure Digital Extremes benefits from working with Fandom, and they're no strangers to "good enough is good enough" - but I've always wanted to rally people together and try to get them to do it.
  2. Yareli and Grendel not being able to cast Helminth abilities is very annoying, I agree, but I don't think it's that deep. While Digital Extreme cites "animation issues" and the extra work that it'd take to solve them whenever the topic comes up, I'm guessing it's more specifically due to bugs that come from the way Pulverize and K-Drive animations are coded. Case in point, not only can Titania use other ability animations just fine while in Razorwing, but Revenant can use them just fine in Danse Macabre; he looks a little wonky while doing it, with the casting animation fighting with Danse's animation for a moment, but everything works perfectly fine, from ability effects to animation timing to a lack of glitchyness not purely visual. Therefore, my working theory is that something about the way Pulverize and K-Drives are coded means they don't just work with layered animations and have to have animations made for them specifically that work. This may be part of why being able to fire your secondary on K-Drives was only added later (a whole set of animations for every "wielding/using secondary weapon" and "riding K-Drive" combination case), and why Yareli can't do most things while on Merulina (interact, use other weapons); it's not for believability, but for simplicity of programming within a limited period of time. All in all, I agree though. Yareli and Grendel not being able to cast subsumed abilities while transformed/on boardback is annoying and should be changed. Soon. I hope. Please?
  3. Alright, this is a simple one - multiple skins in the game still don't allow the player to Toggle Prime Details over them, even if they match up with the Warframe's normal model. Of what I've found so far, this includes Frost's Festive skin, Mirage's Winter skin, and Octavia's Iridos skin, possibly more. While I realize it's probably low on Digital Extremes' priority list to fix this given all that's on their plate... please fix this. I'd love to use these skins, especially Octavia Iridos, but the fact that I can't have all my sparkly Prime bits on them is a painful dealbreaker.
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