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Zabyr

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Everything posted by Zabyr

  1. I would like to Incarnon on Attica so that there would be: an increase in magazine, reload speed and status chance. Everything else suits me.
  2. Thank you. Here, I also posted my drawings
  3. I play Hydroid Prime 🌊, through control + tanking + farm (even before the rework 2023 year). Primaries: Attica. Not many people know that Attica is Hydroid's main weapon. She came out with it in update 13. That's why I go with her. She handles the Steel Path well, even without Riven Mod. Secondaries: Lato/Pyrana (not prime). I used to use Pyrana because it's a reference to Piranha, but now I go more with Lato because he looks really nice with Hydroid + I got the Riven Mod. Melees: ZO Nikana - I was so tired of maintain the combo multiplier, but in 2022, I started playing through "Heavy Attack". To do this, I made myself a Zo Nikana with a maximum crit chance (127.5%) and inserted a mystifier - Exodia Brave. Very comfortably.
  4. Frames: 1. Hydroid Prime 2. Hydroid Prime 3. Hydroid Prime Primaries: 1. Attica 2. Attica 3. Attica Secondaries: 1. Lato 2. Pyrana (not prime) 3. Hystrix Prime Melees: 1. ZO Nikana 2. ZO Nikana 3. ZO Nikana
  5. Hello! Please can you take a photo of the Hydroid 🌊 page, I want to see what the artists drew there.
  6. Zabyr

    Hydroid Prime

    "Hydroid Prime vs @[DE]Pablo"
  7. I have dyslexia, I didn't notice. Firstly, there will be no return to the old Hydroid while Pablo occupies the chair of Design Director. Secondly, Hydroid fans are not just complaining, but expressing their dissatisfied opinion, because our beloved Water Warframe was turned into anyone, but not Hydroid. This is considering that there were dozens of normal reworks of Hydroid, from the community, without turning him into Nezhu-Hildryn.
  8. There are not just fireballs, but idiotic meteorites that ruin the aesthetics. And besides, the Liches of Kuva have “World on Fire”. My Sister Parvos has "Undertow", but now I won't have it... We all share your disappointment
  9. There is such a Russian writer, playwright and publicist - Alexander Tsypkin. And just look, who does he look like? On @[DE]Steve 😃
  10. I don’t want to spoil your mood, so we'll see how happens 🙃
  11. No, I can't drink and plus, it's disgusting. Let's quench the sadness with hot tea and lemon
  12. For example, Revenant also needs to replace the slot with Natural Talent in order to use "Mesmer Skin" faster; for Equinox, with her "Mend & Maim"; for Nekros and his "Shadows of the Dead"; for Mirage and her "Prism" and so on. Also, you're missing that a huge number of people use Amber Archon Shards to speed up their spells, NOT even on Hydroid. So what's the problem? I don't use Amber Archon Shards or "Natural Talent", and two seconds of charging doesn't slow me down. It allows me to use "Tempest Barrage" tactically. Press it and you can go and hold the ability, and then where you need to use it. This is great! I understand that you don't like it and the charger was removed... but it was not bad. The fact is that it wasn't a problem. Yes, now it has become even easier to kill enemies. Great! I don’t argue with this, I’m telling you that before it was possible to normally kill enemies in tentacles. I shoot enemies in tentacles from Attica and everything was fine. It was not clunky, you're exaggerating. They did not change "Tidal Surge", just removed the rag doll for enemies. Revenant cancels 95% of the game, which is worse than "Undertow"and its invulnerability. Revenant has no balance, he's just STUPIDLY (Тупо неуязвим) invulnerable to damage and also puts enemies to sleep. It's called ИМБА (On Russian) - Over Power (On English). Yes, he can die if he stands and does nothing, but you don’t stand still. Hydroid's invulnerability is balanced. You may be invulnerable, but you pay for it with movement. But, you can safely use your abilities in the "Undertow" and not be an ordinary puddle. The passive works for me often of the time because I always play Melee. But you don’t understand one thing - Yes, you don’t like the passive, but I like it and it works for me. If Pablo was a compos mentis Game Designer, he would have made two passives for Hydroid. I would leave the tentacle and give it a 100% chance of triggering and add a new passive, combining them. But we have what we have – potboiler work (Actually, as usual). Again, you're exaggerating. How long will you be gone? For 15 minutes, 30 minutes, an hour? How many? After 15 minutes the game will kick you out (I checked when I spoke on the phone, the game kicks you out of the mission, both solo and in a team). But, afk in "Undertow", if you just sit, will end in 63 seconds, provided that you have 638 energy. With enemies you will run out of energy even faster. What AFK? Minute? When I chat in the game, I use "Undertow" to avoid dying on the Steel Path, but sitting in "Undertow" all the time won't work. You don't understand, that's normal. We are different, although I understand that you like a different playing style. I'm happy for you, seriously. I know what it's like when it's hard to find a character that suits you and is fun to be with. I found - it's Hydroid. And my game with him is very effective. In 6 years I only failed 170 missions out of 9054 because I'm a Hydroid 🏄‍♂️ Timecode - 1:09:34 It was not the "Undertow" that changed, but the Hydroid itself. In all games, with characters and in RPGs, I take classe - TANK. I love tanking, but Hydroid is a controller-disable. It turned my world upside down, because before I didn't like WIZARDs and CONTROLLERs. But Hydroid showed me that Controls can be even better than Tanking. And I really like it. And by combining Control + Tanking, Hydroid became invincible. I haven't died in a game with Hydroid for a long time. And... instead of developing him control, DE removed all that and made him a Debuffer-damage-tank, with little control. If I wanted to play a Debuffer-Damage-Tank, I would play Oberon, but I want to play Hydroid. You don't understand this, but Hydroid has not become better, he has become different. Different class, different playstyle and different tactical role. For example, let’s remove Rhino's "Iron Skin" and give him the removal of armor and theft of this armor from enemies with a cap of 1500 units. Will Rhino still be the same Rhino or will he be different?
  13. ¯\_(ツ)_/¯ It’s too early to talk about this until the update is released.
  14. Let's see. Maybe DE will come to his senses and make an mod-augment to return "Undertow" for those who like it, without "Plunder", or they will combine "Tidal Surge" and "Undertow".
  15. She doesn’t exist, it’s a far-fetched excuse to remove "Undertow", that’s all. DE, instead of telling the truth that they don’t like that: 1) "Undertow" gives invulnerability and that it is very cheap. 2) "Undertow" deals monstrous damage to enemies who do not have armor; Instead, they are talking nonsense that he is taking away enemies from allies. I want to ask, don’t Sarina or Rino, with Ogris Kuva, who fly around the map and blow up everything around, take away enemies from their allies? Zaku players using "Grasp of Lohk" and killing enemies before you notice them are not taking away frags from your allies? This does not bother DE, but Hydroid or Grendel is a problem on a cosmic scale. Or the standard one - “We didn't intend it that way”. In 6 years of playing Hydroid, I personally was told only 4 times that I was bothering them with my abilities. Everyone else didn't care. Although, some were glad that I played Hydroid. Personally, Ragdoll didn’t piss me off, on the contrary, it’s cool :3 At least in my Hydroid comic, he's still Lord of Water and not a barrel of acid. So that keeps me smiling, as well as many videos of what Hydroid was like. I would say he didn't get better, he became different and his tactical role changed from control to debuff and damage.
  16. You once said that DE hates Water Warframes, and I told you that it doesn't seem like it. But... now I'm ready to agree.
  17. I'm ashamed to admit, but I didn't know that Atlas's abilities were changed ☹️😔. I collected it in 2020 and that's it. It's a pity that I missed the old Atlas (and Wukong). Yes, modern petrification was inconvenient for me when I was leveling up Atlas, it consumes a lot of energy, even with an energy efficiency of 175%, and gives little. But Atlas was fun to play. Thank you! I'd be lying if I said it would heal, after Disney destroyed Star Wars, my wound is still bleeding. Now there will be a second one. Of course, I was ready for changes in Hydroid, but not like this. And the worst thing is, if suddenly I like the rework, no one guarantees that something won’t be removed from Hydroid again. And this causes even more pain because you can’t be sure of anything...
  18. @TheKurtiStryke As they say: "If you don't like it, don't play". There is such a thing as modification. Do you know about this one? Well, through it you can fend off the shortcomings of this or that Warframe. Or, you can strengthen the strengths of the Warframe. To speed up charging there is - a mod called Natural Talent and Amber Archon Shards. I showed that you can shoot at enemies in tentacles without any problems. Timecode - 1:17:30. Turn on the translator from Russian to English and look. "Tidal Surge" can be canceled by jumping (Space), or didn't you know? Or have you forgotten? Timecode - 0:16:13. I wonder what Revenant or Valkyrie does? Or Loki? Or Ivara? Isn't it the same? But you don't shout that they make the game "nonexistent". Timecode - 0:51:52. Hydroid's passive is normal. Designed for close combat and is a mini-swarm of tentacles that does not require energy. But you don’t know all this, but you speak out. If you don't like it, play with another Warframe, and leave us playing with Hydroid, because he gives us pleasure. The Warframe game was created for the mass consumer, where everyone will find a character to their liking. You somehow forget about this because of your selfishness. "Undertow" was removed due to the fact that it was cheap, gave invulnerability and could kill enemies without armor in seconds. Timecode - 0:29:35. And also, because DE exchanged creativity for money and therefore, to reduce costs, makes shoddy alterations.
  19. The Allies could shoot at Undertow before.
  20. I'll start from afar. In one Russian gaming magazine there was a review of the Digital Extremes game – WarPath. This is a clone of Unreal Tournament 2004. The editor of the article was shocked how the studio that had a hand in the legendary Unreal and Unreal Tournament 1999 could make such potboiler work. Then he wrote that DE were mediocrities who had lost their talent. 18 years later, I agree with him. DE are mediocrities and potboilers! This is the gift you gave me for my six-year anniversary of playing for Hydroid. I play WARFRAME, this donation trash, just for the sake of Hydroid and you decided to ruin everything and make him other Warframe. That's why I was so afraid of the rework. And what did you take from me? Passive Why was it necessary to remove the tentacle? Was it so difficult to add a new passive to it? We have Warframes with two or even three passive skills, what was the problem with combining them? I could use it just as easily as before. I loved it because I play Melee. Tempest Barrage Okay, they removed the charger, although I liked it and was convenient, but okay. I'm ready to compromise, but what do I get - corrosion? Where is the cold? Hydroid is a disabler, not a debuffer. Cold would suit him better to slow down enemies even more. And with the help of an augment, anyone could make it a debuffer that cuts off armor. And corrosion. It does not destroy proto-shields, unlike cold and impact. Tidal Surge (//_-) And why was it bad to throw enemies in the direction of movement? Okay, they removed it. OK. But what instead, corrosion again? Have you eaten too much acid and are feeling sick? My question is, what, it would have been impossible for Tidal Wave to steal armor from enemies and then there would have been no need to remove Ebb Tide. Has such an obvious thought ever occurred to you? Where are we going, we're potboilers. I hope you have reduced the energy consumption from 50 to 25 or 15. This has been requested as often as charging. Have you read the reviews? Undertow/Plunder Ironic. You plunder me DE, where is my Undertow that I used? You took the water Warframe roleplaying away from me. I was like a Toa Nuva Gali, but I became an acid-using Bohrok. Acid and water? It’s okay that water neutralizes sulfuric acid. These are two opposites. Hydroid was a controller-disabler, and you made him a Debuffer-damage-tank, with the ability to control, but much worse. Just because you play Nezha, Pablo, doesn't mean that all other Warframes have to be like him. Bring Scott back, he understands Hydroid better than you. You have until October 18th to bring back the Undertow by combining it with the Tidal Surge. Go for it! You took away a unique ability from Hydroid that worked, you just needed to remove the Impact damage and make True damage, like it was in 2014. And also, make this damage dealt from 2% to 5%. Because without armor, enemies in Undertow die in 3-4 seconds. Tentacle Swarm I asked you to make more tentacles. The larger the affected area, the more tentacles. 20 tentacles at 42 meters is not enough. Where is it all? You removed the knockback from my Tempest Barrage, so how am I supposed to parry the blind spots of the tentacles now without it? I hope you haven't removed True Damage from the tentacles. Who was this rework for? It is clear for whom - for infantile screamers who have never eaten anything sweeter than carrots in their lives. And for Hydroid fans, the minimum has been done here. Although, why be surprised, we waited 2 years for the Hydroid trailer, but what we got was potboilers. You made a great trailer for Wisp Prime, but not for Hydroid. A few years ago, my clanmates left Warframe after reworking Ember and adding idiotic meteorites. Ember's aesthetic has been turned into nonsense. Everything happened again, only with Hydroid... That's what I feel, pain and disappointment.
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