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SnU4uCghkY

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  1. @Naroxas44 I'm not trying to be offensive here, but "these are the times we live in". So I should probably clarify that I consider my time (which is money) being being wasted/stolen by hidden parasite AI's (directly or through operator) as assault, because it is one (even tactics match: stealth, misdirection, etc. and humanity's interactions with it are barely starting). The 64-bit of this discussion is "exotic" to say the least, there are 2 contenders 64 bit ARM and 64 bit x86 that match the scope of this discussion, what is to be ever achieved but listing irrelevant stuff in one of its infinite variations..? As for ARM server processor chips, it is not about them being for sale on amazon, they RUN amazon: https://aws.amazon.com/what-is-aws/ https://en.wikipedia.org/wiki/Amazon_Web_Services https://en.wikipedia.org/wiki/AWS_Graviton The rest is again what seem like an AI generated human DDoS basically... or a very best devoid of any ability to follow a point or estimate possible future outcomes of current situation. What is purpose behind your participation in this discussion? Why are you here? You really think there exist person unaware that ARM architecture is more prevalent in mobile and other low power solutions? I find this extremely confusing. Are you able to use shorter posts? I get some people just like to get explorative in their discussions, but seeing how we are more and more under attack by malicious chat bots (I literary just read posts very similar to yours that turned out to be SPAM intended to earn AI bot owner some extra cash), speaking freely is just another "luxury" lost to so called progress...
  2. That is a sound logic, however Warframe had a Mac(x86) hardware compatible client for years (and yet did not do it). I would rather say that they were targeting mobile/arm in general, but picking apple may be them shooting their own foot if it is not handled wisely (if missing the mark on where their customers are, would translate to lackluster funding when they finally correct their aim).
  3. I'm not gonna lie, I've tried rereading it and I cannot fully decipher what exactly this post is trying to caution or give feedback about (I think Android port concerns but it goes into stuff about 3-phase power and mini-PCs), but I'll try to give responses. "It does not seem that iOS launch was a resounding success" is more of an opinion given only Apple & DE have those analytics, and the app has seemingly favorable (4 star mostly) reviews on the App Store, with most complaints being due to bugs or control scheme issues they're working on resolving. They may have exacts, however you can get pretty reliable estimates with people's streaming/watching and search trends. And yes, while there may exist some weirdness on that particular market like people rampantly testing new games on mass during Steve's J. birthday, or snowball effect if tittle is patched during full moon 3 times in a row - what it does not look like is very successful now, which is state that often leads to "the unleashing of accounting" department... iOS is a more streamlined platform to develop and perform tests on, given the limited range and scope of hardware - it's probably best they started here as an intro to mobile processing given the huge scope that android builds are going to have to encompass (it can't just be "fixed models" without causing severe limitations, they'd need a way to determine required performance metrics to avoid frequent crashes) with their wide variation of OSes and architectures. Nothing about the development on either really "diminishes" the quality of the other - they only serve to improve future buildouts by understanding what mistakes were made and how to remedy them in the future. In this case, many things learned from the iOS build can be used on the Android one if it's applicable, in terms of systemic design (i.e. control schemes, what does and doesn't work on touch devices, etc). An example like the provided one would be a specific action requiring touch input / not functioning on controller that they'd resolve on both platforms after encountering it on one, since they share many similarities. ...which is risky and likely erroneous estimation basis, considering it would be difficult to find people having less in common than apple customer base and warframe players. There may be a market of reasonably similar hardware, but if users of said hardware are particularly not likely to use your software at any reasonable rate it doesn't really matter. I'm not quite sure what is trying to be said regarding network connectivity - intermittent issues can occur on both ethernet and Wi-Fi, and it depends heavily on the devices connected, the traffic and interference, and the ISP's provider line. Way more users on existing devices, especially laptops, already play on Wi-Fi with no issues whatsoever, so I wouldn't be concerned too much about that aspect of mobile ports. Cell service connectivity poses a problem, but I haven't seen tons of reports about this yet and I'm not sure how many people are even trying to play a game like this while on a train or in the car or something. As long as it's not a horrible service area, the amount of data sent and received is very little due to compression, and while the latency wouldn't be ideal it's definitely serviceable compared to something like satellite internet. Ethernet is better than WiFi, in every single but one metric: "do you need a cable to use it". Theoretically and Practically. It is especially true for all low-power devices, because the way most wi-fi issues are fixed is by adding more power to equation - and defending lack of feature because alternative can occasionally "work just as well" is silly even before you take into account that the sole issue feature like basic network support (already build in the OS) may be likely missing is someone's EGO. It is the same very issue that stopped old games from working if you had more than X amount of RAM (not talking about ~640kb one, rather the likes of 4MB~64MB~128MB variety) because person that was not smart enough to predict people can have more memory that was commonly used at the time, though of themself highly enough to make decision on behalf of their players, whether they can run the game or not... (being so much "smarter" than them you see, egomaniacs love to make decisions for others, and it translate to theirs work). I think your last paragraph is trying to compare ARM-based products (in particular, mini-PCs I believe) to full PCs (I would use x64 here instead of x86 given modern Windows 11 only supports 64-bit hardware, and this game only runs in 64-bit mode I believe); both have their advantages and disadvantages, but ARM tends to be used in smaller form factors and for performance per watt for efficiency, which has its own limitations and drawbacks (it's usually slower or missing functionality). I don't think many people other than say tech enthusiasts want to purchase an ARM-based mini-PC and configure everything on it, most people just get a desktop or laptop and it just works, and they have the one device (usually a laptop if portability is a factor). There's no need to "buy, maintain and keep up to date third PC specifically dedicated to that purpose" - most PCs with adequate hardware can do everything a user needs, for years and years. I've had the exact same PC for 5 years now, and will continue for another 5 years probably - it renders videos / handles professional workloads, plays games, and handles whatever else I'd like to throw at it, and wasn't even current gen at the time of purchase. I understand you are trying to be helpful, but argument from the point of ignorance is a really bad idea - there is this faulty philosophy thought at school these days that you should speak even if you don't know what you are talk about, because doing otherwise hurt your persons feelings supposedly - in reality you should learn, and get better, doing otherwise is disfavor to yourself and others. Generally if understanding something take suspiciously long time, yet at the same time doing quick research don't point out any errors, it is likely some specific knowledge may be missing on your/reader's side. x86 is architecture (especially since I'm compering it to arm), no one expect 32 bits, and if they do they would in the light of context (2024) use something like i386 or i686. Windows is entirely irrelevant here. Regarding power use/size, while there is a matter of RISC vs. CISC having theoretical impact, both ARM and x86 can get pretty close to each other (there arm many low powered amd and intel chips, and amazon has ton of arm based server CPUs) it is just most users/gamers are not exposed to those due to historical reasons. What matters is: relatively smaller ARM core size, meaning that you can pair it with stronger GPU at the same price compared to x86 (which is preferable for games) and being bundled together in SoC is what happens most of the time, meaning it is less suitable as a target for cryptominers and industry trying to lower their costs at expense of gamers, and as additional benefit put reasonable ceiling on software hardware requirements race. Then there is benefit outside of technology: ARM market is actually competitive, whereas competition in x86 "market" (monopoly/duopoly/cartel would be the words I would use) is generally in extracting value from their customer-base. And it is easy to spot: you can by entire ARM mini pc (board) cheaper than you can buy PC graphic card that has both lower performance and higher power usage than graphic card integrated in the ARM PC used for the comparison... all while chips often come from the same foundry (price to size parity) and GPU board itself (the excuse) has enough tolerances, you could possibly replicate it with a spool of isolated wire and huge amounts of twisting. In regards to Warframe specifically - its engine can run perfectly fine even on hardware from a decade ago; given it even runs on Switch, which although streamlined uses mobile hardware from 2014, my expectation is that it should run just fine on most Android / ARM chipsets when that version is released. I would wait to make final judgements on whether or not something is well-optimized until it's previewed or released, but thus far it's been shown that the evolution engine is maintained pretty fairly in regards to a balance of visuals vs performance, and will likely continue to receive optimizations in the future. That was a bit misguiding on my part - I just checked bunch of game benchmarks, and that decade old pc could still run most of games (e-sport performance bracket) and with relatively cheap GPU upgrade most demanding titles out there now 1080p High 60+. The huge, heavy, power-hungry, hot, cumbersome, high-maintenance, loud cow it was. The fact that blown my mind was that ARM SoC could catch up in so many respects! It may not have theoretical performance for 1080p High 60+ FPS, and I cannot upgrade it to match that - but it should still quality for e-sport performance bracket, meaning that games like Warframe should run reasonable well. And in year or two when WF/e-sport requirements raise I can replace it as easily and cheap as PC GPU (which is something you can no longer do for the fudging GPU itself!!! yes that old PC could be upgraded now as gamer revolt overlap crypto drought, but it was not possible for YEARS - all the while having all disadvantages but non of the premium performance I should have get with it)
  4. @ominumi You're seeing something that isn't there. The mobile port is so people can still do warframe activities while outside of home. It isn't or should be the primary and ONLY way to log in the game. It's like asking Nintendo to port Tears of the Kingdom to mobile. While it is possible, it won't be the same as playing on the switch. I do not really care about mobile* part here - what I would like to see is an ARM architecture part (of PC like variety, meaning Android regretfully - but it is pretty well adopted, drm/anticheat friendly "standard" basically, and not really suited for anything productive, might as well be an open gaming platform). Android, Mobile or ARM are not really synonymous, considering more performance oriented chips landing on a market on daily basis. although: *) mobile part is paradoxically a benefit, because thermal & power constrains force developers to focus on fun gameplay and good looking graphics of high artistry... rather than current meta which seem to be adding 300% identifiable hi-definition specs of rust on part of road barrier in my racing game that I see for a whole 0.2s, that is nothing but an attempt to push more hardware, obvious for anyone since people saw artificial high-resolution push that was happening during 1080p saturation (ridiculously we don't even get what was promised, even-though everyone got powerful hardware like obedient sheep, including me - scaling tech is a clear indication GPU vendors don't even intend to deliver 4k gaming, and that don't even take into accounts many dev. companies that will mindlessly use whatever AI splits out). As for Nintendo of course it is 100% possible, even without them doing anything it already happened, that is what Nindendo sued Suyu developers to prevent - even as small (project) and unpolished as it was there are videos of tears of the kingdom explicitly, all you miss to make it 1-to-1 experience is Android controller, which are extremely common and come in all shapes and sizes. Ps. And before you start with x86 PC - the reason why I consider and push for ARM, is how ridiculous leaps was made in ARM hardware while PC stagnated and twisted away from retail/gaming users better meet business expectations. Few watt ARM SoC somehow already has better emulation performance that my 10 year old 400W gaming PC had (and it was quite ahead of the market - to the point with minor(cheap) upgrades would easily qualify for Hi1080p 60+ gaming machine even today (with benchmarks to confirm) - that is if you could ENDURE THE NOISE and sitting inside oven it turned my room in the summer). It's same for video software encode/decode and file compression - ARM would be viable platform for Switch emulation, even if switch did not use same architecture...
  5. First of all, I have been observing it for a while and it does not seem that iOS launch was a resounding success... Which is worrying but for different reason most people would guess: while it make a total sens to pick more monolithic (hardware) of two audience targets - warframe on iOS seem to me like trying to find pupils for your flower arrangement classes among metal concert audience. Sure they may seem similar in many respects (interests in particular) making it easy to prepare your talking points for, but idea you are trying to sell is not only non-independent to selection constrains you made, it work against it... Now while I don't care about apple users more that they seem care for the game, in my experience something like that carries the subtle scent of (possible) corner cuttings happening in regard to android version, which is concerning seeing how most recent major cross-play/mobile ports premieres suffered from either of both, quite ridiculous in my opinion issues (that I never experienced in indie titles and extremely rarely and not to full extent in native games and software): A. For whatever reason define & restrict which network connections can be used to access internet, excluding 1Gb Ethernet which is hardly a rare technology - what make it even more infuriating is that in some cases you can see it working in the background while the game tell you it cannot run without internet connection... and while I could just use wi-fi card instead, performance and stability difference is absurd - since service titles as most modern are, are mostly extremely sensitive to network quality. B. Similarly they often either implement controller support either only partially (botching it with unholy amalgam of mouse/keyboard/touchpad/touchscreen support requirement) but there exist a part of the game that for some reason require extremely specific function from extremely specific device used in extremely specific way, worst case was a login window (entire game worked flawlessly but login window was in different control schema and it could take half-hour "massage" to successfully press the play button) and the list problematic was inability to pet my pet (because it was neither press or swipe - it was extremely specific and peculiar swipe, mugol like myself could never achieve) which only got me sad/angry emoticon occasionally... Few selected ones also choose to ignore USB controllers, similarly often you could pass input into the game without it acknowledging controller existence (like network issue turning game unplayable). And finally for something I seen happening in the future: C. Hard restriction on Android version availability/support (I mean limiting title to the newest devices for compatibility, despite most custom "gaming" dedicated ARM hardware (as atypical) often sticks to older (known and tested) versions). Now why it is annoying is because of what I see as a missed opportunity. Like many people I enjoy playing games, what I not enjoy however is being treated as a dumb cash piñata. I can play retro/offline games no problem, but it would be nice to play some decent online (service even) games without having to buy, maintain and keep up to date third PC specifically dedicated to that purpose (laptop is a must, and any (even semi) professional desktop use - dictate hardware and software configurations that are getting more and more divorced from what is called gaming pc this days). And I tried it, and it is a chore while at the same time it's treated as an privilege I am to be robbed blind for having... Here cometh the ARM in a shinning armor. You can buy boxes/boards that sport performance of pre-ryzen gaming PC (which is not little, considering those could run ton of service games like warframe even today at decently high details in 1080p) and at grocery prices (cheaper than many warframe packs) since they don't need screen, battery or met rigid size and power restrictions. With clean android and simple configuration they take care of (maintain) themselves, happily sacrifice security and control to necessary extent for any anti-cheat, drm, monitoring, update, etc.etc., always-on services that demand it. Can be replaced with snap of the fingers if broken, can be upgraded with a snap of a fingers as soon as more powerful version is available (for years now not the case for PC), are not handicapped by compatibility demand from PC hardware that will soon need to be powered from 3 phase power socket the way similarly spec'd x86 systems are, and paradoxically more in your control that PCs nowadays are because nobody cares, use little power = are silent of not noiseless (full solid state devices), use little space and can be easily transported (meaning favorable purchase/delivery options), can be repurposed with 2 clicks due to how storage is handled, and those are just the points I come up with as I'm writing it... So why o why, software options are so ridiculously subpar, either technically incompetent or predatorily monetized, and will Warframe join that trend? 😟😮‍💨
  6. Was checking reddit actually before heading here - but seeing how I'm not in North Korea, Iran or similarly sanctioned country - those seem irrelevant. Anyway, 1 year wait for a weak "maybe" is a bit too much, especially considering reaction I saw in regard to iOS launch. Already started new service game recently (quite popular one) and while I come back because iOS premiere and beta availability, I sincerely doubt that after investing one year into new title switching back to WFrame will be enticing option - I mean, game/lotus is not getting any younger ... 👻 Ps. Regarding kevy868 comment - using android device may help with captcha but do not seem to circumvent region lock.
  7. Sorry for delay - regretfully don't follow game for a while, first switch to new engine only messed up with my wine-directx-vulcan configuration, so couldn't play on my pc without those weird (seemed like it was happening on a clock rather than depending on how intensive map/screen load was) stutters. Switched to NVidia's Gefarce Now, worked for couple months but then it simply broke after one update (stopped loading titles in library) and as there seem to be no support available NV basically took my money and showed me a middle finger. Was hoping for android version, since it suck for work but some of the little boxes have ridiculous amounts of horse power, especially considering the price, but rarely any decent game to actually use it on. Performance itself border that of PC for traditional ARM systems especially that new rockchip cpu (apple chips are basically on pair with your standard office pc). Regretfully seemingly in vain.
  8. I don't believe region lock is language related - unless someone "brilliant" mindlessly projected their own linguistic incompetence onto everyone else ... Considering I'm region locked as well and have been playing buying from different countries it looks like region may refer to Europe - which would imply problem may be EU's privacy laws and restrictions. It is quite disappointing, 1 additional year of delay, add to that restrictions will likely bias testing toward phones exclusively (like companion app - which still support only vertical orientation and ignore ethernet network entirely).
  9. TL;DR: Ok, nerdoverload... 2024 is just disappointing, might as well premiere following both (real world): "robot rebellion" & "mutant wars" events. Few more years and some of us may happen upon Parvos in his childhood 😁 Anyway, I tied out Black Desert shortly after writing that post and Mineslayer2010's answer, and it seem fun enough for distraction - give me some perspective and greatly increased expectations for Warframe's mobile client 😋 Ps. That would be a good moment to add something warframe has been missing for years - quality(performance) based history keeping and vetting system to fix matchmaking as it is crazy most often than not (barely even host on good system and internet, but try playing on your LTE2 only fridge and you et host nearly 100% of time*). Could handle team size limitations, as it is not rate to have good experience on 2 or 3 players, but the moment more people join host "silently quit" processing anyone else. *@Devs: maybe matchmaking it is actually coincidentally incorrectly connected to performance somehow, like some things taking more time on weak cpu/internet and machine hanging more time on a roaster, creating opportunities for other to join, while fast one is already closing on lockout phase? Also, that change that make railjack hosting work closer to standard game is big mistake in my opinion - might as well swap peoples weapons to random stuff from host's inventory or some MK1s. It also de-incentivize helping other players get their rail-jacks going by allowing them to participate in higher difficulty missions. I guess newbies hitting wall with their heads, as anyone with at all equipped ship goes solo, is new railjack meta.
  10. Lowlife's idea is not actually bad, there is plenty of low value game aspects that could be to extent automated. Even better, they could add some minigames with full game loot drops, although if that were to succeed in android market, app would need to be rebuild (bugs and esthetics made me think about students semester project rather than competitive app - not intended as complain, but learning on the work signs are here). Some games used to do both only not together (ingame loot from outside app but no minigame, OR ingame loot from ingame minigame).
  11. "Expect an unholy amount of lag and bugs" You mean on the phone (as in battery power cpu without cooling & mobile network)? You can buy some well performing tablets and ARM mini PCs. As long as controls are Ok it should work reasonably well - I mean, some chips are closing or pre-ryzen x86 performance, and even what am I playing with now can process AV1 streaming video in software only while you can still buy laptops (new!) that struggle in same settings (multicore benefit really, but still). You would be surprised on what percentage of internet servers run currently on ARM. Bugs are likely, yes, but if warframe will do well, and if mobile will be PC clone then I think it will, then it will get eventually solved. There are PC game developers that handled mobile transition perfectly. And lets be honest, what future there is for PC? Its a joke currently, NVidia gauges, AMD stagnates, only intel showed a promise I mean it went from 4(8) to 12(16) cores in mobile over one generation (11->12) and added AV1 support, both will make huge difference for most users (and not get me started on raw gpu performance) but then those get mounted it in laptops that make zero sense whatsoever, and whatever do makes sense disappear faster than snow in active volcano... And if intel can do a step like this, then it mean that everyone else is this much behind. Then I recently learned that there are cards for AV1 processing, based on performance of which one can assume hardware encoding/decoding for AV1 can be done within 1W~3W range, and under 5% of surface of medium-sized GPU die. So all this expensive hardware they are selling currently is already obsolete junk. Sure, most people can and will overlook, but that only means it will get worse and it will only stop once market shrink enough, and I mean quite enough since I assume they will be able to cover it up in beginning with x86 hate "user toxicity" tactics, as corpos do these days. And if there is one thing that do not happen on economy of scale markets, it is prices dropping after product suddenly become significantly more expensive to manufacture. And that is end of the story right there.
  12. Are there any information available on Android port of Warframe? Can you sign up for beta? I found some warframe-like Android replacements, no issues with graphics, control flawless as well, RPG systems are sufficiently complex too. However my "butched up" commando main* keeps doing that cutesy "pace"-in-front-of-their-eye gesture, and in all of them protagonist gets hit on by the waifu hordes so frequently even last sheep in wales would say "DAMN!". Each annoying in their own right. *Most manly of characters, with weapon, armor and cosmetics chosen for looks solely and he still could barely play the role of the bad boy in a boys band...😤 Ps. Man there is a lot of emots in here.
  13. I don't care much about graphical flare at least the point warframe is currently at (requirements are reasonable, my PC was playing it reasonably well until recently, when they remained but some compatibility broke on Linux) the problem is that normal PC upgrade path has evaporated and what remained is overpriced joke (especially if you use PC for anything other than gaming, and when I wanted to buy second PC just for gaming, model I intended to buy got scalped before even reaching the store...). Any PC or component that was not an "active offense" is more difficult to get hold on than National Treasure, that assuming rumors of them being spotted somewhere around Chinese manufacturing plants are true. Even ARM computer I bought recently for testing has theoretical performance sufficient for PC version to run (and some), and upgrade that I'm waiting for (premiered a while ago but availability is tricky) is two~three times as powerful. Many games put it to use. Performance (and therefore quality) is not as big of an issue, as for example Genshin Impact not accepting turn commands from gamepad (including bluetooth one I bought specifically for it), keyboard or a mouse. Similar story with Tower of Fantasy. Touch input is basically required for both as I have not found way to work around it. At the same time there is a ton of games that work amazing, many include better graphic options. You can always buy more powerful one, ARM systems are hardly expensive.
  14. As PC market is becoming more and more ridiculous lately (lower value and higher costs - with OEM PC I targeted recently/finally after years of GPU drought getting scalped and price hiked even above higher tier parts for some reason...) I finally had enough and will be switching to ARM (one of the chips inspired by Apple ones) as my main driver, cannot imagine being alone in that... I was extremely happy to hear about upcoming Warframe presence and all the hopes it raised, and am looking forward to it (silently hoping for manageable mouse+keyboard control options 😋).
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