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murekemursujokapieras

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  1. Currently there's a lot of abilities that are nearly worthless, some due to lacking damage, high energy costs, or something else like being annoying to use. But all of these things cause one problem, making people focus on gunplay which reduces uniqueness of the potential playstyles each frame has. So this is just kind of a spitball idea but I think DE should incorporate level-scaling, or overall better damage on a bunch of abilities to make them worth using, along with adding a way for each frame to keep up their energy, my main idea for this is energy gain abilities, so as an example of what this would be, a frame like Excalibur could gain energy by hitting enemies with his 1, and to mix his kit more into it his 3 could boost the energy gain.
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