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Sulligy

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  1. This is what my excalibur USED to look like with the syandana. Now it clips really badly with the messed up placement.
  2. Yeah please fix this DE. This syandana was my bandaid solution to every syandana looking offcenter with loki prime. Since impetus just sits on a shoulder, it looked fine as it was. but now it looks real bad.
  3. The metallics have been bugged since that metallic lighting update years ago. the umbra operator accessories are also affected with the same problem. to me, it almost looks like the vertex normals were messed up in the model, leading to light not bouncing off properly. ofc i dont know for a fact that this is the problem, it could just be the textures. another bug with the suit is that the apparel doesn't deform with animations, leading to the operator's leg clipping very badly with the big metal hoop thing.
  4. Recently I've noticed this on a number of frames that used to not have this problem. Frost and Gara are two that always bump the syandana out now. I wonder if this is due to that syandana physics update they did a month or so back.
  5. This is also a problem for all of Hildryn's abilities except Balefire, and Octavia's resonator. In Hildryn's case it's extra bugged, as Pillage's prime VFX doesn't show even on other prime frames that you've helminth'd with the ability. Since Resonator is also a helminthable ability it's probably bugged as well, but I haven't checked it myself. Really hope that this isn't a trend going forward, as I was looking forward to having prime-looking Dispensary on a bunch of my frames once Protea Prime comes out.
  6. not sure if I'm allowed to have multiple dex'd frames in one image lol, but heres my submission
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