GibsonPrime
PC Member-
Posts
103 -
Joined
-
Last visited
Everything posted by GibsonPrime
-
coolio coolio spent most his life coolio coolio in a gangsta paradise coolio coolio impressive heights he did reach coolio coolio rest in peace
-
My Carl task hasn't been refreshed in two weeks
GibsonPrime replied to sugar_money_loverich's topic in Mission Specific
Sorry, I don't "like" that you are experiencing a bug, but, "Carl" made my day 🤣 I'm assuming you mean Kahl though? -
Hi, Had this same bug. Playing solo, node was the Veil Proxima one. Did the first 2 objectives, boarded capital ship, destroyed 2 orphixes (orphii?), left and got stuck in space. I didn't have any of the preceding shenanigans described above, just left the ship and straight to hardlock. My frame was Harrow, so wont be related to the razor wing issue. Was using: Voidrig, Mausolon, Harrow Prime (Arcane nullifier and aegis), Aeolak, Aeegrit, Dual Ichor Incarnon, Smeeta Kavat (dead by this point), Amesha, mausolon, onorix I left it running for a bit (just in case a nice death would unstuck me). I still had the ship map (my own image is attached). The top-right it says the Archwing name, rather than the frame. I could see on foot corpus (red outline of a crewman closely followed by a nullifier bubble) running through space (not pictured). The corpus units killed me, I got last gasp, that ended but there was no respawn offer after that either, just the image below. I ended up using alt+F4 to get out of it. Escape key didn't bring up menu and I couldn't think of any other way out besides force quit. First time I've ever had any issue like this in Railjack. I guess I'll update if it happens again, I've got some orphix to farm anyway :D
-
Attention Noobs: MR is not real.
GibsonPrime replied to (XBOX)Architect Prime's topic in General Discussion
Maybe. Don't get me wrong, I love the game, but I don't believe I'm skilled in any special way. I just have the gear and mods to make most of the game largely straightforward. It's one of the reasons I like Duviri, hopping into circuit and getting presented with stuff I haven't used for a while is nice. I forgot how OP Vauban's flachette mines are because most of the time there are better/more obvious options than Vauban. Movement is the only thing I can think of that's skill based. I guess there are mods to make you faster, but the actual tools are the same from start to finish, you just get better at using them. Builds are, to some extent, also kinda skill based, but there are some obvious choices in a lot of cases. I doubt there's anybody slotting Warm Coat. I'm not sure what else. Is it skilled to switch to operator form and hop into invisible void mode to avoid getting hit when reviving or hacking a terminal? Or is that obvious and just congrats, you completed the second dream? (or is it war within you need for that? I can't remember...) Regardless, needless to say, I agree with your original post :D- 64 replies
-
Attention Noobs: MR is not real.
GibsonPrime replied to (XBOX)Architect Prime's topic in General Discussion
I mean, how much of this game is skill rather than time an patience? What stat would you use? I'm not saying MR is an indication of skill, I'm just curious what is considered to be skilled. Like, what part of this game requires skill vs. a straight-up gear check? Solo Profit Taker? Gear check. Solo Tridolon? Gear check. Steel path? Gear check. I'm just curious.- 64 replies
-
- 4
-
Seems like the best place for this feedback. A fun meme, but I wish I could turn them off. I know they're only in two tiles afaik (Zariman and Undercroft) and I wince whenever the turn up. And yeah, I can kite enemies away from them but I would prefer if I could just turn it off. Melee attacking next t*boomboomboomboomboomboomboomboomboomboomboom*...sorry, melee attacking next to them is quite annoying.
-
-
Just experienced this too. Challenge criteria needs to be fixed to include SP incarnon weapons or the challenge text needs to be changed.