Jump to content

gordianknot

PC Member
  • Content Count

    12
  • Joined

  • Last visited

Community Reputation

5

About gordianknot

  • Rank
    Initiate

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Damage done from killed Thralls (energy pillars) should scale with enemy levels- Enemy HP, like Acid Shells mod and dozen others. It would benefit greatly in every mission, specially in long survival missions.
  2. Teeming Virulence - Nidus new augment is active 12 seconds, not 15 when you hit 4 more more enemy
  3. You have 14 days to get an Opticor Vandal. Do every day 1 mission for 15 minutes and you'll have in 10 days all items. That's not grindy
  4. Man, why 20 enemrgy/seconds... is this new trend of DE to nerf from Ember, Banshee. Gara and now Revenant 4th ability tu tottaly junk against lvl 80+ enemy... Why DE? I love survival missions, and even those abilities sre weak against high lvl enemy, now are even weaker
  5. What about fixing Mastery Rank 25 test? Please :)
×
×
  • Create New...