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KittySkin

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About KittySkin

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  1. If I have enough capacity on my aklex prime build to fit it, everyone can fit it on theire weapon with a fully polarized weapon. Its just a matter of if you want to do the added work or not. Personally I cant wait to add -recoil to my aklex prime 🙂
  2. Go to void, do T4 exterminate. Enemies cant activate alarms there, nor they can detect you because of that. Did all of those rivens with ember and an ignis.
  3. When you are in the dojo and go to the arsenal, it places the camera behind it instead of in front of it
  4. Take the worst weapon you have, stick a combo counter mod, lots of attack speed and slam countless times the same enemy with the weapon without actually killing it. I did all those rivens with just 1 or 2 enemies haha
  5. Well, just asking. Why theres no secondary dualstat punch through mod for secondaries? Like shred of seeking fury? It would be neat to have something along the lines of +PT +MS so we can replace lethal torrent with it if we want more crowd control while keeping the multishot. Also, when primed seeking fury? Haha
  6. And in 1 month you never requested any assistance, nor in game or in the forums? I mean, if you came to the forums complaining about something that never happened because you never requested any assistance before making the thread, expect some heavy backlash, its just natural. Adressed that channeling was indeed keept in game, theres nothing more to speak beteween us since im neutral to the rest of your post. Have a nice discussion!
  7. Block combo from this guard. https://warframe.fandom.com/wiki/Eleventh_Storm
  8. https://warframe.fandom.com/wiki/Eleventh_Storm Block combo from this guard.
  9. Theres a combo on the shield guards that throw the shield, its not a propper throw, but visually a throw still, like the one on the tonfa's guard, a nice multi hit attack with a bit of added range and a nice animation.
  10. Problem is that they indeed said that. Mentioned it along patch notes for almost a full month. Also speaked about that on devstream and twitter. I mean, you had a lot of time to learn that the controls changed. Also, even if im neutral to channeling, the description you made about channeling was plan wrong. Channeling only boosted your damage like an added combo counter without the combo counter's actual interactions with mods like blood rush. It wasnt even a big damage upgrade to begin with once you where at combo counter 3 or higher. Oh, also reduced damage received by 100% while blocking and reflected a part of it to enemies (not like they cared about that, but still valid to point it) while draining A LOT of energy because bullet ammounts.
  11. I liked it. A nice mod TBH if you dont want to play a DPS. I take it with any frame that can regenerate health. The new arcanes and mods are really nice in general. Swift Momentum was a build changer for me, allowing me to exchange a combo duration mod for another extra damage one. And A. Tanker its stupidly strong with rhino. Ridiculously strong.
  12. Loved the frame. My only suggestion its to scale the time needed to charge his 4 to 100% inversely with duration, maling it feel less clunky, since he seems to take A LOT od time innorder to get said ability working. Spending 60 seconda charging from a 90 seconds ability its a lot of time on a frame with such a quick gameplay.
  13. The thing with old defy is that it had A LOT of wukong's power on itself alone. That meant that wukong would never been able to reach any level of power on his other abilities because of that. I agree that this defy needs some adjustments, namely increasing its armor buff duration and maybe reducing the armor gathering part in order to make the ability more quick to use, but aside from that, the ability its wonderfull for keeping him alive (unless you are planning to do lvl 200+ content with him, something thats not even intended in game as stated by the devs)
  14. Umbral Ember its not beefy. Umbral builds helps frames with already high armor. Wukong gains 1500 armor from his defy, that combined with adaptation makes him absurdly tanky, specially considering that he can heal with just a button and a few steps and his clone draws insane ammounts of aggro out of him.
  15. "Defy nerf" its waaaaaaay to harsh TBH. Without arcanes wukong can tank like a madman on Mot and the added utility arround his kit makes him way more powerfull than before the change...
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