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(XB1)Avant Solace

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About (XB1)Avant Solace

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  1. Really hoping this allows us to get Conclave cosmetics and such. I can only imagine how much dust has piled up on the poor things...
  2. I'll be honest. All this sounds good, except the ammo cut. All it really does is just strongarm people into using Carrier to make up the difference. Damage and AoE reduction is fine, but making people scramble for a single ammo drop is a bit much.
  3. So several weeks ago (not entirely sure when), controls for the gear wheel got an overhaul. Specifically tools for fishing and conservation were reworked so they had a variety of new button controls to select and activate tools like dye, bait, and animal calls. The main problem comes with the fact that these buttons are tied to a "hold (Ability Menu) button" to be of any use. Any controller scheme that does not have (Ability menu) bound to anything (like me because it interferes with charge abilities), then they effectively cannot use use any of these tools. Suggestion for a super simple fix: Allow (activate selected power) to work as well. Either command needs to be bound in order to use abilities effectively, so it just makes sense.
  4. Makes me think of a Kabbalah Golem of sorts. So lets work off that! Passive: Scrap Body. Surplus ammo is picked up and converted into health. (Procs after any sort of ammo mutation) Ability 1:Void Tendril. Sweep the area with long tendrils born from the back. These tendrils deal damage, increasing in damage and add elements depending on what it "picks up". (Example: Hitting Armor = puncture damage. Shielding = magnetic. etc) Ability 2: Lock/Unlock. Puts Warframe into a "heavy armor" mode with increased shielding and armor at the cost of speed. Unlocking gives a momentary boost of Health and shield regen. Ability 3: Fluid Form. Momentarily transforms into a liquid state, dashing about and damaging anything caught in the way. Doing so absorbs some of the stacked Items absorbed and converts it into damage resistance for those elements. If activated while in Locked form, a shockwave is released from the starting point, damage is increased, and the unlock buffs start. Ability 4: Keter. Summons power from the deepest roots of the Void, surrounding the Warframe with mini-portals and augmenting weapons. Primary weapons are coupled with Artemis bow arrows fired in volleys. Secondary fire is met with aid from Mesa's Peacemakers. Melee attacks send out multiple small waves from Excalibur's Exalted Blade.
  5. Just posting about a new bug real quick: The chat screen seems to be broken. Any attempts to click on a gamertag or linked item just scrolls the chat list. Furthermore, the scrollbar is missing. Just posting this here for posterity, filing an official bug report next.
  6. Has anyone suggested a Warframe based on Cu Chulainn yet? Too lazy to check, so here I go: A loyal hound, huntsman, and tragic hero all in one. Chulainn. He wields a thorny spear and mythical rune magics. A young warrior that cleaved through armies of invaders and seemed indomitable. Even in death, the greatest of soldiers feared to approach him.
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