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Shreiko

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Posts posted by Shreiko

  1.      When using a controller in the game you get feedback in the form of vibration during the windup and release of a charged shot on bows. I'm so enamored with this aspect of the gameplay when using bows in Warframe. This surpasses any experience I've ever had with any other game when it comes to using a bow and I'm sure the rumble is a quintessential part of landing that unique feel and responsiveness bows in Warframe provide. Which is why I hated the Ballistica Prime on release, I couldn't land exactly why I hated it even though I wanted very much to love it until I paired it with my Daikyu. That's when I noticed the lack of feedback from the weapon and how that affected my aim and release. This gun doesn't cause controller vibrations when winding up a charge and releasing said charge, but it should.

  2. 3 hours ago, [DE]Taylor said:

    No date to confirm just yet, sorry! As I've explained earlier in this thread, it takes quite a bit of time to get TennoGen content hooked up and tested properly. Given the volume of submissions this Round, our team is working hard at getting these pieces ready as soon as they can. Your patience is greatly appreciated, Tenno. :community:

    As always thank you for keeping a steady stream of information with us. It is greatly appreciated and this studio is held in high esteem among other things for the rapport it keeps with the community.

  3. This is in line with my wants and needs, yes, very well, carry on. If we are being serious you have my permission to have your way with my wallet. I've seen your modelling work and I can only expect the final sculpt to be faithful to your captivating concept. Really fantastic work man, this is very good for Hydroid because of his upcoming prime and rework, along with this set you are creating it might as well be a second prime access with the version 2 of your Pistris syandana. Very well done.

  4. Thanks for the update, please stop making us share our mods with sentinels. Having to max out multiples of my melee, secondary, shotgun and rifle mods just so I can fully utilise sentinel weapons is terribly redundant especially with the amount of investment required to make that a reality.

    I noticed a part of the patch notes that Implies mods being actively equipped by the player's weapons will be indicated in the modding screen when modding for sentinel weapons. This is nice to have under the current circumstances but I remain adamant that the current situation shouldn't exist.

     

  5. 14 hours ago, Fox7000 said:

    I think that Excal has enough skins for the monemt Mayby some warframe that dont have any tennogen skin? (Nekros)

    He does have a lot but the quality is severely lacking especially when it comes his tennogen skins and helmets. A lot of the stuff made for Excalbur are the first attempts at skins, where because of the newness of the tennogen system at the time barrier-for entry was low and a lot of bad looking stuff got accepted. Since then DE has tightened up there lax standards and more talented creators have stepped forward to work on tennogen as the roster of available frames has widened. This even applies to some of the stuff DE has made themselves.

    So I do understand the sentiment that he has a lot of cosmetics, but I also believe that many would agree that the majority look awful or mediocre.

  6. High quality stuff as always, looking forward to this and the Atlas skin. Have you considered anything for Excalibur? Think many would really appreciate your clean design as an alternative approach to an Excalibur skin. Regardless, keep up the good work.

  7. An emphatic yes. There is no point to keeping both. I have all frames except the normal versions of frames that have been primed. Whenever a frame gets a prime version the moment I acquire the prime version I delete the normal one. Only downside is losing a frame with a spud on it, and that isn't a good enough reason to keep them.

  8. To help you understand how hard it is to get and the lack of interest I have farmed for it everyday for roughly 1hour or less the last 10 days while also posting WTB inquiries in trade chat and still don't have it. I can't get it to drop and no one ever replies with an offer.

  9. 19 minutes ago, DonGheddo said:

    It's called  Marketing 

    Hard to farm = pushing you to buy with plat = spending money = money to DE = Marketing

    I think it's just an oversight, Excalibur costs only 75p and most new players are likely to choose him as a starter. He is also on a high level planet so most newbies won't be headed there to farm him. Finally the mission might be tedious as well as farming for beacons but vets can solo the mission quite easily. Which leads me to my initial deduction, it must be an oversight.

  10. I actually prefer the way it currently is one the the weapons you mentioned. I feel the only time these weapons with alt-fires should be toggleable is when the alt-fire isn't a single shot high-damage mode. With the current system being utilised by the Pandero and Euphona prime the weapons are more flexible in the heat of things. With the euphona I can shoot and kill enemies at range with the regular fire but I have a panic button on the alt-fire when enemies get too close. It's more or less the same with Pandero and I believe the way alt-fre is implemented on these weapons all-in-all make them more fluid to use. A reason for my liking this might be because I use an xbox one elite controller which has 4 paddles at the back. I use one of the aforementioned paddles as my alt-fire button.

  11. On ‎2017‎-‎03‎-‎31 at 3:57 PM, mustache_kitteh said:

    We already have a reason to visit simaris, hunting those enemies so we get points to buy things from him. Along with going there to take practice mastery rank tests to help us pass the real one. 

    Size wise, that wouldn't make sense to have a room like that in our ship. I know the ship is huge but it's not that huge. 

    No need for the room, all that is needed is a menu option to take you into the simulacrum.

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