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exturkconner

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  1. The game isn't down. The servers are overloaded. So yes some people are able to connect while other people are not.
  2. From the same article "Whether an exploit is considered a cheat is a matter of widespread debate that varies between genres, games, and other factors. Most software developers of online games prohibit exploiting in their terms of service and often issue sanctions against players found to be exploiting. There is some contention by exploiters that exploiting should not be considered cheating as it is merely taking advantage of actions allowed by the software. They view exploiting as a skill because certain exploits take a significant amount of time to find, or dexterity and timing to use." Which of course gives my view point on it.
  3. No it's not. If you are taking advantage of something not intended you are cheating. Exploits aren't cheating you are taking advantage of an intended feature that has an unexpected result.
  4. Ok. You certainly are within your rights to make a strange post that is directed at random people who haven't spoken at all. I don't really see the point. I mean if you wanted to make a post about how you think AOE weapons are the reason not to revert it that would be fine. And would make sense. But I guess would also require more effort. And again I'd point out that Deadhead does trigger that way too so if you are saying pistoleer is as it should be you should also be saying that deadhead should be nerfed. But I digress. I've clearly already made you put in more effort than was your intent.
  5. That is not correct. That is not what nerf means. And an exploit isn't a bug by the way. An exploit is taking advantage of an intentional feature. By your definition removing an exploit would have to be a nerf. So pointing that out would of course mean you are having problems with your own definitions. Which I'd say is pretty clear. But keep swinging someday you'll make contact.
  6. I mean it's my thread and all. Context being what it is replying to someones thread about something they are likely going to assume you are replying to them. If it's a random comment about yourself it's kind of strange. And if it's a random comment about no one in the thread at all it's exceptionally weird.
  7. That's not even it. I like it a lot for Pyrana. But it doesn't work reliably anylonger because if you proc a status and the status ticks it tends to count as the kill instead of the direct damage.
  8. You can think whatever you want too but it was not. It was never a documented change it just happened. A nerf is making something less effective. Again the reason for a nerf doesn't at all matter. Doesn't matter why it was nerfed it was nerfed. Likewise if a bug fix improves something it's a buff it doesn't matter why it was improved it's improved. Arguing otherwise is flatout nonsense.
  9. I don't really understand how you feel asking for arcanes that say they proc with the same condition to actually proc with the same condition is less engaging. I'm just asking for one of the hardest to farm arcanes to be put in line with the new much easier to farm arcanes.
  10. A bug fix that makes something less effective is still a nerf and it was never in patch notes. So again it was a shadow nerf. Being weird about symantics doesn't make an arguement stronger. The reason for a nerf doesn't matter a nerf is a nerf.
  11. Again that's how deadhead is listed to work also. But like I pointed out deadhead works from AOE and DoT's. So it's inconsistent and there's no reason for it to be. But feel free to not actually understand a made point and argue anyway. Ingorance is always a good look that never goes out of fashion.
  12. So with the new arcanes out. Merciless, Deadhead, Dexterity we seem to have an inconsistency. When Arcane Pistoleer came out it was proc'd by both AOE, and DoT's (Area of effects, and Damage over time.). At some point Pistoleer was nerfed (shadow nerfed as it was never in any patch notes) to only proc from direct damage. I think this change was specifically because of two weapons neither of those weapons strong meta weapons. It just gave them an interesting build. Those weapons being Cyanex and Kulstar. The infinite ammo builds on those guns still werent amongst the strongest secondary builds. They were just interesting builds that made those weapons (specifically cyanex) viable. It just seems unfair. Pistoleer being an Arbitration arcane means it's one of the slowest hardest to farm arcanes in the game. And objectively because of this change it's bad. If you have a weapon that does status you are going to have procs that pop up and if they do your chances of the arcane going off are virtually zero. It would be nice if this was put back into line with what it once was and into line with the new arcanes. Reward the people that farmed arbitrations by making this a useful arcane again. Even if that means moving this to the secondary arcane slot from the warframe slot I think that'd be fine. Thanks.
  13. Props to the change. I mean if the purpose of these mods is to help balance steel path to be more equal in guns, and melees abilities to do damage then requiring playing the steel path to get the mods didn't make a lick of sense. So good choice here. Arbies and ESO and Disruption are probably the best game modes you guys have made. It's good to see them get varied rewards pools. Are these going to be drops or are they going to be purchasable in the store? Or a mixture of both?
  14. It's probably not going to be good. I bet they screw this the way they screwed arcane pistoleer. AoE and DoT's probably won't proc it only direct damage which means it'll only be like 30% as effective as it'll seem like it should be. If they don't the Kuva Ogris will be absurd.
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