main_antagonist

Grand Master
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Everything posted by main_antagonist

  1. main_antagonist

    Rest In Peace John Bain, TotalBiscuit.

    If that were the case I don't think people would have done this (see below)
  2. main_antagonist

    Commodore Prime Suit - Suit energy BUG

    You can't change the default energy.
  3. main_antagonist

    Rest In Peace John Bain, TotalBiscuit.

    Plenty of other games have done it can you give me an example of when that has turned out bad?
  4. main_antagonist

    TennoGen Round 13 Deadline

    Yatus skins pleaseee
  5. main_antagonist

    Rest In Peace John Bain, TotalBiscuit.

    Hopefully something to immortalise his memory can be added to the game rip
  6. main_antagonist

    Rest In Peace John Bain, TotalBiscuit.

    RIP 😢
  7. main_antagonist

    New Trinity Passive Concept

    How a joke inspired a concept, I don't know of anybody I've ever played with that enjoys Trinity's passive or the nerfs, however my friend was joking about the nerfs today and I came up with an idea for an actual useful passive (sorry if you're a huge fan of her passive but I've never encountered a player praising it) So the idea is kinda silly but works when you think about it and it's as simple as this ... you take the idea and flip it on it's head and do the opposite. Triage (concept) Trinity can revive herself from a Well of life target. Triage (currently) Trinity can revive fallen allies 20% faster (reviving them in 4 seconds as opposed to 5 seconds) and from further away. The current version gives you a whole 1 second? and from further away? What is the actual point it's so minuscule you don't notice it unless you were to video capture it and put a timer on it. In my concept the statement is "Trinity can revive herself" So this doesn't work for other warframes, if the whole squad gets wiped from a massive amount of damage or a failed Blessing recast this gives Trinity a 2nd chance to keep the team alive by buffing herself and reviving her allies. It's pretty balanced compared to Soul punch where you just aim and press 1 to revive fallen allies, even nekros can revive himself by accidentally falling on a health orb and there's usually heaps of those laying around ... we don't talk about Inaros Passive since it doesn't scale ... Cool you can revive your squad by getting up if you were smart enough to prepare a Well Of Life but what else is that really doing to do for her some people may ask? S Y N E R G Y ! Renewal from Oberon will give Trinity extra time to revive herself the idea is that you need to lifesteal back the full Health of your warframe to get back up you can't just pop back up like a flower with 5hp. Bleedout mods! Undying Will means you don't have to have Renewal active to have better odds of reviving yourself, this also would consume a mod slot making her more balanced = less Trinity nerfs ...🤣 Provoked to make damage to the Well Of Life easier because Provoked amplifies all damage done while bleeding out, including the continuing damage of abilities cast before being downed which means you get Health faster because of larger health restoration ... at least in theory it does because I can't test that unless it becomes an implemented feature. Discuss below thanks! 2nd idea; (better as an augment honestly) With extra thought some people might like the idea of equivalent exchange meaning that if well of life is active and you were to go into bleedout the enemy would die instantly in your place with a cooldown period, similar to Phoenix Renewal however I think that would be better as an augment. @[DE]Glen @[DE]Rebecca @[DE]Megan @[DE]Danielle @[DE]Steve @[DE]Sheldon
  8. main_antagonist

    New Trinity Passive Concept

    As it is blessing and Link have different ability durations so there is a window where you aren't getting the maximum damage reduction and if you forget to reapply blessing you can wipe yourself out, not to mention Link can't be recast while it's active there are so many factors that make it balanced. If they nerf Link more I'd be fine with it only if they removed the 3 enemy target link cap, a smaller range but unlimited links, what I really want is warframes that don't have reliable abilities to be fixed.
  9. main_antagonist

    New Trinity Passive Concept

    I just got a youtube notification from a streamer that there's a Trinity rework on the way does anybody know where I can read up on it?
  10. https://www.warframe.com/news/zephyr-prime-access-begins-march-20 ZEPHYR PRIME ACCESSORIES: Commodore Prime Suit: Take command with this regal Operator Suit. It's got a visual glitch in the animation loop
  11. main_antagonist

    Commodore Prime Suit - Glitch in animation loop

    Yeah that's fair to ask, I still can't figure out what's causing it
  12. main_antagonist

    Excalibur Prime

    @D20
  13. main_antagonist

    Commodore Prime Suit - Glitch in animation loop

    Just toggled that off made no difference. I do have an expensive glitch though lol.
  14. main_antagonist

    New Trinity Passive Concept

    Yeah being able to cast your first ability on fallen allies would be pretty cool too!
  15. main_antagonist

    Rest in peace Wukong pocket nuke

    Press F to pay respects
  16. I like it @[DE]Rebecca @[DE]Sheldon
  17. main_antagonist

    Beasts of the Sanctuary: Update 22.19.0

    Now that this hotfix has dropped I'm getting ultra slow mo locked in operator mode for sancturary onslaught - elite ... Not sure if that bug existed before but I'm getting it for the first time since this fix.
  18. main_antagonist

    Beasts of the Sanctuary: Update 22.19.0

    I noticed those new sound effects
  19. main_antagonist

    Quality of life changes

    Instead of slapping a big sigil over your warframe to get syndicate standing how about syndicate emblems? I'm really not a fan of the designs and putting the transparency to the minimum doesn't always work not to mention I'd rather opt for a better looking sigil most of the time. Summon replacements for companions that die in battle, If a Sentinel, Kavat or Kubrow perishes why can't we summon a spectre as a replacement from our gear? Mesa's Waltz can be equipped into the Exilus mod slot, why is it just that one augment and not all augments? Design Council forum section, would be awesome to allow Design Council members to create their own topics! Endless Kuva rewards that scale the longer you're around, +50 Kuva per 5mins or whatever it could be +10 Kuva the point is 200 becomes 250, 300, 350 / or 200 becomes 210, 220 etc. Archwing's being stolen or accidentally taken on the plains ... Solution would be if you deploy it at your feet you get a Circle around you 1m or 2m Radius to indicate it will automatically equip directly to your warframe, if you aim 5m or 10m etc in front of you there will be a transparent white placeholder of where it will deploy for anybody to grab if you choose to donate one to a squad mate or plan to grab it later. "If you could pocket archwing with hold X command, and resummon with holding X again, 1 use of gear archwing would have 4/4 pockets. Flying with dargyn and parking it, doing ur business then boarding it again and repeat feels so natural." @I3jionaa
  20. main_antagonist

    Quality of life changes

    I made a point in the design council about this a while ago (anybody who isn't in the design council won't be able to access these links, this is a notice in advance for anybody wondering what we're talking about) page=363&tab=comments#comment-8507147 .... 363 pages on the one topic because we don't have the ability to create topics of our own in the council so yeah it's not the most organised part of the forums. That was back when I made that comment. If we check what the page number is at today it's much worse than before ... page=653&tab=comments#comment-9713039 653 pages.
  21. main_antagonist

    Quality of life changes

    I'll have to give to give those other augments a try thanks for the advise
  22. main_antagonist

    Quality of life changes

    That's a good point
  23. main_antagonist

    Quality of life changes

    The meta got broken with Mesa's augment, it doesn't make sense to just let one slip through. As for consistency the Exilus slot is weird ... you see mods for mobility and utility that can go in there but then we also get mods that give us a bit of extra power strength or range? There isn't a clear set of rules for it anymore now that an augment can go in there.