Jump to content

IDzer0

PC Member
  • Posts

    40
  • Joined

  • Last visited

Reputation

37
  1. I'm at max slots already and honestly having extra 20 would make it feel even better. Some loadout modularity would be extra useful. What I mean by that is that you can first choose a loadout and then choose mod configs for all things within that loadout. Say, I choose Wisp loadout and with an extra menu I am able to choose mod configs to quickly fine-tune my choice. It would look like this: Wisp Loadout: Frame mod configs (named or not): Pillage | Eclipse | Nourish | Dispensary | Config E | Config F Primary mod configs: Slash | Speed | Corrosive Secondary mod configs: Primer | Hybrid | Dmg Melee mod configs: Heavy | Combo | Config C | Config D
  2. They are working on bringing the self-damage back iirc. I didn't mind how it worked back then and now there's also the Last Stand operator ability that would literally make up for careless gameplay.
  3. I always say that PSF is a useless capacity eater, but nearly all most upvoted builds on overframe have it 😑 Also it's not only about time gated mods & weapons. Chasing the ever-growing milestones is just too much when you compare it on the grand scale. Let me just remind you guys that the current PC daily tribute is 2822, that is over 7 years and half. I didn't even reach half of that yet, but when I do I'll still be 1522 days behind, that is... just a bit over 4 years. Do you get my point now? Newbies finding out that they'll have to play the game their next 1000 days (or at least log in) to get cool rewards just doesn't add up. I understand that someone might get offended "Because I've kept logging in since they introduced this feature". It just sounds like a handful of people screaming that Universal Medallions must not be used for Conclave standing.
  4. I've hit 1300 milestone today, but a friend of mine that I recruited quite recently is nearly at the 100th day. Also I think that the game is running for long enough to give the new blood some solid catch-up possibilities. For veterans (not sure if I am veteran enough) it shouldn't make a difference if newbies earn 2 or even 3 extra login rewards each weekend. I wouldn't mind it being each day. Why would you ask? I'm not sure either, but most builds people share suggests using Primed Sure Footed for example. Though I find this mod completely useless, the new players who look up the builds on the internet (e.g. Overframe) will probably feel discouraged to find out that they must play the game for over a year in order to complete it. Let's say that a hard cap for extra login rewards would be around 75-80% of the current highest milestone or whatever you would set it to. Just let them steadily catch up to us which might potentially make them stick around for longer. Another way of catching up would be for them to choose if they want to bump their daily tribute up by a certain amount or simply receive the current reward. Also they might be presented with a short breakdown of rewards they might miss for the upcoming days if they choose the bump option.
  5. Sorry for late response. Full reinstall seemed to fix it. No crashes nor freezes so far.
  6. When I open the Task Manager to check what's going on during freeze time: CPU usage - normal behaviour (kind of) Memory usage - jumps from 672 MB to 2100 and sometimes over 3000 MB. Funny thing is that the game is showing RAM usage at 2100 while in camp. Yesterday I've had no problem playing. How I did it? I don't know if this helps but: I set the game to Full Screen in the launcher and launched it. Had to manually set my resolution back to the one fitting Full HD screen. Logged in with no problems, started moving around like crazy, opening and closing menus, navigations, etc. - still working. Went to ESO - still working, no crashes. Came back to camp - still working. Set my game back to borderless full screen - still working. Ran around 5 or more Circuits - to my surprise, still working Whole day without freezing. Today I launched the game in borderless: Log in - fine. Navigation - freeze. So I set my game to full screen - nothing (yet). Starting Circuit - loaded into the cave. After I moved few steps, the game froze for 2 minutes, then I everything started working But I had a host migration. Alt + F4... Lets try the "launch in full screen option" Lets now skip to freeze in cave - was the host so my squad probably felt a bit angry. After the game started working again some people joined me so I continued. Went inside the portal and to the first map. Jumped into operator - freeze. So the method doesn't work. Performing a full reinstall now.
  7. Hi. Recently the game randomly freezes and sometimes I experience twice as long loading times. I tried the following with no effect: Verify & Optimize download cache. Switch back to Classic graphics engine - noted double loading times and pretty much almost no difference between Classic / Enhanced graphics settings. There is no option to go back to DirectX 10 - the pinned post should be updated. Optionally tried the DirectX 12 out of curiosity - nope. Where am I experiencing this? Everywhere, be it the Origin system or Duviri. Heck, even my own Camp and sometimes right after logging in. The game is basically unplayable for me anymore.
×
×
  • Create New...