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ClemPrimeR

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  1. Hello, there seems to be a bug on my Gauss build, where Ability Strength is at 100%, but stats effected by Ability Strength are not showing their base values (what the values are supposed to be at 100% of any stat). Here are some example images: Kinetic Plating works correctly, the damage reduction minimum is at it's base value. The problem starts with Thermal Sunder. For some reason, the game shows the Cold and Heat damage are reduced, despite the "reduced" value being the same as base. The main problem is Thermal Transfer, where the damage buff that it usually applies at base Strength, is modified to be 1% lower. (This isn't a huge problem of course, it barely effects it's usefulness, but man, it annoys me.) I'm almost certain that this is some sort of rounding issue? Here is how it can be replicated: Equip maxed Overextended Equip 9 upgraded Umbral Intensify (1 pip off max) Equip 2 Ability Strength Archon Shards (not Tauforged) This should put the bug into effect. It's not only a visual bug, it effects the actual buff too. This bug has existed for a while (since Veilbreaker, I think due to Archon Shards). Update: I got the double Ability Strength buff from doing Relic runs, and when I got the Thermal Transfer buff, the buff was displayed at 149%. I definitely think this is a rounding issue, because it should be 148% if you're doubling the already weird 49% buff.
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