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CorsairBadger

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Posts posted by CorsairBadger

  1. 21 hours ago, SigmaBlack said:

    Mag & Rhino people, Mag & Rhino.

    What makes you think that if they re-(...)re-released Ember & Frost yet again just some 6 months after their last release, they won't do it again with another pair? And these two I'm saying are the other "basic pair" that they have re-released from time to time.

    Because Mag and Nova were unvaulted together last time (excluding the standard Winter unvault), and before that it was Rhino and Nyx.

    I doubt the unvault will happen until late May/early June anyway because of Equinox being a few weeks late, and the next Prime being probably June or even July because of Equinox.

    I stand by Rhino and Ash being the next Unvault. The last one (Mag and Nova) was a female pack so stands to reason to be an all male affair.

  2. It would be quite fun if you could unveil them like rivens and roll them to get different versions of the same type, e.g. Peculiar Bloom -> Firy Bloom -> Grassy Bloom etc. Something like that to get variants.

    They need to not take up mod slots though.

  3. Hello everyone.

    I've been playing Warframe for upwards of 2000 combined hours on both PS4 and PC, and have been thinking about how new End-Game is being added every few months or so. As a result I have come up with this Event idea and have created the full proposal below for possible future addition (if chosen) as more potential 'End Game'.
    I'd like to share it with the Forum today and maybe get feedback or even noticed by DE if it's a worthy idea. It is a lengthy read but I wanted to make is as descript as possible to portray the best image of my idea. Hope you like it!

     

    The General Premise

    Five bosses fought back-to-back with a progress system like in Sorties.
    7 Day rotation, spilt into 2 sections.
    -Friday, Saturday, Sunday: Leader Incursion active time (72 Hours).
    -Mon, Tue, Wed, Thur: Bounty Hunter Mark.
    -Cycles would change every 7 days and will see a Faction change between Grineer and Corpus with a new weapon and its parts being available each time. Possible example:


    Week 1: Grineer (Sobek Wraith)
    Week 2: Corpus (Amprex Vandal)
    Week 3: Grineer (Grattler Wraith)
    Week 4: Corpus (Fluctus Vandal)
    Week 5: Grineer (Hek Wraith)
    Week 6: Corpus (Lenz Vandal)
    *Repeat Cycle*


    The Leader Incursions will show 0/5 in the Alert UI. It works in a similar way to the Razerback/Fomorian Alert system. Completing all 5 Assassination missions will give the Reward. Example UI:

    https://imgur.com/MZKB31C

     

    The Leaders

    The Levels will start at Level 75 and will be incrementally higher levelled as you progress through the Incursions. Leaders will be in a random order and can change each cycle.
    Example (red text is Level):

    Grineer
    -Captain Vor 75
    -General Sargas Ruk 85
    -Kela De Thaym 90
    -Lech Kril 100
    -Tyl Regor 115


    Corpus
    -Jackal 75
    -Raptors 85
    -Ambulas 90
    -Hyena Pack 100
    -Alad V 115


    Example UI:
    https://imgur.com/NlJRSj3

    There could be a possible 7th week Infested Incursion which will only have three Leaders and they'll start at level 100. However, this would need a new Mutalist Weapon and I'm trying to avoid 3D Modelling all together to make it easier for implementation and minimal work for DE. If it was viable though, it could bring in a new Mutalist weapon set as well as the first Mutalist Arch Gun. Blueprint would be craftable without parts and dropped as the Incursion Completion Reward. Possible Weapons suggested at the bottom.


    -Lephantis 100
    -Mutalist Alad V 110
    -Phorid 120

    UI would follow suit as above, but with only 3 sections (similar to existing Sortie UI).

     

    The Bounty Hunters

    The Bounty Hunter will spawn like The Stalker during any mission where a Player has an 'Incursion Bounty' on them. The Bounty Hunter can only spawn during these 4 days, and only after a 'mark' has been obtained. Once the 4 days are up, the mark is reset to zero.
    The Bounty Hunter will feature a Health Bar/Progress Bar much like the Acolytes but is personalised to you instead of being Global. It will take 5 fights to defeat the Hunter or remove the mark (to help stop excessive grinding of parts to sell for Platinum). Once you have defeated it 5 times, it will no longer spawn for you. However, a team of four could get 20 Bounty Hunter Spawns through total 'Marks' making some 'Farming' plausible.
    They will be levelled by Mission and Player count starting at level 40, and going up to level 60 with a full team present on later planets and missions. For example; Earth would see a Level 40 Hunter, raised to 50 with a four player team. Saturn would spawn a Hunter at level 45, raised to 55 with a four player team, and Sedna would spawn at level 50, raised to 60 with a four player team.


    Grineer
    Ven'kra Tel & Sprag.

    These two are rarely seen and I think it'll be good to involve them some other way in the game other than Orokin Sabotage. This proposes that they become Bounty Hunters for Vay Hek after the Incursion is completed. They would retain their abilities from the original 'mini boss fight' in Orokin Sabotage.


    Corpus
    Zanuka Rabbleback.

    This would use the Character Model for the Rabbleback Hyena from Orb Vallis, but repurposed effectively as a 'Zanuka Hunter 2.0'. It has Cold, Fire and Electric 'stomp' abilities as well as the Spiral Blast ability the Index Hyena has. It is also very agile.


    It would be interesting to make them similar to Wolf where Warframe Abilities do not affect the Bounty Hunters to make the fight a bit more intense, but Status Procs would still apply.


    As mentioned, Bounty Hunters would have a Progress Bar showing there Status. Each defeat will remove 20% of it's health until it is finally defeated. Example UI:

    https://imgur.com/Lp8vdue

     

    Loot Tables

    Main Weapon Blueprint is obtained from Leaders Incursion completion Reward. Secendary Loot Table is available on Completion of the 5/5 Incursion (much like a Sortie) which could drop one of the items below (partly shown at the bottom of the Alert UI Example). These loot tables are quickly thought of and could be changed.


    Possible Loot Table from Incursion:
    10,000 Kuva
    7,000 Endo
    7 Day Booster
    3x Forma
    Eidolon Lens (Built)
    Umbra Forma (Built)

    The weapon parts will then drop from the Faction Bounty Hunter. All weapon parts should be tradeable (like Gorgon Wraith), and each have an equal drop chance.

    Bounty Hunter Loot Table:
    Nightmare Mod
    Aura Mod
    Stance Mod
    Weapon Stock
    Weapon Barrel
    Weapon Receiver
    Bounty Hunter Beacon

    -The Bounty Hunter Beacon is an ultra rare drop which gives an extra chance to fight them. (Like G3 Beacon, Zanuka Beacon etc).

     

    New Weapons (Proposed)
    Grineer Weapons: Sobek Wraith, Hek Wraith and Grattler Wraith
    Corpus Weapons: Amprex Vandal, Lenz Vandal and Fluctus Vandal
    Infested Weapons: Mutalist Soma(?), Mutalist Nikana(?) , Mutalist Corvas(?), Mutalist Cyngas(?)

     

    That's pretty much the entire idea. I hope there was enough information to show my vision, and I didn't bore anyone to death reading this entire post.  I'm not overly the best at Photoshop so please forgive my UI examples for being a little bit rough. I just hope I've posted this in the right area of the forum as I rarely use it. 🤣

    Your feedback would be appreciated.

    Thanks for reading!

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