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ligonare

Grand Master
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About ligonare

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  1. Sometimes I wonder what is with the self restrictions that DE gave themselves. I see non utility mods being available for warframe exilus slots (looking at you power & cunning drift) such that no one bothers with the pure utility options. Very little people will strictly put in parkour mods for example. Also, it better be the case that the weapon exilus slot allows one to shift a polarity from their main build to that slot. Cause god forbid, I will have to use 2 forma just to forma and reforma 2 slots because my weapon already has a dedicated slot for ammo mutation and the like. Your move, DE.
  2. Currently, heat procs dot give the condition to panic only. The recent devstream introduced the idea that heat procs will strip armor either temporarily or permanently. I would like to introduce a current mechanic that can help in armor stripping; shattering impact. Armor warps from heat stress and becomes weak under the heat proc. During the during of the proc, any physical damage proc (slash, impact & puncture) dealt will reduce base armor by X. The removal is permanent even after the proc ends. The mechanism can be changed to physical damage ticks if need be.
  3. Yeah looks cool and all. Unless i wish to farm specific auras and mods. 1) Adaptation 2) Aerodynamic 3) Shepherd These DO NOT appear in rotation C. So you are not incentivised to stay any longer than AABB rotations. This is made worse by the 1 hour resets typical of arbitrations. Sharpshooter is now designated to the arbitrations' store. I do not see why DE is still so obtuse and shift more rewards from the droptable to the store. I am getting sick of having that stupid carrot dangled in front of me until everyone starts rioting.
  4. Agreed. Putting the new auras and arcanes in the store is much more preferable. Rotations should reward vitus more often to compensate.
  5. This changes are asinine. You would have looked smarter not trying in the first place, DE. This game mode is designed to test your awareness of the penalties involved in attempting said challenges in the first place. One life only gives a very clear message to all those worthy enough to survive arbitations. Bring good/decent gear Don't be a liability; carry your weight Don't overestimate your capabilies; know your limits Prepare for failure, accept it when you make mistakes Always have contingencies; undesirable situations are more common than you think In the Pubs i have joined, I have seen countless times players who do not mod for survivability, follow meta builds when they are not suited for the task at hand and/or are just plain quitters when some insurmountable looking obstacle comes their way (i.e. interception pts are all contested with very little error to spare). That leaves the remaining players to salvage what remains provided they survive the dreaded host migration. This new revival system is not going to help as it penalizes the competent to carry the oddball(s). It only helps if every participant is equally skilled and the occasional mistakes are made (then again, most players of this caliber are strategic and organised so they probably have contingencies prepared for such occasions). I predict that public arbitations are going to become cesspools of toxicity because of this new mechanic. Why? It gives the incompetent even more headroom for recklessness, unsportsmanship and plain egoism (my teammates will revive me!) It penalizes the good players who need to put in even more effort just to continue the game and contemplate reviving dead player(s) at the same time There is no indication that the revived player will not be afk at the time of revival. Or will even commit to play more cautiously from said time onward. You are putting a lot of faith in the characters of all tenno, DE. I commend that. But it is also indicative that you do not play your game enough in a less controlled environment, i.e. public matches. These changes are superfluous because the mechanic is not the 'most polarizing' issue that plagues arbitrations currently. What is? The questionable rotation, rewards and those arbitrations drones. So much of the feedback here from participants reflect this. The rotations. It is a big questionable decision in the first place. Some players believe that the rewards are not proportionate to the rotation cycles. My gripe is the frequency of rewards. The longer periods of obligated defence/ survival carries more risk, be it dc-ing, lapse of concentration or real life emergencies. The default, pathetic reward odds found commonly in standard gameplay does not help. Who wants a 2% (default) desirable drop chance in rotation C in a mode with double the rotation obligation? You will see why no one plays lengthy modes like defence and survival because of that. The rewards. Why endo? Personally, I am drowning in endo from sorties, arena and ayatan conversions. I would prefer mods, kuva and the occasional cosmetic instead. The drones. Talk about bad design. Small, nimble during the occasional dodge when you aim at them. I am fine with their appearance and movement. What is not ok is what they confer: complete invulerability to all dmg & status. Enemies that are protected by these menaces might as well be miniature wolves of saturn six; they cannot be interrupted no matter what you throw at them. It is very evident; kill one drone and it explodes, but surprise, another nearby drone is shielding the enemy horde so no reprieve is given whatsoever. These enemies don't get thrown, staggered, frozen or blinded. Do you see why cc frames are out of their element in arbitations? I can offer one compromise; keep the damage immunity, but return status affliction and cc to a degree with diminishing returns. Halve the effective duration if you have to, but do not neuter players' kit completely. This is why tanks are borderline necessary; only they can take hits while you focus on the drones. I have offered my feedback of arbitrations. It needs work, granted. But where you propose to take it is simply in the wrong direction. The ball is now in your court, DE.
  6. You know, DE. If you want ppl to use unpopular weapons, there is a simple method: Buff their stats. Because, putting cream on a turd still makes it a turd. Hint hint.
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