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  1. With the implementation of archwing guns in non-archwing missions is there a possibility of larger than normal mobs to be introduced into OV, e.g. Jackal, Raptor, Hyena, Razorback? This could foster a very Monster Hunter-esque mission type; we fight large enemies with large weapons. Also have you guys entertained the idea of a Mod Commitment system? A player would be able to essentially dissolve a mod into a single weapon, boosting its stats permanently while freeing up a mod space. This would consume that mod and uninstall it from all other weapons but allows for greater customization of the weapon. This would of course have some reservations such as a limit to what kinds and how many mods can be committed.
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