Midas
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Posts posted by Midas
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5 minutes ago, 5p33dy_01 said:
the odd's are that it will just be the same, but the chances of them reducing any part of the grind is slim to none.
another example is railjack, constantly going around to do missions, when they could easily stack everything, you go collect all the parts and it all builds at once with a 7 day build time or something stupid.
everything they do revolves around grinding or waiting to grind some more.
even if it was new mod's this is what you're looking at getting
one of their latest... as if people run around trying to kick enemies heads in... not to mention the fact they removed about 70 to 90% of its potential damage.
so not only is it an inconvenient mod to even try and use, if you wanted to, you could MAYBE kill a level 20 enemy
Our community used to have a big disgust for rewards being locked behind "hard content". Trying to argue harder rewards can be trickery with them! This opinion may have shifted within the last 1.5 years though. This is why I firmly believe cosmetics only should be locked behind hm as a achievement (because it does not prevent everyone from obtaining necessary things to advance in mastery rank). Although endless resources like Endo and Kuva can be essential for players that are just reaching MR 20+ (Although I know many with millions of Kuva and Endo.) So certain players do not benefit from endless resources. Endless Endo can be useful for liquidation of maxed primed mods for platinum via trading! With Hard mode there are no new game modes, so my reward opinion still stands (We just have different beliefs then). Digital Extremes is not one for creativity in rewards and mission types.
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Just like any other multiplier (resource booster, charm, etc...) ^^ it stacks, also cosmetic rewards and reduced grind for high level enemies just makes sense imo. I have already grinded out harder units, reward me for using high level equipment. I don't expect any new mobs in hard mode sadly sorry to say. It is just going to be regular survival, def, interception etc... I am not going to play it if I don't get anything out of it lol.
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1 hour ago, 5p33dy_01 said:
yes we need more boosters...
less farm + cosmetic rewards!
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Reward ideas I would be interested in:
Unique ephemeras for doing hardmode, these rewards would rotate on the drop table (different ones for different missions!).
Unique emblems for doing hardmode
a 2x kuva multiplier IF the starting level is above 100.
a 2x void tracers multiplier IF the starting level is above 100.
a 2x credit multiplier IF the starting level is above 100.
a 4x endo multiplier IF the starting level is above 100.
and finally...
MASTERY CHALLENGES for a specific Warframe. This would earn you a ephemera, emblem, or sigil to make you feel good about yourself!
All of these rewards I think are worthy of someone who has grinded and created efficient and strong setups!
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As a clan leader I approve this message. Not much to do with 100 people waiting for a group oriented update!
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You can't!
People won't let change happen!
The game is in a stalemate with its playerbase!
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20 hours ago, daniyar789 said:
ok how to build it
Have you ever heard of Arcane trickery, finisher damage, and warframes that open enemies to finishers like Equinox, Banshee, and many others?
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22 hours ago, (PS4)ChaosTheNerd said:
After the update that allowed us to view what weapon a kuva lich possesses before your murdle them, i feel like they missed a perfect opportunity to do the same with ephemeras considering that some (including me) go after liches specifically for ephemeras. I mean it wouldn't hurt to do that would it?
Edit: NO ONE is saying to give it away for free all I'm asking for is an indicator to determine whether the pre lich has the ephemera or not, I'm still going to obviously work through the grind to obtain the ephemera.
Nope! You don't need them! They are not required for game completion! Let them be achievement based or rng, no hand-outs-for-free.
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Just now, psycho_gone_wild said:
Is that a primary?
Yep! Not supposed to be out needs to be removed asap from market
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Fairly certain this is not supposed to be out.
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^^ Energy pads, F in chat for crit boosts when you have contagion lol, and again energy pads + vaz dash. (These solutions are proposed in the order of things that Gears lists Revenant cannot do).
One is for higher level units and is only necessary when mobs are unkillable or difficult to kill for teammates + defense objective cluttering (making tons of slaves to be bullet sponges for DEF objectives).
Revenant is fine @(XB1)Neon Lights9212 Forget him, he is a child and just likes to hate on the frame yo!
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5 hours ago, (PS4)Viveeeh said:
Raids were said to be so buggy, it's questionable if it could support them 😀
People can glitch JV boss to 8 players still to this date. It works efficiently
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5 hours ago, Hypernaut1 said:
I don't know about that. To me it felt more like " what weapon is coming next week". That was the time when we expected something every two weeks- because updates were so simple.
We've come a long long looking way from when weapons was considered substantial content
I mean new Phobos tileset (Which is now mars)
Trials later on
New Primes (Which was a new thing then, now it is just repetitive)
Quests leading up to Second Dream
Pets
Active devstream conversations and new content that came relatively quickly! (Besides Umbra frames)
Global event operations (cicero toxin + Earth tileset!) + Interception and Natural Talent drop!
Syndicates were created
The introduction of the survival game mode (Which is literally one of the most popular imo to date.)
Warframe had a LOT of new content that provided a whole to the game! It was to flesh out the early game content!
The only issue is we are still on early game content 🙂
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Increase maximum health by a LOT (this will prevent 1 hitting with exodia contagion + Warframe damage buffs, etc..). (All of the weapons in game deal insane damage...
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2013 2014 was really a prime time for development, it was always, "What comes next". This stopped after around 2015 ish. Everything felt familiar that came out after that.
If you have any Historical questions you can ask me and people who took minimal breaks throughout the past 7 years.
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I have been playing Banshee as one of my core frames since March 2013 (When she arrived to the game!) let me provide new players with a setup that is efficient and effective!
I have NEVER played quake Banshee, I always found that disgusting even prior to rework.
This setup is obviously a bit older, but it can be used effectively for public matches (team support/off damage).
This will support your AOE user friends (Hi Saryn, Volt, Gauss etc...).
You can run a R5 Trickery and a arcane of your choice.
Keep your 2 up and 3 up at all times! (Run Skijati)
With Skijati, utilize its passive to turn invisible when preforming a finisher! With savage silence up, enemies are opened up to finishers with a 10x+ damage multiplier! Utilize a finisher damage Skijati riven for maximum efficiency!
NEVER RUN in front of players that are not invisible, a stray bullet will hit you!
Rely on your primary while invisible! You can deal loads of damage with explosive weapons in combination with sonar providing over a 13x damage multiplier! (Note mission statistics do not provide the extra damage you deal while sonar is up to your total damage dealt for the game.)
An Octavia on your team negates the need for a skijati, you can run any melee when you have one running with you.
Once again, Banshee is a phenomenal and powerful debuffer!! Do not be fooled by her low health/shields/armor amount!!
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9 hours ago, WingR84 said:
There is so much wrong with what you wrote that i dont even know where to start.
1) Excal Umbra is there because they cant give out an excalibur prime to non founders.
2) As far as i remember... he is the first Warframe and the others are just empty hulls, so your whole "lets make all frames in umbra form" doesnt make any sense based on the story.
3) What is the point in prime Warframes if the Umbra frames are better? (if you ignore the messed up AI)Warframe itself has soooo many problems. There is a 2part documentation about warframe on youtube and there rebeca says "they told us... warframe will not be able to release enoth new stuff to stay relevant" and now they just keep adding grindy recycled stuff (lichs... lets redo the basic missions with a higher level) and stuff that doesnt make much sense.
Do you know that there are 3 spiders on the openworld on venus? I've no clue when they will add the 3rd one or what the reason for most of the bases on the open world is. A STARPORT? I really hope that we will start to fight the 3rd orb soon and get some tech there to jump to the Tao system (corpus orokin research could explain how to build a drive that will let us pimp our railjack drive)
But UMBRAS? Why would you even need 2 Umbra Forma on a trinity that has no base armour? There has been a leak about the vault mods beeing added as drops from sentients soon (a bit les power but with the umbra resistance bonus against sentient damage). You do have other ways to reset the immunity of the sentients... howl isnt needed.
Number 1. = Digital Extremes going around their contract to give them an exclusive item.
What do we take away? Almost nothing is exclusive in Warframe.
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I'd say Grendel/solo frames, if you say Banshee you're a omega lul.
Trickery Sonar/silence augmented Banshee is wild with Skijahti. Your teammates will get major damage for farming.
More experienced players will understand how to effectively play Banshee, I can see why a lot of new players find her to be "weak".
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2 hours ago, Zimzala said:
Yes.
Why would you assume WF is somehow guaranteed to appeal to you each time you return?
The game offer what it offers, the developer tries to improve it.
Some people will play and others will not.
It's not a hard thing to contemplate - play it if it's fun, don't if it's not.
Why would I assume? Because WF is not appealing to just me, but A LOT of people right now.
Returning should not last "a few days" It should last much longer imo.
After seven years, this has been the problem as a clan leader with players.
They join, they leave, they revisit, they leave, they revisit maybe once more, and finally they quit and never return.
A correlation like this in mass quantity is a problem... is it not???
There must be some flaw(s) in Warframe's design that causes a bountiful number of rejects (look at the % on steam as one of the many forms of proof of people that have a railjack, have done eidolons, and open world achieves etc...).
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Okay another question then, what if every time I return I play for 2 days and complete all the content then break again? Should I just go play other games? lol?
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2 minutes ago, Voltage said:
There is someone with 8.6 million. 😃
May god help them
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highest I have seen is 5.9 million
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2 hours ago, Loza03 said:
There were level 180+ Sentients which are some of the tankiest and highest-damage enemies around, I think that's probably as close as we can get without DE doing several more balance sweeps.
2 hours ago, Xylena_Lazarow said:Where else in the game can you fight official developer-intended Lv200 enemies?
Maybe I'm missing something, but don't let the best be the enemy of the better.
If all we can expect from creativity is high level enemies and no boss/mob mechanics... then I think you are giving them way too much credit. With the s curve in place, one high level Condrix + sentients was beyond easy, even at level 200 (even a level 3500 sentient could be one shotted). The issue here is that higher level enemies on repeat = not endgame. Arbitration “farms” are another example of this. People afk and do hours and hours of defense, each wave is done IN LESS than a minute. Veterans will find infinite mob scaling on repeat beyond boring.
Discussion and Feedback on Hard Mode shown on devstream
in General Discussion
Posted
You see it as showing off, I see it as self accomplishment for myself. I could care less what others feel. Rewards come to those who play effectively/efficiently/and coordinately! (Although not really for the last one via Warframe). I do agree with you stating that for Arbitrations (hence the millions of Kuva and Endo I mention).