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Genesix6

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Posts posted by Genesix6

  1. Forma was tedious at first, but I don't need them anymore since I already have bunch of the strongest weapon in the arsenal. But yeah building weapon required forma is annoying at it best, if we can build mutiple forma at the same time I would be fine. For now just do this

    3 minutes ago, --Q--Captain said:

    Step 1: Trade anything for 35p
    Step 2: Buy Forma bundle
    Step 3: ????
    Step 4: Profit

     

  2. So far it looks good, it looks promising. The movement is more smooth, the aim glide looks more better than the current one, since it's the whole upper body that moves instead of the head just moving.

    Also auto blocking  is really good idea, but since it said have to aim at the attacker, does it mean the enemies needs to be at the center of the point? If it is, that means you can only blocked one enemy while the other enemies attack you, I think putting a cone for the blocking at certain range would be better. 

  3. 36 minutes ago, Velaethia said:

    Easy solution. Don't use them. Seriously people... Just cuz you can cheeze doesn't mean you should. Let me guess when you play single player game you set it to the lowest difficulty then complain about it being easy? The game is as difficult as you make it. 

    Well that's mean handicaping, I mean the point of the game is to utilize frame, weapon and mods to its fullest, and handicap yourself is not really much of solution when considering most of the enemies we fought in the game is usually around 50ish, which is still not hard at all.

  4. 8 hours ago, (PS4)d_HopeCraft_b said:

    If you want this just unequip every mod you have and go Mot on void, nerfing a player to the ground wont make things fun at all,

    Nerfing thing is not fun, but handicap yourself to gain difficulty? I know it might be subjectitve, but I want to fight the with all my power.

  5. Add 2 different standing, one is for ranking up and one is for spending. Now I know this useless to some players because they have reached max rank, but this actually improve the progression system in PoE and Fortuna a bit better, because when you are farming or grinding for stand, you can't spend any standing on anything because you will be delaying yourself to gain the next rank.

    Also this would give the benefit to buy the atmo/repeler/gyromag system without delaying yourself.

     

     

  6. 28 minutes ago, Voltage said:

    Have you ever done the fast Grineer hack without a macro? That has some pretty substantial muscle memory.

    Skill in Warframe includes muscle memory and knowledge of mechanics. New hacking animations don't really interest me, but they do have a skill element if you want to consistently get a fast hack during a Sortie.

    Feels6x3Man.

    Ha, that puzzle is ez. 

  7. 3 hours ago, Gabbynaru said:

    Did we play the same event? Plague Star is by far the worst event in the game. Discount Lephantis is a dead boring bullet sponge, the missions up to it take way too long and are the opposite of fun (oh, how I love to stay in the Cataclysm for 3 minutes straight), nothing about Plague Star is good. Not in this iteration anyway. The original version, yeah, that was fun, but somehow DE decided that the Hemocyst was too fun for players and scrapped it for Discount Lephantis, a crappy bullet sponge that will never feel rewarding to beat, no matter what Nakak sells you. I hope Plague Star is retired, frankly.

    As for the ghouls, they're just an automated system rather than a proper event.

    The only good thing about plague star is the formas

  8. To be honest, they should just made the standing into 2 different standing.

    1. Is for the rank

    2. Is for spending

    Cause when you farming for standing, you can't really spend anything until you reach the highest rank.

    Also, the bounties in fortuna doesn't give bonus standing, cause the bonus are still counted as daily standing.

    But preferably though, I would like to have the whole standing and syndicate be reworked. Cause I never understand why gain standing means gaining trust.

    Also

    16 hours ago, Rhaegar2k17 said:

    In almost every game there is a limit, "daily quests" which are implemented to increase time spent. If not for the rep cap, everyone would be maximum rank in 1 Day and then they will complain about lack of content. So no. I dont think Devs will even think about removing the cap. 

    To be honest, this is all because of DE put the same progression from PoE to Fortuna. They could just made it into to a quest tree, where you complete various task with NPC. Gaining weapon BP from them, a story between them, make full use of the Open World. Because fully relying on Timegating to make sure players don't finish it in day 1 is a bad mechanic.

     

    Edit: to those who said that cap is to make sure player don't get burnout. Let me tell you this. Burnout is unavoidable, any kind of game can experience burnout. It's not the gamers fault if they were able to complete the game quickly in just day 1, it's developer fault for making a progression and content that is really easy to get through in just day 1. DE can make a progression and content that can take a lot of time without the reliance of cap.

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