Jarriaga
PC Member-
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Everything posted by Jarriaga
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Dante Unbound - Dev Workshop: General Quality of Life
Jarriaga replied to [DE]Megan's topic in Developer Workshops
Hi DE. Do the QoL changes include a "favorite weapons" sub-menu in the UI? Like how we can pick a favorite color out of all palettes? -
As addressed before in this very thread: Why the pushback or roundabout solutions to a non-intrusive QoL request that removes the need to perform any proposed roundabout solution? Renaming weapons requires platinum, and you bloat your "favorites" when you no longer want XYZ weapon to be in your favorites list because of a new version (Primed later), in turn requiring even more platinum to rename it in a way that doesn't float it. None of that would be necessary if you could simply toggle a list of favorites on/off.
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Scattered posts don't help (We should centralize), and DE don't look at general discussion for feedback.
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They have not been mentioned. They may get no change at all, may break and stop working, or will get the same treatment. No one knows.
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Not thematically appropriate, which is a perk the OP mentioned. Some people don't like adding abilities to frames that break their theme even if they are very powerful/efficient.
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Keep telling yourself DE will somehow keep a similar time investment ratio for one of the game's most prized items. The very same example you use indicates an Archon Shard costs as much as a Warframe BP (Styanax). By that logic we can expect Bird 3/Loid to sell them for 50K standing (Qorvex), or 2 days worth of standing grind for those who can accumulate 25K per day, and 3+ days for everyone else. No way in hell captura scenes (45 for Chipper, 25K for Bird 3) or Necramech mods (28K Bird 3) end-up more expensive than Archon Shards after they're moved. You're just coping.
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I'm not happy about trading a 20-minute mission for 2-days worth of standing grind assuming the shards will be no less than 60K points.
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Frame Identity > [Current year] performance/relevancy
Jarriaga replied to Jarriaga's topic in General Discussion
That is literally impossible without consequences for killing too fast or too many enemies or specific enemies, which in turn means a hard penalization on some frames merely using their stock abilities. As long as the "a dead enemy deals no damage" mentality is king there won't ever be a need for CC. It's a courtesy option. -
Pablo sharing his perspective from a designer's point of view. This train of thought is why some frames -even if updated- will remain personal picks and will naturally drift apart from the meta. Granted that CC has taken hits with CC-immune enemies, but the alternative is a room frozen in place with helpless enemies. DPS and nukes are more manageable in comparison because you can buff enemies to compensate, but CC either works or it doesn't work. This is why several Helminth abilities will remain as they are by proxy.
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I would pay/subscribe montly for dedicated servers.
Jarriaga replied to R1exus's topic in General Discussion
So would I, and I proposed so 5 years ago: -
DE - Please freeze all timers on host-migration
Jarriaga replied to jeopardy2808's topic in General Discussion
That applies to every single game developer studio. They are all businesses. They all have to pay salaries, invest in R&D as well as marketing and music production, pay for certs (If console developers) and every single possible metric that applies to every single business in this beautiful capitalist world. FYI Tennogen is a net positive income to DE. The cut they pay is accounted for in the asking price. -
DE - Please freeze all timers on host-migration
Jarriaga replied to jeopardy2808's topic in General Discussion
The point being made is that DE are making enough money to consistently chart as a top money maker. This is further hammered down by the metric going by just ONE platform, and DE make money on 4 (Now 5, and later 6 this year). -
DE - Please freeze all timers on host-migration
Jarriaga replied to jeopardy2808's topic in General Discussion
You're not helping your argument with this. You're pointing out that WF is more profitable despite having significantly more expenses. -
Please add Prime trailer animation sets to the game
Jarriaga replied to Jarriaga's topic in Art, Animation, & UI
Since my initial post I've come to realize Mirage deluxe (Oneiro) noble features the lost animations from when Mirage Prime was advertised back in 2017. This means it took them 4 years... -
DE - Please freeze all timers on host-migration
Jarriaga replied to jeopardy2808's topic in General Discussion
Warframe has overtaken Counter Strike 2 in revenue. I am not going to entertain the thought of what DE "losing money means for the game" in the context of them making more money than a game that features dedicated servers. -
DE - Please freeze all timers on host-migration
Jarriaga replied to jeopardy2808's topic in General Discussion
A snapshot has to be stored somewhere, and it can't be the host device that just disconnected. -
DE - Please freeze all timers on host-migration
Jarriaga replied to jeopardy2808's topic in General Discussion
I requested it 5 years ago: Needless to say: 1) It hasn't been done. 2) You'll find people who justify us not having dedicated servers because DE will lose money. -
In future, could warframes be eligible for incarnon treatment?
Jarriaga replied to Kronxito's topic in General Discussion
No. Incarnon is what Rivens should have been. They fix old weapons. Old WF's on the other hand should simply be reworked if they are not good-enough for today's WF gameplay. -
Gauss Prime Noble animation set as seen in Trailers
Jarriaga replied to Tabvee's topic in General Discussion
Feedback thread requesting it since the trailer went live: -
Why the pushback or roundabout solutions to a non-intrusive QoL request that removes the need to perform any of your proposed roundabout solutions? That only works if you constantly update your favorite weapons with more Forma, and fails if the build you like to use has all the Forma you need already. This doesn't let you remove a weapon from favorites unless all others exceed it in Forma for the sake of it. That fails once you have 7+ favorite weapons per slot (21 WF slots), and that's on top of competing with WF slots for the frames themselves, which are currently 50+. That doesn't work if a weapon you really like from day 1 just got released, or a long-forgotten weapon given new life through updates (Incarnon).