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Darken217

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About Darken217

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  1. Will new melee trail particles be optional / colorable? It appears that they aren't effected by the constant weapon trail setting (or any graphics setting, in fact). While I appreciate their quality and the work you do, please don't force them on players.
  2. Finisher animations for all melee weapons (except for dual-weld glaives) still get defaulted to Nikana stances in the plains (100% of the time when playing solo, as far as I can tell) and in some cases the Simulacrum and even rare instances default missions. Force-swapping melee weapons (i.e. through casting Exalted Blade or entering shark-wing) seems to fix the issue temporarily. Has been reported before, with video evidence as per: https://forums.warframe.com/topic/961013-dual-sword-finisher-animation-in-the-plains https://www.youtube.com/watch?v=USDhmbUghb4 Looking forward to the devstream and how your current version of Melee 3.0 will look like.
  3. Still no fix for finisher animations for all melee weapons (except for dual-weld glaives) being defaulted to Nikana stances in the plains (100% of the time when playing solo, as far as I can tell) and in some cases the Simulacrum and even rare instances default missions. Force-swapping melee weapons (i.e. through casting Exalted Blade or entering shark-wing) seems to fix the issue temporarily. Has been reported before, with video evidence as per: https://forums.warframe.com/topic/961013-dual-sword-finisher-animation-in-the-plains https://www.youtube.com/watch?v=USDhmbUghb4
  4. Finisher animations for all melee weapons (except for dual-weld glaives) still get defaulted to Nikana stances in the plains (100% of the time when playing solo, as far as I can tell) and in some cases the Simulacrum and even rare instances default missions. Force-swapping melee weapons (i.e. through casting Exalted Blade or entering shark-wing) seems to fix the issue temporarily. Has been reported before, with video evidence as per: https://forums.warframe.com/topic/961013-dual-sword-finisher-animation-in-the-plains https://www.youtube.com/watch?v=USDhmbUghb4 Really appreciating the work that has gone into the Nidus skin. Glad to catch you on PrimeTime.
  5. Finisher animations for all melee weapons (except for dual-weld glaives) still get defaulted to Nikana stances in the plains (100% of the time, as far as I can tell) and in some cases the Simulacrum and even rare instances default missions. Force-swapping melee weapons (i.e. through casting Exalted Blade or entering shark-wing) seems to fix the issue temporarily. Has been reported before, with video evidence as per: https://forums.warframe.com/topic/961013-dual-sword-finisher-animation-in-the-plains https://www.youtube.com/watch?v=USDhmbUghb4 Still, I want to thank you for the work you do and I hope you'll find time to address this issue soon.
  6. Melee weapons, regardless of category, are still defaulting to Nikana-type finisher animations when entering the plains. See this older post for details, video included:
  7. Really appreciate the work you put in. That being said, still no fix for melee weapons defaulting to Nikana-type finisher animations as per: Just tested it again, entered the plains from Orbiter and my Zaw-machete used Nikana finishers instead of machete/single-sword ones.
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