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V0lution

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Posts posted by V0lution

  1. Please allow rare reactors to not roll below the zekti capacity. Its painful enough as it is to even get one from the mission rewards and then you get one thats worst then a zekti one.

    I'm currently 8 9 9 9 intrinsics and i have gotten a total of 4 non zekti mk 3 reactors.
    3 Lavan mk 3 Reactors - 22 , 24 , 25 Avionic Capacity

    1 Vidar mk 3 Reactor - 36 Avionic Capacity

    To add to that we've been spamming the first veil node non stop and still have gotten 0 void holes as well.

     

    This is just excruciatingly frustrating.

    • Like 1
  2. 4 minutes ago, Cyclloid said:

    post 27.0.1

    1. As client, return to drydock after mission failure results in black screen

    2. gunner turret gets stuck in "deployed" position, and you can't enter it.  the "press x to enter" still shows, but does nothing.

    3. when joining PUG get message saying no sessions exists, you need to create one, but i still join a group

    4. as client, after returning to drydock, we can't interact with exits. Workaround: use dojo fast travel to exit.

    5. As client, when in gun turret, on transition to warp, the railjack isn't drawn after you get ejected from the turret.  You can just see the doors and warp background. 

    To add to that, as client sometimes you get desynced when trying to board crewships and get stuck in a half-archwing half-warframe mode. All doors remain locked, you can't do anything and eventually you just drift into a dark space until the host comes and destroy the crewship in question. 

  3. Needing resources for repairs and munitions is just the worst idea ever. You go out to the world to farm resources just to use them to fail and get nothing back in return and then you gotta go out and farm them again just to fail again and lose them again.

    It becomes extremely frustrating to even want to use your own ship to even attempt the mission to being with.

    • Like 7
  4. Please make the kuva liches despawn after awhile in multiplayer. Its really frustrating when you try to do multiplayer games for the purpose of having more thrall spawns but someone decides not to deal with their lich and have them sit 500yards away from the mission blocking all other thralls/lich from spawning.

  5. The hotfix may have reverted the required mercy-kills on thralls to the old values. I seem to be going alot slower after going to my 2nd lich in the 26.0.4.1.

    To clarify i got a new lich in 26.0.4 and the required mercy kills seem to be the ~60% reduced ones. Then, 26.0.4.1. arrived and i killed my current lich and obtained another one and the values required for mercy-kills seem to have reverted to the old values before 26.0.4.

     

  6. 2 minutes ago, groznez said:

    Can confirm, just completed Kuva Flood in Naeglar Hive mission. Didn't get requiem relic even though got kuva and cache rewards.
    Edit: Even checked my relics and there was no new relic.

    Can also confirm , did a kuva flood and did not receive a relic. They are not guaranteed even with a flood.

  7. Had the same issue happen to me as well, was it in a cave? I've had more bugs with caves more often then not. To name a few. not enough mobs spawning in caves for the objectives causing you to leave the area forcing an abandon. Supplies spawning under/inside caves but not all of them spawns. Assassination targets getting no credit causing a bounty getting stuck in mid phase without being able to advance or do anything. I wonder if DE even tests this patches before just dropping them. There seems to be bugs for all over the place. This gets extremely frustrating when it happens mid bounty like 3/5 4/5 and you gotta go through another 20-30min just to get a "chance" at getting the rare rewards again with no other real benefits. 

    Also those bounties,incursions happening in caves most of the times are always cutting really close with the timers having to look through all the damn corners and it doesn't help that there aren't enough mobs most of the times as well.

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