Hello, before I start I want to thank everyone in advance for your attention. I will try to express myself as best I can, and as gently as possible, my English is still not very good (I'm still working on that), but if I look a little rude, please let me know it in the comments.
1: The changes I suggest are mainly focused to make all warframes more useful, consistent, dynamic, and cooperative friendly without modifying the concept of their kit.
These are not rework ideas, I really believe that some warframes need rework (specially nyx, vauban, wukong) but that should be treated in individual post for each warframe.
2: The changes for aim mechanics are focused to improve the controller gameplay (specially for console players).
Arleady notice that revenant have that small autoaim fov on his 1 (but on him is arround 10°~15°).
Ash: The main issue I see with ash is that is a very capable and funny warframe but is too slow for what supposes to be a ninja, so there are multiple changes I suggest.
Atlas: The only issue I see with him is his 1.
Ember: She is supposed to be a squishy damage dealer so:
Gara: She is perfect just a little touch
Mirage: She is the reason why I made this post in first place, is almost perfect but relies in a very inconsistent mechanic. let she rely in a more controlled and waaaay more easy and consistent mechanic.
Octavia: I love Octavia but current visuals are too intrusive and cause headache sometimes.
Thank you again for reading (elaborate this thread took me all day XD) and if anyone have some additional suggestions (for QoL changes, not for reworks) please leave them in the comments.