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Arthegall

PC Member
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Everything posted by Arthegall

  1. Ever since whispers in the wall, I've been getting random texture resolution downgrades while playing. I have all graphics set to max and my rig can easily handle Warframe. But randomly in missions the texture resolution dips and it looks really awful. I also started cross playing on my Ps5 around the same time, not sure if there's connection, I wouldn't think there would be. Checked through the settings not seeing anything that would cause such a drastic downgrade in the look.
  2. What happened DE? You had a good trend going, releasing frames on the weaker side and buffing them if they needed it. Major fail on Dante, releasing him in a state that everyone loves him and following it with nerfs that totally miss the mark on his issues in team play!
  3. Just watched the dev stream, the topic of adding past removed abilities with Helminth really caught my attention. Adding past removed abilities to Helminth is a great idea! But not undertow. I know a few Tenno are upset undertow got removed, but if they were to add it back it wouod easily be exploited to go afk in a mission on every frame! Not a great idea, please do not add it back with Helminth.
  4. I thought it would sell fast, but not so fast I couldn’t wait a hour before getting it! DE print more please!
  5. Been playing around with Styanax lately. He's a really fun frame, active kit and cool aesthetic. As I've played with him I can't help feel his kit is lacking some pretty obvious synergy. First his passive of more shields= more crit, it sucks for shield gating which isn't a problem for balance. It's really easy to ignore his passive and slop on the decaying dragon key for some easy survivability. And while it is a nice buff for weapons, it really should work on all his abilities with double potency on his abilities would be amazing . Give players more incentive to not just ignore his passive for easy shield gating. I think this buff would help make the choice a lot more interesting on wither to easy shield gate or not. Second, his 2 really needs to heal shield and not health. His whole kit is centered around shields with no reliably way to restore his shields, which really even further pushes players to put on a dragon decay key, really doesn't make a lot of sense. Did away with this ability in favor of pillage. His 4 is really fun and cool visually, really would love the damage numbers on this a little higher and with better scaling. Damage abilities need to scale otherwise the player just gets pushed away from build variety and just play wuukong. Really think he could use a little love. He's so close to greatness.
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