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TheDarkness506

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Everything posted by TheDarkness506

  1. Which part specifically are you stuck on? Are you confused by some specific mechanic, unsure how to do a certain section or are you struggling to get through the boss? The boss part was rather tricky to figure out, so I can understand the frustration. I myself was losing my mind in segments much later down the line because I was doing it day one, but thankfully there was a kind soul that posted a video of a solution that saved my run. I know there are probably better guides out there by now, but here's one I wrote specifically to help frustrated players progress. The Veso mission tips are in the "second mission" section. Hope this helps! If it doesn't though, do share what you are struggling with so we can help you.
  2. #3301438 - Albrecht's Laboratories - Persto Survival Bounty - Map hole above the entrance to a dead end tile
  3. Honestly, choosing a favorite moment in the game feels nigh impossible. It's been 10 entire years, after all, full of adventure, excitement and fun moments, big and small. It's incredible to look back on it and realize how much the game has grown - and, honestly, I've grown alongside with the game myself. Almost hard to believe I've been playing nearly half my life - I learned an entire language in the process! Hell, the first tileset I remember grinding on - that last Banshee part just would not drop on Xini, - made a return in the latest update as Mirror Defense. And imagine my excitement to hear the Warframe soundtrack when you now boot up the game - that's the music you were hearing when you were on your login screen back in 2013! I was actually going down the memory lane with my friends not long ago, and they were in disbelief to hear how much the game has changed. Remember when the intro was just scrolling text against the dark background? When Defense (there was no Survival yet) only let you claim the reward of the wave you left on? When the mastery tests were in a white void. When Grineer spoke English and had Corpus ciphers. When Spy was about extracting datamasses from terminals. Raid as a mission type where you had to steal an artifact, or the Trials later. Ammo boxes. Paid revives. Coptering. Bosses being regular units with quirks. Ancients being giant leapers, and J-3 Golem being one. Artifacts before they were Auras, and the Alerts they came from. Damage 1.0 and multihit on melee being a perk (this is why Gram still says it can hit multiple targets with each strike, by the way). Warframe abilities as mods. Fusion cores. The general mystery of it all... And then how the game has grown! Informant Event was my first, and how many mission types and new enemies came since then? It's kind of insane. What's even more insane is that the laptop I first played the game in summer 2013 was still able to run the game up until the latest system requirement change. Really goes to show how much was put into optimizing the game. Oh, the times we had. I have ten years' worth of screenshots from the absolute journey this game has been. I remember the fun madness of playing with the friend that introduced me to Warframe and how I ravenously studied the Wiki. How both I and the game slowly built our arsenal. The excitement of the first Devstreams, which were a complete novelty to me. The many, many events that built out the game and the lore - I look through my badges and each of them is a memory. The forums and the hype trains before new updates. Phobos being new. The war for territory in the Gradivus Dilemma. Solar Rail conflicts and how you watched clans claim and hold territory with massive payouts to those willing to defend. Parkour 2.0 and how it absolutely redefined the game. The melee rework and the stances. Companions! The Second Dream and how it changed everything. The reveal of the Sentients. The War Within. The long-awaited Sacrifice and how incredibly touching it turned out being. Plains of Eidolon leaving me in disbelief that it was possible. Watching the Relays get destroyed by the Fomorians, and then rebuilding one of them later. The insanity that was the Fortuna ARG, watching ARGrakata folks crack the codes and the voice chat where the legend that is Firren was driving around town finding the ad posters with the letters - not gonna lie, that ARG was the most excited I've been for something in the game. The Scarlet Spear and our team absolutely clutching one of the cycles. The live reveals of Tennocon. Archwing and then the Railjack taking the fight to space and how awesome that was. The New War and how it was a whole new level of technical complexity for a quest - it's quite unbelievable that the Evolution Engine could pull all of that off. Angels of the Zariman and the absolute beauty that its vibes are. There were also many small moments. Just little exchanges during the mundane missions, jokes here and there, people showing kindness, helping fellow Tenno out, just messing around. I still have many people on my friends list with notes showing what little adventure we once were on. The bad times? Probably less than ten in my ten years. The good times? Folders of screenshots. The community is incredibly lovely and I'm very happy to be there for it. I can probably ramble on for hours and it still won't be enough. This game is a journey I'm incredibly glad and grateful for. Happy 10 Years. Here's to many, many more. Of all the things I could post, I think the best way to reflect the journey is to show the journey. Here's me going from Mastery 1 (well, the test is the MR2 one) to Mastery Legendary 1. Cheers!
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