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TisWeakToAught

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Everything posted by TisWeakToAught

  1. I know where everything is. I am talking about situations where I will go into a room and the cache is literally in my face and I am on the same horizontal plane as it, and it's not showing up on the loot radar. See here: Figure 1: I unfortunately panicked from the infested and didn't hop onto the crate, but this is a cache that will pick up on loot radar from the floor, with an up arrow. As you can see, loot radar is not picking up the cache. You may wonder why this is such a big deal, given that I can just see the cache with my eyes. But, consider Figure 2. It is me looking at a different instance of the same tile, from outside, with loot radar. The doorway type and the arrangement of the loot reveal the tile type, and the fact that there are three loot containers in the front left corner of the room reveal that it is a cache, since only two non-cache loot containers spawn in that corner. For that matter, if I were on the same horizontal plane, there would be an up arrow by the cache, but because I'm uphill from it and flying through the air as Titania in that screenshot, it doesn't display in this case. This is an invaluable method to see what's in rooms without looking into them, saving time. If I were to get this bug on the instance in figure 2, like I did in figure 1, I would have just skipped the room and missed the cache, much like I did in the run in figure 1. I hope this helps explain the situation and why it's bad.
  2. Variously and randomly in Hive Sabotage, individual caches will not show up on Loot Radar even if I am standing right in front of them with very large amounts of loot radar. Individual tumors will not show up on the enemy radar. And, sometimes, the red ring that shows the general area of the tumors will not show up. This is very disruptive; I use large loot radar radius to effectively "look down" hallways to find caches, so I miss caches all the time now. And, when both the red ring and some of the tumors are missing from the same room, it makes it very hard to find tumors and I just have to throw explosives around the room until something blows up. I cannot find a particular trigger for this, and if it favors particular tumors, red rings, and caches, I haven't figured that out yet.
  3. I really find myself enjoying being tested in my parkour, enemy clearing, and shield gating interference in Netracells, and the similar test in the Abyssal Zone exterminate. I also love the challenge of Duviri's random frames and weapons, and love the idea of getting some kind of reward for adhering to random builds in the upcoming super-weekly. That's the thing though - netracells and the upcoming weekly are weeklies, and Abyssal Zone is similarly limited (I know I could pay platinum to trade for more of the mission keys, but if I wanted to play a game with "energy" in it, I wouldn't be on Warframe). I also understand that the rewards of these three missions are limited and special. It would be cool to do something with them like what was done with Duviri Circuit, where you could keep going for some kind of reward - though Duviri Circuit unlimited was blatantly a letdown from the weekly rewards, maybe make the rewards of the unlimited so "apples and oranges" that it doesn't feel so inferior to keep going? I don't know, I just love a challenge but would also like a reward to keep doing it and motivate myself to build my account in such a manner to do the missions as quickly as possible, a factor that becomes more of a thing when I'm doing the missions many times over.
  4. We did a Big Fish entrati survival bounty. No necramechs spawned. The bounty objective was to kill 4 rogue necramechs. We waited 15 minutes and looked everywhere and no necramechs appeared. We couldn't extract as a result and I had to abort mission. This doesn't always happen, I don't know how to reproduce it.
  5. When I spoke to the strange talking cat and tried to start Netracell hunt, it was as if something was supposed to happen but it didn't, I was just stuck as if still in the dialogue with the cat. None of the buttons worked, so I had to restart the game.
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