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About (PSN)DidacoJack

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  1. iirc, having Microsoft started one generation later than Sony, they discarded that idea with the creation of 360. They were afraid that people that didn't know much about videogames would make the assumption "this is a PS 3, it's gotta be better than that Xbox 2". I mean, I don't blame them for that but jeez, those names could surely be a little bit different for clarity sake.
  2. The fact that the mech hard lands doesn't imply that you can't use ads button to counter it; the fact that mech have less fluid control doesn't mean you can't glide with the ads button. What I was trying to say with my post is we shouldn't be acting like DE came with a solution that no one ever heard of or conceived, when it's literally in the game and we probably used it 5 seconds before calling down the mech. 5 years, 4 months and change is still a lot of time for the community to spot a "bad control" issue and for the devs to take action and fixing it.
  3. While I do agree that having more choices in controls schemes is always better, I do not understand how something that worked for 7 years and no one was opposed to, is now a problem. I read about aiming mods, but that's related to another issue (possibly an oversight), not to the control scheme.
  4. So much no. We probably won't even get Deimos Arcana this year.
  5. How long have you been away from the game? Because there's been an update that lets you increase the FoV, you might want to try it. It won't resolve all the problem you're having but at least your frame won't cover 30% of the screen.
  6. Pretty much what I will always say in every thread about Wise Razor: the damn flippety flip at the start of the normal combo. Please, give Wise Razor a Tactical Combo and slap that move there. Please. Please. Please? It was so good when melee 2,9997 dropped and that damn move was at the end of the combo. Don't get me wrong, animation wise it looks amazing, it just doesn't sit right at the beginning of a combo. Please?
  7. It doesn't necessarily have to be "each warframe their own", DE could design some animation and make them available for every warframe. A good start would be to make all the custom dodge animations we have (Xaku, Hyldrin, Limbo, Protea) available to all frames. Also, "for very little actual gain"? Slap a plat tag on those and let's see if the gain is "very little".
  8. I like looking at character animations. It the reason why I don't play melee at prohibitive speeds. And why I stopped playing Destiny 2. I mean, if it doesn't affect normal development of the game ok, go for it. I'll stick to third person.
  9. Where do the "hold down" combos come from? There is a maximum of 4 types of inputs to perform combos, non of them needs us to hold down.
  10. Mesa - What do my 1, 2 and 3 do again? Saryn -Transfer all the data regarding me in a USB stick with no back-ups and throw it in a volcano.
  11. Pretty much everything in the title. Tried a quick search on the web but it's either never specified if the person is on pc or console or it's always from a pc user. Would be helpful to have someone who's had experiences directly comment on the matter.
  12. Something like 2 years ago tennocon, a fan asked this directly to the person in charge of such work but he didn't quite understand the question and answered with something that missed the point... Then Reb redirected him to the actual point, to which it was responded with something along the lines of "we'll try". That's what I remember at least.
  13. I bet the meta it's gonna be viral because of the usual backlash that this community does at every single nerf announced.
  14. The circular thing that hilights the relay is Nezha Prime's chakram.
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