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Azullion1

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Posts posted by Azullion1

  1. My friends just told me that Scott is removing Itzal... That is my favorite archwing... I thought they were going to make archwing better, what happened to that? If they remove the best one, how is that making it better? I love that game mode and always thought it was a shame that not many people liked playing those type missions. I was looking forward to railjack as it would give us all an excuse to do more archwing missions, but I guess Ill have to settle for the Odonata Prime... Its not a bad archwing, but it only sits at second best in my book. If they want to remove an archwing they should remove either the Amesha... It is by far the worst archwing in the game... I hate that one, take it instead.... Or even the Elytron... Its not as bad as Amesha, but still... Man, this blows... Who said anything bad about Itzal, and why would they remove it?

    So what if its fast... Volt is fast and he's still in the game...

  2. What if I were to tell you that everything you knew was a lie? A woman in a shell presenting herself to you as a mother... Would any mother guide you to commit such crimes? Killing, robbing the dead, destroying peoples way of life... Tenno, you are more than murder, more than a simple weapon. The scars you bear from the old war, only you remember. Its time to forget, time to move on, time to evolve. You must put aside your weapons of old and grasp a new way of thinking, a new way of life.

    Let me guide you into reality. Do you remember when she put you to sleep? Not your second dream, but before that. A kind lady, full of love. You blinded her, scared her, and she still loved you. She died protecting you, and you were too busy dreaming to notice. Then Natah came along, filling a void she had no place in... Your lives before then had hope, you could have had a future, but you let the Orokin deceive you... You let Natah fool you. Where is she now? Where has she gone Tenno? Do you long for her? Would you have her back after all she has done to you?

    A choice is coming. Your choice. Remember this Tenno, The past is gone, it died like the mother you once knew.

    Now, what lies in front? More of the same, or something new? Something that may change your life... For the better.

  3. Just wondering if there are ever going to be any new planets added to the game?? [DE] has covered all of the main planets as well as a few dwarf planets, but I would also like to see other dwarf planets one day such as, "Huamea, MakeMake, Quaoar, and DeeDee.There are also Centaur planets such as, Amycus, Bienor, Hylonom, Chariklo, Asbolus, Nessus, Pholus, and Chiron.

    I think if they added some of these it would open up some new content avenues that could be explored. Example, Huamea is shaped like a football, and I know [DE] wants to add a type of racing into the game, so if they added this planet in, they could put races there and have a bunch of low grav racing maps, or any other sports... Like WARFRAME FOOTBALL, or OPERATOR RUGBY, GRINEER BEER PONG, COPRPUS CRICKET, or even Corrupted DODGEBALL!

    Just an idea, but what do you guys and gals think?

  4. 8 hours ago, [DE]Linkski said:

    Hi everyone. Just a heads up, we're aware of the issue regarding being unable to aim with a controller. We apologize for any inconvenience this may have caused and we hope to have a fix for you in a timely manner.

    As mentioned here --

    We’re actively investigating issues arising with Controller functionality relating to Melee 2.99997 changes (Aim Gliding, Meleeing, etc).

     

    @[DE]Linkski Thanks for the notification. I know you guys and gals are working hard for us, and I thank you.

  5. With the first part of melee 3.0, my controller can no longer "aim" I have aim bound to L2 (left trigger) however it no longer functions as the aim command. My mouse seems to be working fine however, I've changed things around, but there still seems to be no way to aim with the controller, at least on my end.

  6. With the new update for the first part of melee 3.0, I can no longer aim my weapons. I have aim bound to L2 (left trigger) however My controller can no longer aim. My mouse works just fine though.

  7. Yo, I have been grinding around the spaceport since fortuna launched, and Ive only gotten three Vega Toroids this WHOLE TIME... DE please, please, please, buff the drop rate for Vega Toroids exponentially. I'll suck your ... Just buff 'em please. I need help.

  8. Yo, I have been grinding around the spaceport since fortuna launched, and Ive only gotten three this WHOLE TIME... DE please, please, please, buff the drop rate for Vega Toroids exponentially. I'll suck your ... Just buff 'em please.

  9. Hello, and thank you for taking the time to read over a new section of Warframe that I will be introducing to you today.
    This game has given me great joy, and I would like to see it continue to flourish. The game itself has an impressive amount of content. It surprises many to see a game developed in reverse fashion. Meaning, When a game first comes out, it is well received, and has an explosive release... In the best cases. Destiny, Monster Hunter, The Division, and so on. However, normally these games find it hard to continue holding on to their respective numbers as the game eventually ends, and there is nothing left to do.
    Warframe first came out with a small player base, and has grown to become one of the most played games of all time. The gaming industry overall has seen this as well as consumers, but I am starting to see many frames and weapons being left behind. I do not mean to insult, however, I am just passing an observation. The introduction of new frames and weapons is great, but at this point it is starting to become a problem for older frames and weapons. Nyx, Mag, and Vauban are just a few examples I will give. They are great frames, but there are better frames replacing them, and in a since the game is starting to become flooded with too much competing content. Powers are starting to become reused, overpowered, or underpowered. No one wants to see their favorite frame get left behind, and although I do not have a permanent solution to the problem, I do have an Idea that will expand on current content and hopefully give way to a new branch of game play based around the operator instead of adding more water to the flood of warframes.
    Digging deep into the games lore, I pulled out two names that seemed to be left behind. Two focus schools known as Penjaga, and Koneksi.
    My idea revolves around the "lost school of Penjaga". The idea is to introduce a new quest giver to the player and introduce a new play style into the game as well. I have a basic outline below;

        The Penjaga focusing school will allow the operator to use transference on more than just Warframes. Instead of using full transference, it will show the operator how to use that ability to focus into mainframes, override security systems and in some cases, manipulate cephalons. This focus tree will enhance the stealth and hacking abilities of the operator and warframes as well.
    It would also introduce a new type of operator suit that would come with "brackets" The idea in this would be to create new challenges for players. Instead of loading into a map with a warframe, the operator would load into a map on his/her own.
    These brackets would allow for armor to be "snapped into place" giving the operator better movement, more armor, shields, health, or stealth. Ideally you would also be able to mix and match the pieces to create a custom setup for missions requiring the use of just your operator.
    Armor pieces would include but are not limited to:
    1.) Chest
    2.) Arms
    3.) Legs
    4.) Capes and/or Sashes

    Perhaps to introduce this new form of combat and get the player acclimated to its changes, a mission could start out with the use of a warframe, however in order to progress in that mission a certain area has to be accessed via the use of the operator. If this is a welcome change, then the full introduction of operator missions can hopefully be included into the game at some point.

    The Warframes, though fun, have become a hindrance to the game in some ways, such as the abundance of different frames. Old frames are being drowned out by new frames, and the warframes abilities are getting to the point where they are being reused and too overpowered, or too underpowered. This would hopefully free up writers fatigue in the content creators as well as give the players something new to grind for.
    The operator could also have weapons other than just the amps. Amps could be a specialized form of weapon to choose from. The operator would be aloud to use two weapons at a time. A primary weapon such as an amp, pistol, rifle, or anything light. Also a type of Melee weapon such as a saber, chain, dagger, or anything fairly small that would be believable for a "real person" to be able to use. The weapons could be powered by the natural powers the tenno use, "the void" hence the new schools transference teachings.
    With heavy attacks replacing channeling for warframes, perhaps channeling could be something the operators could use instead of heavy attacks. "Melee only of course"

        The introduction of this new quest giver could be done through The Arbiters of Hexis. That is my idea anyway. They have yet to have a questline associated with them, and this presents the perfect opportunity to fill in a gap, as well as give the Arbiters of Hexis some history. The leader of the Arbiters as of now has been undefined as well. Below is a sample line that could be used as the leader of the Arbiters of Hexis introduces himself to the players operator;

        "Ah yes, welcome. I am Teriel Penjaga. One of the seven founders of your focus schools.
    I'm sure you've heard of most of them, but perhaps you didn't know that there were two more schools that your lotus kept hidden from you. The Schools of Koneksi, and my school, the school of Penjaga.
    I cant say where Koneksi is now, but we were both banished from the citadel for trying to free the Tenno from the slumber that former Archimedian Margulis put you into. We agreed that the children of the Zariman could be so much more than the warriors our Orokin brothers and sisters were turning them into. So, we introduced things in our teachings that gave rise to a train of thought that would eventually culminate in the Orokin Empires demise.
    Thankfully, we weren't there. Unfortunately however, the masters of Unairu, Zenurik, Naramon, Vazarin, and Madurai had their places at the great hall. They perished in the ensuing slaughter. When Koneksi and I heard what had happened, we split up. Fearing for our lives at the time, we went into hiding. After some time I heard that the children had been put to bed once again by the daughter of Hunhow. I did some digging and found out that she was playing mother to the ones she was now calling "The Tenno". I'm sure she found out by then that she couldn't have any offspring, so I cant blame her for wanting to adopt.
    Feeling that the Tenno would someday awaken, I founded the Arbiters of Hexis. My hope was that when they did awake again I would be able to continue my teachings and show them that there was much more to their lives than what the Orokin were using them for. After some time I had to leave however. My continuity was calling, and I had to abandon my Arbiters of Hexis for a time. I had no idea they would develop the type of zealousness and devotion to the Tenno Ideals that they currently display.
    I cant say I fully disapprove however as they did guide you to me after all. Now, here you stand ready to learn the forgotten ways of the Panjaga focusing school.
    Are you ready Tenno, to learn about the depths of transference?"


    "Final note: The Koneksi school could teach the use of elemental binding in the operators weapons. That focus school may allow selection for certain elements as well as bonuses for equipped armor."

    This concludes my Ideas on the proposed expansion. In review, this would introduce an operator only game mode, new weapons, armor, and under suit for the operator, a new quest giver, new lore, expanding lore for the orokin, as well as the Arbiters of Hexis, and introduce one possibly two new focus schools for the operator.
    Thank you again for taking the time to read over my preposals, and I hope to hear what the community thinks down below. Have a good day!

  10. Hello, and thank you for taking the time to read over a new section of Warframe that I will be introducing to you today.
    This game has given me great joy, and I would like to see it continue to flourish. The game itself has an impressive amount of content. It surprises many to see a game developed in reverse fashion. Meaning, When a game first comes out, it is well received, and has an explosive release... In the best cases. Destiny, Monster Hunter, The Division, and so on. However, normally these games find it hard to continue holding on to their respective numbers as the game eventually ends, and there is nothing left to do.
    Warframe first came out with a small player base, and has grown to become one of the most played games of all time. The gaming industry overall has seen this as well as consumers, but I am starting to see many frames and weapons being left behind. I do not mean to insult, however, I am just passing an observation. The introduction of new frames and weapons is great, but at this point it is starting to become a problem for older frames and weapons. Nyx, Mag, and Vauban are just a few examples I will give. They are great frames, but there are better frames replacing them, and in a since the game is starting to become flooded with too much competing content. Powers are starting to become reused, overpowered, or underpowered. No one wants to see their favorite frame get left behind, and although I do not have a permanent solution to the problem, I do have an Idea that will expand on current content and hopefully give way to a new branch of game play based around the operator instead of adding more water to the flood of warframes.
    Digging deep into the games lore, I pulled out two names that seemed to be left behind. Two focus schools known as Penjaga, and Koneksi.
    My idea revolves around the "lost school of Penjaga". The idea is to introduce a new quest giver to the player and introduce a new play style into the game as well. I have a basic outline below;

        The Penjaga focusing school will allow the operator to use transference on more than just Warframes. Instead of using full transference, it will show the operator how to use that ability to focus into mainframes, override security systems and in some cases, manipulate cephalons. This focus tree will enhance the stealth and hacking abilities of the operator and warframes as well.
    It would also introduce a new type of operator suit that would come with "brackets" The idea in this would be to create new challenges for players. Instead of loading into a map with a warframe, the operator would load into a map on his/her own.
    These brackets would allow for armor to be "snapped into place" giving the operator better movement, more armor, shields, health, or stealth. Ideally you would also be able to mix and match the pieces to create a custom setup for missions requiring the use of just your operator.
    Armor pieces would include but are not limited to:
    1.) Chest
    2.) Arms
    3.) Legs
    4.) Capes and/or Sashes

    Perhaps to introduce this new form of combat and get the player acclimated to its changes, a mission could start out with the use of a warframe, however in order to progress in that mission a certain area has to be accessed via the use of the operator. If this is a welcome change, then the full introduction of operator missions can hopefully be included into the game at some point.

    The Warframes, though fun, have become a hindrance to the game in some ways, such as the abundance of different frames. Old frames are being drowned out by new frames, and the warframes abilities are getting to the point where they are being reused and too overpowered, or too underpowered. This would hopefully free up writers fatigue in the content creators as well as give the players something new to grind for.
    The operator could also have weapons other than just the amps. Amps could be a specialized form of weapon to choose from. The operator would be aloud to use two weapons at a time. A primary weapon such as an amp, pistol, rifle, or anything light. Also a type of Melee weapon such as a saber, chain, dagger, or anything fairly small that would be believable for a "real person" to be able to use. The weapons could be powered by the natural powers the tenno use, "the void" hence the new schools transference teachings.
    With heavy attacks replacing channeling for warframes, perhaps channeling could be something the operators could use instead of heavy attacks. "Melee only of course"

        The introduction of this new quest giver could be done through The Arbiters of Hexis. That is my idea anyway. They have yet to have a quest line associated with them, and this presents the perfect opportunity to fill in a gap, as well as give the Arbiters of Hexis some history. The leader of the Arbiters as of now has been undefined as well. Below is a sample line that could be used as the leader of the Arbiters of Hexis introduces himself to the players operator;

        "Ah yes, welcome. I am Teriel Penjaga. One of the seven founders of your focus schools.
    I'm sure you've heard of most of them, but perhaps you didn't know that there were two more schools that your lotus kept hidden from you. The Schools of Koneksi, and my school, the school of Penjaga.
    I cant say where Koneksi is now, but we were both banished from the citadel for trying to free the Tenno from the slumber that former Archimedian Margulis put you into. We agreed that the children of the Zariman could be so much more than the warriors our Orokin brothers and sisters were turning them into. So, we introduced things in our teachings that gave rise to a train of thought that would eventually culminate in the Orokin Empires demise.
    Thankfully, we weren't there. Unfortunately however, the masters of Unairu, Zenurik, Naramon, Vazarin, and Madurai had their places at the great hall. They perished in the ensuing slaughter. When Koneksi and I heard what had happened, we split up. Fearing for our lives at the time, we went into hiding. After some time I heard that the children had been put to bed once again by the daughter of Hunhow. I did some digging and found out that she was playing mother to the ones she was now calling "The Tenno". I'm sure she found out by then that she couldn't have any offspring, so I cant blame her for wanting to adopt.
    Feeling that the Tenno would someday awaken, I founded the Arbiters of Hexis. My hope was that when they did awake again I would be able to continue my teachings and show them that there was much more to their lives than what the Orokin were using them for. After some time I had to leave however. My continuity was calling, and I had to abandon my Arbiters of Hexis for a time. I had no idea they would develop the type of zealousness and devotion to the Tenno Ideals that they currently display.
    I cant say I fully disapprove however as they did guide you to me after all. Now, here you stand ready to learn the forgotten ways of the Panjaga focusing school.
    Are you ready Tenno, to learn about the depths of transference?"


    "Final note: The Koneksi school could teach the use of elemental binding in the operators weapons. That focus school may allow selection for certain elements as well as bonuses for equipped armor."

    This concludes my Ideas on the proposed expansion. In review, this would introduce an operator only game mode, new weapons, armor, and under suit for the operator, a new quest giver, new lore, expanding lore for the orokin, as well as the Arbiters of Hexis, and introduce one possibly two new focus schools for the operator.
    Thank you again for taking the time to read over my proposals, and I hope to hear what the community thinks down below. Have a good day!

  11. With all the weapons in the game that compete with dps, and mass murder, I was thinking that we need more cowbell. Maybe even duel wielding cowbells, the akcowbell. This sums up my desire;

     

     

  12. 17 hours ago, bward141989 said:

    But can't you functionally grind for armor sets and skins by selling parts for plat?

    You could but its not worth the trouble. The in game community is toxic and selfish. Plus considering how hard it is to sell things on trade chat... its just not feasible or worth it.

  13. 11 minutes ago, (XB1)riphelix said:

    You'll need Twitch Prime and you'll have to have it linked to your Warframe account here in order to get the drop for Ash.

    Edit: I'm probably wrong.

     

     

    Everything MUST be linked or you will miss out. (You dont need prime FYI)

  14. 54 minutes ago, (XB1)MrMoby1 said:

    I have other stuff i gotta do during that time....... fml

     

    Just put twitch on your phone and walk away. I do it all the time. Easy fix. I just wish we could get a something better than a warframe. Anything you can grind for in game is worthless to me. I want something you have to buy like an armor set, or skins... anything you have to buy so that I dont have to buy it. lol I have around $1,000 US in this game. I'm not spending another dime on it.

  15. Warframe0123.jpg

     

    So.... Did [DE] not even look at what they were making while making it? Just scroll through your inventory... All the icons look the same. blueprints, neuroptics, chasis, systems, relics, etcetera...

     

    How the heck am I supposed to see what I'm looking at? I have to hover over every icon before I find what I want... You cant really use the search bar either because everything in the game has jacked up names that no one can spell.

    Try the trading system out... Not only that, but I cant tell how many ducats or credits I have in Baro's inventory anymore... Please let us see information as well as icons on everything ALL AT THE SAME TIME.

    IDEA! See how everything has its own neat little square? How about making them rectangles with the icon on the left, and the information on the right?? So, as an example, the picture I posted shows eight relics per row. With rectangles you would have four relics per row, and be able to see what kind of relics were on screen without having to hover over every single one. Help us [DE]. Please and thank you.

  16. Does anyone know when [DE]Megan will be taking the stage at E3? I heard she is going to reveal the last trailer for the sacrifice, and that "Rumor has it, - The Sacrifice will be releasing on Tuesday.". No information on if this is true, but I would like to see if she confirms this or not. Thanks!

  17. 29 minutes ago, WolvenEdge said:

    Pretty simple solution is already built into the game. The neutral, or 'none' setting in the animations tab (currently in the top left corner) already has very little motion in its idle, and was likely intended for exactly this purpose.

    Streamlining the process would indeed be welcome, but the feature is already present.

    Unfortunately its not. You can select "none" in the animation selection, however the default animations are all still active. There is currently no way to turn them off.

  18. Just a simple request to have idle animations removed when you are in your arsenal for warframes and operator. It is quite annoying when you are trying to find that perfect color combination and your "dude or chick" keeps moving around and waiving their gun around everywhere. Maybe add a toggle feature in the appearance screen that will let you turn animations on or off. Thanks DE for all that you guys and gals do for us!

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