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Batman1Million

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  1. I'm aware of that and that's exactly what the video is showing. Euphona Prime's alt fire is the highest damage shotgun-type secondary in the game, and it used to consistently fully charge the orb in a single shot. Moreover, the alt fire isn't modded for crit in the first place.
  2. Here's a video that shows the bug in effect: https://imgur.com/a/zBaKB7L, https://clipchamp.com/watch/Gbq8QLdkK4Y. Euphona Prime's pellet shot doesn't charge the orb, but its slug shot does.
  3. Here's a video that shows the bug in effect: https://imgur.com/a/zBaKB7L, https://clipchamp.com/watch/Gbq8QLdkK4Y. Euphona Prime's pellet shot doesn't charge the orb, but its slug shot does.
  4. When you're not the host, it seems like any shotgun/pellet-type weapons are unable to charge Nova's Antimatter Drop. This includes popular choices that usually charge the orb in one shot, like the Tigris Prime and Euphona Prime alt-fire. Visually, the projectile will appear fully charged and shooting it further won't even show additional damage being dealt to it, but upon impact and detonation, the orb only seems to do the minimum damage before damage absorption. This seems to only happen when you're not the host.
  5. The primary fire of the Euphona Prime (slug shot) properly charges Nova's Antimatter Drop, but the alternate fire (shotgun) doesn't. Whenever I have this bug, the Antimatter Drop projectile will visually get full charge, and shooting it further with the shotgun shot won't charge it up further. However, on impact it only seems to do the base damage of the projectile before the damage absorption. This only seems to happen when I'm not the host. In simulacrum and normal missions, everything works fine. Here's a video that shows the bug in effect: https://imgur.com/a/zBaKB7L, https://clipchamp.com/watch/Gbq8QLdkK4Y if imgur doesn't work. Even level 11 enemies survive when I try to charge the Antimatter Drop with the alt-fire, but using the primary fire of the Euphona Prime properly charges it.
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