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Graptos

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Posts posted by Graptos

  1. Its the kitgun arcane I like the most, but it needs some alterations to be worth using.

    The distance it reaches is small, and it often hits walls and such while trying to find enemies.

    In closed spaces, the bolts created often hits the ceiling, rendering them useless. If they had punchthrough only with terrain, perhaps then the projectiles would be more useful. If that is not possible, maybe implementing a better pathfinding that would not put it straight into a wall.

    I don't know how hard it is to make these things, but I'd like to be able to use properly a arcane I like a lot :)

    And would it be too strong to make it activate on headshots, not on headshot kills? That way, even if they travel a short distance or if they hit a wall, some of them should reach enemies.

    • Like 2
  2. I'm learning to model on Blender, and I want to try making Ordis' new body, post New War.

    I managed to find a "model sheet" from him, which shows his front, back and side. The problem is that the statue we have, when highlighted, reveals he has a complex interior, which I want to include. How do I see that properly? How do I access better images?

    I need to be able to see every detail Ordis has to be able to model it correctly, please help out if you can.

    • Like 1
  3. When this ephemera came out, at first I didn't like it, but that changed later. However, it feels underwhelming in comparison to the other ephemeras that came out with it.

    They are simply floating pieces of metal that you can't customize properly, only the energy that links it to our warframes' body parts.

    If we could color it like any other ephemera, and if they had a trail that lingered a bit after we moved, such as Nova's first skill, and as the Trio Orbit Ephemera, they could be more pleasing to use.

    I know it's been a long while since they launched, but this is something I've been thinking about when trying to use it.

    • Like 1
  4. I'm starting to enjoy using different spearguns, and the Ferrox, more than the others.

    One thing I'd like to be able to do is to build for the thrown mode, to use it as CC for more time. Sometimes I'd like to close spots, or gather enemies, for a while, and perhaps a new mod that increases the time the copy stays thrown, could help.

    Perhaps an exilus mod, to make it more versatile in more builds, or a regular one. Whichever way, that's something I've been wanting for a while.

    Could this be done? Is it a good idea?

    • Like 1
  5. With or without the Gaforn skin I'm using on the screenshow below, and with any holster style, the sword floats in front of the hand while the secondary is equipped. The "see while holstered" option is on, and I want it that way to see the shield permanently.

    Dual pistols is also weird, the left handed one goes through the shield.

    And Epitaph goes partially through Lavos' arm armor, as you can see below.yWR9Esy.png

  6. With or without the Gaforn skin I'm using on the screenshow below, and with any holster style, the sword floats in front of the hand while the secondary is equipped. The "see while holstered" option is on, and I want it that way to see the shield permanently.

    Dual pistols is also weird, the left handed one goes through the shield.

    And Epitaph goes partially through Lavos' arm armor, as you can see below.

    yWR9Esy.png

    Edit: whoops, posted on the wrong part of the forum, sorry.

    • Like 1
  7. I started doing eidolons properly just now, and I have fun with Limbo, so that's who I'm using in the hunts. I don't care about maximum efficiency, I'm just having fun.

    I thought about using his augment to heal the lures, and make sure that they wouldn't die.

    While being in the Rift protects against almost every attack the eidolons have (I think there is only one exception), the lures and I do take some damage from one of their skills, so I thought the augment would help. It says:

    "Allies banished to the rift have 25% of their maximum health restored every second."

    But somehow, even though the lure should count as my allies, they are not healed. Is this a bug? Or is this intended? If so, I believe it'd be much better for it to work.

    • Like 1
  8. Some months ago, as I entered my ship after logging in, or exiting missions, the decorations stopped loading for around 10 seconds. I reinstalled the game, and it didn't help. I assumed my infested decorations purchased from Deimos, were too heavy as I had over 300 of them around the ship, and they move.

    I removed every glynort I had put down, hoping for it to load faster and it didn't help.

    Has this happened to anyone else? Any tip on how to solve?

    LQcP714.png

  9. Randomly in missions, I get disconnected from the squad and, when I return, the game is often broken. For example, in index, no enemies spawn again, and I'm not revived after I die. A picture showing that i've been dead one minute past the revival time, after being disconnected: https://imgur.com/a/amdiQgK

    The disconnection often happens when I experience a FPS drop, but not only then. Sometimes, without problems on the FPS or ping, I'm disconnected from the match. So far, I've lost many index runs because I simply couldn't gather more points without enemies spawning, I've lost arbitration loot, toroids from the orb vallis, had to re-do sortie steps...

    The disconnections aren't always related to the ping or FPS, sometimes everything is ok and people are still separated, and I'm not the only one experiencing this.

  10. I disliked hitting E to use [Melee Attack], as it is near WASD and sometimes I messed up, so I changed the key binding to a something better.

    Mouse Wheel Up to [Switch Gun], and Mouse Wheel Down to [Switch Weapon] (gun-melee). Mouse Button 1 could both [Fire Weapon] and [Melee Attack] when it was in hands. E was channelling, but I didn't channel often, so it was ok.

    With the new settings, the options [Switch Weapon] and [Switch Gun] do the exact same thing, not making me hold my melee anymore. I can't put Mouse Button 1 to [Melee Attack] and [Fire Weapon] anymore, the only way I can [Melee Attack] is with E, so the way I used to play don't work anymore, I can't play comfortably as I like. Is allowing me to set my key bindings as I like, still possible?

    I really like the game, and i want the capacity to play as before, because now, it's less fun for me.

  11. Some warframes of mine have 150 base energy value. Flow should add 150% of this, making it 375 total energy, but it's giving me a total of 300. If Flow worked with the warframe's energy at rank 0, it'd be 150% of 100, so a total of 250. 300 doesn't make sense.

    Same happens with Vitality. I don't know if I'm missing something obvious, but I don't see how it gets to 300.

  12. The idea was to use Stasis and Banish to hold the synthesis target while I scan. Out of 4 targets, I used the trap in the first two times, and the Stasis + Banish in the last 2.

    After I scanned the first part of the target's body, it blinked, and I couldn't scan while in rift anymore, so I dashed out and finished normally (weird...), then it said "3/4", I extracted normally, did the mission again, and it didn't say 4/4, but I didn't even notice.

    Went to the Cephalon Simaris to deliver the quest and get the reward, it said it was incomplete, just 2/4.

    When I scan with Limbo, using Stasis and Banish, it doesn't count, although it says it does. The 3k+ rep appears but doesn't counts.

  13. Don't know how or why, but sometimes I change to the operator and I can't go back to the warframe until it dies. Can't dash, run, jump, or shoot. No skills works, the same button to get in the operator can't make me go back anymore, and it's permanently slowed. Until I extract, for the rest of the mission, it stays like this. Pressing ESC doesn't fix, nor jumping to hole to respawn (this makes me go back as the operator). It doesn't matter what I do, the only way to return to the warframe is by being killed by and enemy.

  14. It's the 4th time that, in Heiracon, I use every skill Mesa has, as well as the operator, and suddenly she stops shooting, every skill stops working, and she's stuck facing one way. I can't roll, but I can do a bullet jump, only that she keeps standing in the air, facing the same direction, even if i run backwards. If I aim, she turns, but that's it. Pressing ESC or throwing myself from a cliff to respawn doesn't help. I can't even use the operator.

  15. 7 hours ago, trunks013 said:

    planters have already a plant in them and you cannot change it ( as far as i saw i tested 2 )

    and here is a sneak peek of reb ford ship 

     

    how were the walls painted?

     

  16. At one point in Hieracon, I couldn't turn anymore, nor cast skills, shoot, or attack with melee. Pressing esc and using /unstuck didn't work. /unstuck made me face another side. If I aimed, I couldn't shoot still, but I could at least turn somewhere else. Walking, sprinting and sliding were all working in every direction, but the animation was as if I was going fowards, while i was sliding backwards. I also coudln't roll (shift). If I equipped my melee, I couldn't see it, but a white sillhuete (energy was white), and it was a Broken War. You can barely see it in the pictures. 

    The picture in which I'm standing in a roof is to show the invisible sword that only has visible energy.

    https://imgur.com/a/vCcvx

  17. I didn't see the fan concept part when I was looking where to post it, sorry.

    The capacity should increase with the plant size, like flowers being 5 and trees 50 or 100.

    I don't know if you can buy the planters with plat and put whatever in them, how do they work?

  18. We could be able to scan plants and put miniatures of them around the ship, without the limited options with platinum. If we want a tree or some flowers, we could use a specific decoration scanner, or even the codex scanner, and, after about 10 of them, we unlock a crafting option, that consumes some resources, or we can scan and straight up place them without crafting. It would be better for players that can't get plat but want to decorate their ships.

  19. I've killed the acolyte Violence in a grineer spy mission, which required 2 out of 3 datas to be acquired. Two were succesfully acquired, one failed, the acolyte was killed, and i went and got it's mod. In the 3 cases, appeared that I got something unindentified. When the mission ended, there was nothing identified in the rewards, not the two from the spying and not the mod from the acolyte. In my inventory, it shows that there is a new mod. This happened twice, I don't know if I got th first one. 

    https://imgur.com/a/dnGEU

  20. On 23/10/2017 at 8:50 AM, Xen-2 said:

    I took my very first kubrow out on its very first mission a little earlier and I am FAR from impressed - in fact, it has to be the biggest disappointment I've experienced in the game so far.  Like yours, mine kept getting stuck in doorways/openings for no apparent reason whether or not there's an actual door there or not.  Also, it wouldn't attack anything (i have both its mods maxed - DIG and  FEROCITY, it's a Sahasa Kubrow).  Occasionally it would attack and really mess up the enemy when it did, but just as often (if not more so), it would just stand there doing nothing while I'm getting hammered by the enemy.  I deliberately minimized my attacks so as to give the kubrow the chance to score the kill and hopefully level up faster - didn't work.  Until now I've only ever used the sentinels - carrier and helios and find them 1000x more useful and reliable than this stupid kubrow.  I'm new to the game, and I've seen many people with their kubrows which makes me wonder if maybe mine is just a crappy breed or do people only have them for looks and not for utility.  I suspect that the AI is just plain broken and given the BS required to get one and maintain it I think it's just some kind of cruel joke by DE to put these in the game.  Maybe I'm expecting too much from them - either way, I can't see myself ever using it again or making a new one unless DE at least fix the AI.

    Now i saw the kubrow falling through the floor as it opened the locker, then teleporting to a room close to where we were. 

    As to force the kubrow to teleport to me when he glitches, I walk to lockers and, sometimes, it works, the kubrow teleports to my side and opens it, inside the actual room. 

    I tried to use the scanner to make the kubrow attack : sometimes it works.

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