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AdriXL

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About AdriXL

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  1. Yeah but there are other frames with abilities that make damage the mech... Such as protea for instance with her cannons, right? Octavia does not have direct damage skills... the way I see it is... If octavia's mallet does not make any damage to mech, no other frame's skill should.
  2. Hi guys, I write this in here because I got no answers in bug section lol As many of you may know, Octavia's mallet makes 0 damage to Necramech but sometimes, according to some conditions, mallet can damage it. Conditions are, as far as I know, both arms broken and granades launched by necramech are absorbed by mallet therefore, damage is actually reflected. Question is... Update notes don't mention anything of this about octavia... Is it a bug or is this intended??
  3. Hi guys, as many of you may know, Octavia's mallet makes 0 damage to Necramech but sometimes, according to some conditions, mallet can damage it. Conditions are, as far as I know, both arms broken and granades launched by necramech are absorbed by mallet therefore, damage is actually reflected. Question is... Update notes don't mention anything of this about octavia... Is it a bug??
  4. Ups! the Necramech is at level 29!! how is that possible?? maybe the XP bug for this vehicle... thx dude!!
  5. Hi guys, I just mastered the last item in the lastest update and I still miss 198 points for MR30... why? I have everything mastered... and if you check my profile, all kitguns have been mastered as secondary and only one for primary. T.T
  6. I used Octavia for all steel path nodes but interceptions with khora. All bosses were pretty easy to kill. Even Zealoid Prelate was easy... my strategy was: 1- Cast mallet + amp close to the boss and go take the shard. 2- Once you get the shard, go back to the zealot, who has been hitting the mallet all this time along with the infested around the area (accumulated damage in mallet), and melee him all you can (shard timer will get refreshed since mallet also kills infested around) until he tries to heal himself. Kill healers. 3- Rinse and repeat. For Tyl Regor I used
  7. Hey guys, I have mastered rattleguts, gaze, catchmoon and tombfinger as secondary weapons and only tomfinger as a primary weapon... however, while I was checking the remaining things I have to master, I noticed (in my player stats) that all of those guns appear greyed out (like not mastered). Some bug from recent updates? Anyone else with that issue?
  8. Rest and Rage on Octavia (using rage only + augment) Pillage on Octavia Ensnare on Nekros (and planning to switch to resonator + augment)
  9. I tried a max strength Octavia with: Energy Conversion, Corrosive Projection, Aura Strength and Pillage against lvl 175 corrupted heavy gunners and corrupted bombards. I cast mallet and amp, they start atacking the mallet and as soon as I cast Pillage... they are deleted almost instantly. So satisfying 🥳
  10. Hey everyone! Just wondering, in terms of numbers, if you could choose bewteen more power or more enemy vulnerability... what is best?
  11. I have thought in: - Rest and Rage --> want to use Rage so enemies hit the mallet faster and enemies will be vulnerable (50% or more) With augment, the effect is spreaded... I think it's very interesting. - Pillage --> overshields, status cleanse and permanent armor reduction (not 100% but it's accumulative). - Warcry --> great for speed attack buff... other than that it does not offer much (not very convinced about this one). - Shuriken --> great for slash procs and with augment armor is 100% stripped (not permanently I think).
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