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Ange1ofD4rkness

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Posts posted by Ange1ofD4rkness

  1. Okay I am stumped by this one, and look all over online with no luck, and I have been poking around in captura with no luck as well.

    Where is Hunhow in the respective captura? All I have is just the cube in the middle and the arm spinning around. No giant figure in the middle. I have gone in and out of this thing like 5 times with no luck. What am I missing?

    • Like 1
  2. On 2018-05-24 at 9:10 AM, -Trixxy said:

    Spores: Continued

    So..   I went into Onslaught today and did this.

    You'll see footage of this description all over youtubes at reliable warframe youtubers.

    Anyway, I grabbed a half baked ranged build with no added power strength, jumped into the map solo, made a conga line of baddies and cast x1 spore on a meep. Then I hid behind a box and let this single cast of spores clear the entire level. Repeated this all the way up to floor 14 where you start getting pushed out by the stimulation decay anyway. Maybe I just had to cast molt and sidestep if I was taking too many direct attacks, maybe every now and then I had to run out and stab a nulifier or cause a radiation proc when an ancient healer was present, maybe I had to recast x1 spore if the conga line died completely without anything else in range. My current APM with Saryn is SIGNIFICANTLY (top understatements of 2018) lower with this current iteration of Saryn then it's been with previous two. Before I was non stop spreading spores  while cutting a toxic path through my enemies, now I cast spores x1 and move maybe once every 15 seconds just to deal with anything that may disrupt it. This is seriously more cheesy then the old molt+spores, this is worse then the spin-to-win-primed-reach-atterax-maiming-strike-spin-in-the-corner cheese that you guys are reworking the whole melee system to fix. It's also hella boring. And I don't ever need to touch the new detonate feature.

    Not to mention that outside of the previously described cheese, the current Spores is, if anything, not effective at all.

    I once again bring up my three point plan for fixing spores:

    • Let us multi-seed Spores again.
    • Less Intrusive Detonate Feature.
    • Reduce base damage to accommodate for Multi-seeding.

    Oh yeah, and Contagion Cloud gas cloud colors to match warframe energy color please.



    ...Meanwhile, Khora is nice...

    I like this because pretty much ... I miss multi-spores. I used to strategically plant them in clusters to let them spread. While today i did get ONE nice group that nailed 12 enemies, it quickly died off, and that was that.

    (Not to mention the spores are harder for me to see now).

    I'm still playing her because she's my main frame, from the sec I built her (a mad scramble cause I knew she was being vaulted, didn't know what she was, but knew I should ... best move ever).

    EDIT: then I just came back ... and had luck with massive spreading then not ... to inconsistent

  3. On 2018-05-21 at 11:48 PM, -HoB-AngelofRevenge said:

     

    ty for noticing this. i hope than if enough player make good explained complain and in enough numbers DE would just have to change this. we just need some tune up for spores, spread is lot batter b4 than it is now. ability still know to bugg up, freeze duo delay on cast spore and start tick for dmg stack. so if it die by other players spore know to bug results in frozen ability. so new game play with broken ability which was intended this way is so bad. give few days run trough star chart and you will see how worse she is for other type of missions than b4. she is limited now, so spores are nerfed but also given carrot dmg of end game or what ever for donkeys to chase.

    So I have played around a little more with a Saryn and something is REALLY wrong! I was playing a mission and was paying close attention to my spores. They were refusing to spread, and just died off. Regardless of enemies near by they wouldn't infect any other enemies. I made sure to try this with higher level mods because that usually how I can build a really nice spreading set of spores, but it was failing me.

    I will take back the old Saryn any day right now because an increase of armor isn't needed, and while the Toxic Lash would suck to lose the primary advantage, and the molt would lose its speed bonus, I would deal with it, just be able to have Spores work like they used to ... and that is work well!

    For the record this is how my Saryn is setup
    mQGnTiIRGIjBrq2BA2EII01SkPe78K2ayGH11A81

    • Like 1
  4. I know I am late to the party (I took some time off), I came back to see my favorite frame, Saryn Prime, was different (audio initially).  As I read I am in love with this new changes. I nicknamed my frame Pestilence, because I had her spreading viral spores everywhere.

    While bummed to hear I can only cast it once, I am happy to hear how easily it spreads (again, this is how I was trying to play Saryn was to spread the virus, and always hated when a chain ended). Also the new molt ability has got my attention (even though it seems now we can't throw our spores on it anymore ... bummer I liked that trap, but it wasn't the best). Toxic Lash, HUGE plus. As much as I loved melee, guns were more my style and this felt like a waste to me. So this new option, just adds to spreading the plague more.

    Everything about this just makes her seem more Bad Ass! Higher Status effects is a huge plus as well.

    Seriously, so excited as these changes literally are ONLY improvements on the my Pestilence Warframe build!

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