Enialyx
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Posts posted by Enialyx
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On 2019-11-01 at 2:42 PM, Midas said:
Game is being rebalanced for future content. What will happen is our game will fall down the stairs as we grow bored of being overpowered. This new update will encourage team work to achieve greatness.
Weapon durability is finally coming. I can feel it in my bones. -
On 2020-05-04 at 3:21 AM, Felsagger said:
I think DE is near a burn out. Better if they leave or sell the game franchise to another more capable company.
Like...EA? -
45 minutes ago, vegetosayajin said:
And btw for weapons...don't go to hydron, do ESO. It's much much faster and you will have marginally more fun then hydron.
This is all well and good, except it means quitting far before zone 8. Thus screwing those who are hunting for the Braton & Lato Vandal -parts, as well as focus farmers.It's really a design problem. There needs to be separate places for parts, focus and frame/weapon affinity.
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On 2020-06-19 at 9:38 PM, (PS4)FK2P said:
Today it happened again. Piloting the railjack gunner seat, about 4 minutes in, I went asleep.
Getting past wave 4 in hydron is a struggle for me (...) I’m not fighting enemies, I’m fighting... to keep my eyes open.
On 2020-06-19 at 9:56 PM, BlackCat500 said:I actually failed the sortie (magnetic extra dmg?) yesterday or so twice in a row because I fell asleep on the second console two consecutive times.
On 2020-06-19 at 10:19 PM, Skaleek said:I remember falling asleep a lot in ODD, and defenses/survivals in general.
23 hours ago, kevoisvevo said:I fall asleep in eso and defence all the time.
11 hours ago, CuriousCanidae said:I also suffer a varient of falling asleep in SO/ESO.
6 hours ago, Bakaguya-sama said:basically me in kuva survival.
Jesus Christ, people.Take a break from Warframe, see a doctor and try and sleep some more.
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7 hours ago, Els236 said:
you must be the only person that I've seen who likes levelling K-Drives lmao, those things are horrible
I used to think they're horrible too, but after realizing you can level up the standing & drives via the K-Drive races, it's been a breeze!Daily standing is done in about 15 minutes :)
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My sk8rframe needs some new bling.
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35 minutes ago, (PS4)Shaun-T-Wilson said:
You mean the make you name a modular weapon since it doesn't have an original name, which doesn't cost plat. But renaming after does.
Yep. It's either good name right at the first go, or spend plat to change it. -
1 minute ago, Dhrekr said:
For all of your talks of my committing a "fallacy", you have nothing to offer in return than hot air.
But hey, here's your chance. I showed you simple maths to show that for the case of the single player, obsessive transactions (which is the topic here) produce a situation where the company will start making money. It's all very simple, it's trivial, it takes two brain cells to understand, and it is universal.
Please show me your calculations to show that allowing endless free renamings would "end up making more money".
You can't validate an entire issue by encoding one POV of it into a mathematical formula.There are other considerations. E.g. social psychology and ethics.
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1 hour ago, (PS4)Shaun-T-Wilson said:
Dont really agree with op, since there no gameplay or trading benefit with naming a weapon. Its pretty much on you to decide "before" you pay. I do agree for a free "de"naming to change it back to original name though.
You're forced to name Kitguns, Zaws and Amps. -
This is for all the ADHD and otherwise indecisive people out there.
I've probably sank several hundred plat in renaming weapons. Sometimes due to teeter-tootering, now thinking of it because primaries were added to kitguns.
It's starting to feel a bit unfair, particularly when due to medical problems.
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First, about Elite Sanctuary Onslaught; the primary focus farm of many players.
---------------------------------------------------------------------------------------------------------The problem:
Each zone lasts 2 min 30 sec. Only the first 40 seconds awards focus. After this, the rest of the round (~75% of it) is pointless waiting.
The solution:Change focus gains to last the entire round.
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Elsewhere:
The problem:The focus orbs tend to spawn at wrong times, hundreds of meters from mission objectives. They mess up cooperative gameplay, leading to other team members carry the mission while others collect the orbs.
The solution:
Make gaining focus entirely passive. Get rid of focus orbs.
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2 hours ago, [DE]Momaw said:
We're aware of this issue and it's being worked on. Sorry for the inconvenience. 😞
Experiencing the same bug. Thank you for working on it. -
I already reported the above as a bug. However, all of these aren't clearly bugs so I'm posting them here.- The old UI showed how much faction standing your chosen cores are worth right at the icons.
- Everything could be chosen from one screen, without popup windows or deselecting old choices.
- You could not choose cores worth more than the daily standing cap.
Please consider returning to the old faction standing UI. The new one shows information less clearly to the user and is more cumbersome to use.- 15
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The old UI capped sentient core choices to daily standing cap. The new UI doesn't.As the old UI's functionality was better, I'm reporting this as a bug.
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4 hours ago, [DE]Megan said:
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Increased the amount of invested currency that is refunded for the following:
- Dissolving ranked Mods refund more of the invested Endo (75% just like Rivens).
- Scrapping ranked Avionics refund more of the invested Dirac (75% just like Mods).
- Selling ranked Mods refund more of the invested credits (75% just like Endo).
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The point above is my only nitpick point about the update. No need for any punishment there. 100% refund would improve QoL, particularly flexibility and player choice, as well as respect the time put into the mods.Overall, thank you all in DE for this update. There are a lot of QoL changes I'm happy about.
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Increased the amount of invested currency that is refunded for the following:
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2500 hours of playtime here. I have 31 rivens, 15 of them unopened. Never used a single one.
Honestly, I find Riven gambling mechanics somewhat unethical. Excellent rivens can cost ~10 000 plat, which equals ~360 euros. For some people, that's an entire month's income after rent.
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There's a huge amount of players who stay in groups after a mission, yet don't communicate anything. You ask the group: "Another?", 3 players answer "sure", and that one person stays entirely silent.
There's nothing wrong with force starting with players like that.
Respect means not spending other players' time, unless specifically agreed upon.
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5 minutes ago, (PS4)Hikuro-93 said:
Also, I'd very much like to have the ability to teleport to teammates in regular missions, along with some other niche features from the Tac Menu and Intrinsics in general.
Good idea! Teleportation would open up the possibility of entirely new mission types and map designs as well.If it caused probems in specific maps, it could be disabled in those.
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I got this idea from Railjack. There you have a tactical menu, where you can activate tactical avionics. How about implementing the same into regular missions? You could choose from the different melee stances whenever you want, maybe even with entirely different associated mod configurations.
Decisive Judgement not cutting it? Switch to reverse grip and administer some Blind Justice!
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I know of Link Health, Armor, Shields, but is there another way?
Kavats are made of paper. It seems a lot to use up to 3 mods to keep them alive.
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Fully endorsed !
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1 hour ago, HoustonDragon said:
Is there any actual reason to take them down, aside from the Nightwave mission? They are seriously annoying when trying to do wildlife captures and things.
They drop a lot of resources, including rare ones. They also drop the Korrudo blueprint.- 2
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Tusk Thumper Doma spawns in Tier 5 Konzu missions. A lot of people play that to grind for Ostron rep, while others enter the mission just to kill the Doma. As a result, the rep grinders get angry and the Doma grinders get yelled at.
All this could be averted by having dedicated Thumper takedown missions, similar to the Eidolons and the Exploiter orb.
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On 2020-06-02 at 9:12 PM, HoustonDragon said:
Quick question, are you using Naramon as your Focus School? The Drifting Contact can basically be replaced with their abilities, and open up for a Crit mod, imo.
Thank you for this advice. I changed to Naramon and maxed Power Spike.Then built my zaw as a hybrid:
- Primed Pressure Point
- Primed Fury
- Blood Rush
- Condition Overload
- Organ Shatter
- Vicious Frost
- Virulent Scourge
- Volcanic Edge
It doesn't clear low level mobs quite as efficiently as a pure status zaw, but shines against Disruption Demolysts. I think I managed one 200k crit with it!
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Bloodrush Over-nerf
in Weapons
Posted
Oh...fell for necromancy. Beware the black wizard, tenno !