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Ikedo

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About Ikedo

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  1. I couldn't play on amd radeon HD 7850 half a year ago, and i5 3470 processor. I am impressed by how you still do it?
  2. I agree as well. We started building in symmetrical order, yet the other side of map couldn't have second inspirational hall there, because realised there's a cap of 3 rooms. This isn't enough for comfortable designing (even if the clan has a few wardlords, not every of them can get their inspirational hall to work with), and isn't an even number, which also limits the symmetry. If there's possibility to have even more obstacle courses than that, when they're much greater rooms. Please increase cap to at least double (6 rooms, an even number), 10 would be perfect for comfort designing. It's also unfair, because other dojos who built their halls earlier, have them kept. It's obvious they will never destroy the dojo, knowing the low limit. The restriction will most likely block the development of every new dojo, which could become built from now on. New players and new decorators, growing clans, will have it as an disadvantage in compare to other greater clans. There will be no freedom of creating there. Existing clans will stop creating in dojos as well, since they can't do anything about their map order, and nobody will try to limit their workspace by deleting whole dojo, since after that they wouldn't be able to build many inspirational halls anymore. So existing clans will stop working in their dojos, and new clans will be disadvantaged in compare to existing, who designed their dojo before this restriction. Why is this topic so silent? I believe the dojos which don't really worry about it too much, since they already have built their inspirational halls, will remain silent. What would they do about it, they're just glad they made the dojo before restrictions applied. This is the reason it seems to me extremally not equal.
  3. It will be very, very bad in the future with the limit. Do you imagine that currently featured, great dojos will ever remove their dojo order, when they will find out about the limit? They won't and it's just not fair for people, who are developing their dojo now, and clans which will do it in the future. You can never be featured dojo with this limit. limit to 10 makes more sense, 3 is just like there's no inspirational halls at all:( Too bad it was the best room in the whole dojo
  4. This is terrible:( 3 is not an even number, and it strongly removes the freedom of designing in the dojo, if you have more people who'd like to have their own hall as well. The restriction will most likely block the development of every new dojo, which could become built from now on. New players and new decorators, growing clans, will have it as an disadvantage in compare to other greater clans. And greater clans won't do anything about the existing dojo, will never work on them, knowing the limit, nobody would even try to correct how the dojo on map looks like, and build around it again. So people will stop building in their dojos, and new players, developing clans, will never get to the level of already grown clans.
  5. I agree as well. We started building in symmetrical order, yet the other side of map couldn't have second inspirational hall there, because realised there's a cap of 3 rooms. This isn't enough for comfortable designing (even if the clan has a few wardlords, not every of them can get their inspirational hall to work with), and isn't an even number, which also limits the symmetry. If there's possibility to have even more obstacle courses than that, when they're much greater rooms. Please increase cap to at least double (6 rooms, an even number), 10 would be perfect for comfort designing. It's also unfair, because other dojos who built their halls earlier, have them kept. It's obvious they will never destroy the dojo, knowing the low limit. The restriction will most likely block the development of every new dojo, which could become built from now on. New players and new decorators, growing clans, will have it as an disadvantage in compare to other greater clans. There will be no freedom of creating there. Existing clans will stop creating in dojos as well, since they can't do anything about their map order, and nobody will try to limit their workspace by deleting whole dojo, since after that they wouldn't be able to build many inspirational halls anymore. So existing clans will stop working in their dojos, and new clans will be disadvantaged in compare to existing, who designed their dojo before this restriction.
  6. Ok I was doing a quest so didn't see my inbox yet. Not funny when everybody was waiting for this, and then server crashed again.. :(
  7. We're chit chattin here, and I was actually able to log in. Not gonna get my things from inbox.
  8. Is it just me who thought the 3 day boosters were a prank from the DDOSER/hacker whatever, who sent them over to every Tenno, and then made them unable to log in? Lol
  9. He's kinda right tho. I hate the host migration thing. You can't play at all if you have weak internet, you're just being offline in an online game with 1500 ping. On spy you literally destroy ppls gameplay if you try to crack a vault, because everything moves in a different direction. If net disconnects for a second, it just kicks you out. Or causes bugs for other players (black screens, mission not progressing). I once had literally 1 sec dc's due to bad net time, but couldn't play in public at all, even thought they lasted for a second every 20 minutes. I was very distressed to go on any longer mission. There are too many problems with servers and in-game bugs and errors, just too many. It would be nice if you could choose to be a host or not. With weak net it fails to find me a squad, but then starts the timer, automatically making me a host. That alone would make other's gameplay ridiculous, they'd have a zillion ping and twice more host migrations xD (I don't always have bad net time, so don't think I should play in solo, it's hard to do some missions only solo, and when not a host and with bad net I'm fine in-game just the doors open for a second, except for moments when connection is seriously worsening, then I go solo)
  10. I even made a thread because I thought that it was Octavia's Anthem quest I was doing that caused my gameplay problem. Finished it and then bam. You got it right xD
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