-QueenUnicorn-
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Posts
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Joined
Posts posted by -QueenUnicorn-
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On 2021-12-09 at 3:34 PM, alline_mi said:
Thank you!!! It worked for me! :)
its seven years later my mans
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1 hour ago, (NSW)Spicy_DX said:
Try telling that to PC players who like playing with a mouse.
What? I play on PC with a mouse? what?
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Nice, love to see more
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After gaining a lich:
"Oh how wonderful it is to see the operator" *static/evil Voice* "Slaughter" *static/normal voice* " I mean make friends!!!"
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Railjack most likely
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7 minutes ago, (NSW)jdsteel said:
Have you tried playing Warframe on the Switch? Try using any bow without motion control and you'll see how much more difficult it is to get any level of precision. Maybe for endgame precision doesn't matter, but for newer players and maybe even working your way through the startchart, it's super helpful.
I haven't played on the switch but I have played BOTW which would be the best equivalent and your point about it being useful in early game is true, But my main concern comes in when the game starts to ramp up in speed I feel that the feature may clash with the bullet jumping high pace mess that is warframe
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Yes because of the altfire on secondary weapons can conflict with the heavy attack on glaives
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While it would be cool I don't really see it being useful really. Warframe is a fast pace third person shooter where precision is thrown out of the window. If Im thinking it would be implemented as an aiming feature such as in BOTW it would be more of a niche then an actual useful feature. If it were to be implemented as a toggle it may be an alright feature but honestly I dont know how good of a feature it would be with the current pace of the game
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The current focus is expansion of the Corpus and Sentient enemies. We might see more void stuff after the the new war with the next open world but I wouldn't get your hopes up.
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IDK what you are talking about, soloing this is really easy
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Just now, General-Pacman said:
Actually, 3 hours and 20 minutes.
sorry my bad i forgot about Host migrations
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2 minutes ago, Danielw8 said:
I have a question. How many hours of new content we will have?
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There is always a meta and always abuse of something in this game. Whips,ignis,catchmoon,bramma all the same
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welcome to bugframe were this is common place and wont be fixed
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As title says the nightwave Machine Interference mission doesnt complete.
Spy node used:Kappa
Frame: Ivara
all three vaults completed without tripping alarms and mission itself never tripped an alarm
Used manual Unlock for all three vaults
its broken
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Good bye vazarin the only reason why we ever used you is now gone and will never be replaced
Now to only use zenurik from now on
Thanks DE
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Looking back at it I think it was fun not because of the gameplay but the cooperation that was NEEDED to actually do the raid. This game has strayed into the 4 player but lone tenno kind of vibe, the raids required you to work together and know what to do, now its point and click and maybe wait for some guy to help you open a door. There is no teamwork anymore
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We love you DE even if what we are saying is hard to hear, we say it because we love you and the game
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During a host migration during the arbitration disruption mission today the door to the exit was locked, going on two more rounds did not fix this.
The door was locked at round 3 after the host migration, at round 5 the door was still locked. This forces the player to quit via the menu and loose all progress
20 minutes down the drain
Spoiler -
About a third of the missions played in railjack end up failing to give the items and rewards from that mission
This happens when returning to the dojo and no mission success screen is played. It will not give any progress made and will revert anything gained including mastery to before the mission took place.
This makes any desire to play the game null and void
whats the point of a looter shooter when looting doesnt give you jack.
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Its an unpolished mess that should have been released next year
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woot
Time for bug testing to begin
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1 minute ago, Cerikus said:
No the trading is not going to help with what is the main problem.
Someone once said:
Creating a feature in a game that allows you to skip the WHOLE content is admitting that your content is something that you want to skip. Therefore it is a bad content not worth playing.
We are supposed to want to play the liches for the enjoyment of playing.
At this point we are only playing for the rewards.
Bad design. Period.
You make a point that I just completely ignored. It is like a bandaid on a missing limb. I've been so focused on the rewards I haven't noticed whats going to happen when i get all of them. Kinda killed any motive to play.
Veilbreaker: Update 32
in PC Update Notes
Posted
The Primary/Secondary merciless nerf is kinda overkill