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Gaxxian

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Everything posted by Gaxxian

  1. Even with better AI & duration, it would lack something else... idk what, if healing or another thing (maybe recovering the armor from Inaros 3'd ability would be cool, so he doesn't need to expend health/time and can keep the bonus up), but right now you could subsume that slot with Tempest Barrage and strip full rooms with less energy required (and probably it would do more dmg too, specially with the augment).
  2. Lately it seems even more annoying that before....
  3. Ofc it doesn't need to be removed. But needs some extra oomph for sure. Right now its just a worse Spores version. Inaros needed a worse version that Spores? Probably not, at least, not as it works right now. It it healed in AoE or something, we could start talking about something there. But right now its just bad :(
  4. The Kavats amount doesnt really matter. Its a "status" that does DoTs. The kavats are just there to spread the effect. They are decorative (they also take aggro, but we are speaking from dps perspective) and could be replaced with the old spread effect without any difference in dps. Also, you would still need more than 22 seconds to kill that Butcher, since first you would need to strip the armor to do the full 1k dmg. So... let say that you need 25 seconds to kill a single grunt? Thats... problematic for an ultimate ability that costs 100 energy.
  5. They do like 1k dmg per second. Do you expect to kill something at high level? D:
  6. Btw, why they dont add LoS in Thermal Sunder? It's starting to feel boring to see those titanias clear the map even before you exit the first room.
  7. Lol, yes, with that sentence alone you know that its already a good start xD Totally xD Imagine being an elitist and saying that this is an end game mode... but playing a game mode where health is STILL useful to tank xD All those modifiers and S#&$ are just there to cover the truth... and the truth is that the averace Survival in Circulus SP is still harder than EDA. DE just slapped some modifiers and colors into regular high leveled missions, added RNG on top to create a fake sense of challenge, and suddenly people believes that being able to finish EDA is hard and the coolest thing ever xD
  8. Uhm... no? They just need to rush the story quests. When you unlock the Cavia, you can farm Dante already. Yep, and that OG makes clearly immortal at low levels too. Nerf incoming.
  9. They could just remove LoS and base dmg at the same time. No more low level nuking, no more annoyance.
  10. I'm just seeing low level players using Dante right now. It's a good newbie frame now... until they find something better.
  11. Revenant needs a nerf imho, so i would be pretty happy tbh xD I think that its an excellent modifier! :D
  12. Yep, then people come and say that removing RNG would be bad because "you could trivialize EDA", but you can bypass everything with Revenant anyways. It's like they didn't discovered that frame xD And people also says that OG is too good, when Revenant can give you effectively infinite OG. But it seems like if you don't have a big number on screen people doesn't notice...
  13. In netracells, yes. In E/DA, you can still "win" trash arcanes. It's ludicrous.
  14. I would love to hear about why do you use the silent treatment towards the community like you were an abusive partner.
  15. The reason is to minimize the amount of players that would be able to see the difference between the before and the after with Dante. The less, the easier to make people say that "they don't understand why others are complaining".
  16. Ik, I understood what was proposed. And i answered that its wrong. Again, as i said, removing that dmg its more than enough nerf to warrant removing LoS. You don't get free DoT statuses around the map. You could get infinite range with Tragedy, and still do NOTHING unless you worked first DoTs around. Isnt a range problem at all, its a base damage problem at low levels. Its the ONLY place where Tragedy range matters if you remove LoS, since it means that you can, quite literally, cast twice your 3 looking at the ground, and then clear 2 rooms when you press 4 anyway. No DoT needed. Saying that in some way the range is at fault, its missing the point here. And i don't care what DE thinks, they are missing the point at all fronts anyway, its clear that they dont know what they are doing. This guy understands.
  17. But Tragedy dmg is only problematic in low level, so its perfectly balanced. Also, at high level you need to work to kill, and you will not kill anything without priming it first. Again, perfectly good. There is no excuse then to add more nerfs to it, or we would just use a weapon to 1 shot anything just like now. Jade and Protea Prime Access...
  18. The rewards are the best... you can get several tau shards... or a big bunch of melee adapters and regular buyable arcanes xDDDD Thats painfully bad.
  19. Yep, bad content. I hate Kahl... and im starting to miss him.
  20. Apparently, the gamemode is so "fun" that everybody plays it on Monday like a pill that you need to take, and then forgot about it. If you don't play it at the start of the week, its very hard to find people playing it.
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