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AndouRaiton

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Everything posted by AndouRaiton

  1. Regarding the headache/dizzy feeling, it is probably a you thing as I'm completely fine looking at it even for an hour at a time. From what i can tell the issue is likely the fact that the pillars pulse constantly and most effects in Warframe don't pulse and just last a second before disappearing. See if you have the same issue with the Basmu's reloading pulses or Sapping drone's pulsing mines as those are the only other 2 effects i know of that pulse multiple times. Lastly, make sure to stay properly hydrated and fed as they may play a role in this issue. Also, any form of sickness/illness i.e. covid or the flu, may also cause sensitivity to lights that are flashing/pulsing constantly.
  2. This also means you can't see the reload of a weapon when checking it's blueprint from mission drops or when rolling rivens. I agree it was a horrible decision, reload should be it's own separate stat like it was before. It can also have substats like how much ammo per second it reloaded and ammo recharge delay for battery weapons as well as reload/sec if you have things like holstered magazine on the weapon.
  3. unfortunately i don't have a choice, as i'm trying to unlock elite deep archimedea to begin with. This also means Vosfor isn't even an option for me yet. They don't spawn as the objective dies before they can. Thanks for the replies everyone, i'll likely have to try this again on the weekend as I just tried pubs 10 times since i posted this and nobody has joined a single game. Will probably have to ask on recruitment chat.
  4. The objective has no shields, doesn't regen health, has a small hp bar and is unaffected by warframe abilities, whilst being constantly barraged by a room full of enemies that do way too much damage. Not enough glyphs spawn in the room to summon the turrets or heal the objective. AND i have a horrible selection of weapons and frames with NONE of them having the dps, room clear or defense needed to last even a minute in this mission, and this isn't even the elite version. Do i need a full squad to carry me or something?
  5. It is considered "useless" because why waste energy using a mostly single target weapon when you can spam Dark Verse + Tragedy and nuke entire rooms. It's not that the ability is bad but it just doesn't compete with the other damaging ability in his kit is all. Additionally, in terms of helminth abilities, it is the only one you can reasonably replace as both his 2nd and 3rd are needed for his 4th as replacing one of the removes 3 potential combinations for his 4th
  6. Well that sucks that the arcane doesn't stop it. However, regarding the energy issues you appear to be having, are you using Hunter's Adrenaline or Rage? Inaros is always taking health damage so it should constantly be generating you energy, pretty sure the slash proc from the augment would also generate energy since the mod doesn't care where the damage comes from, just that your health is damaged.
  7. This is a hilarious idea, i am in full support of this. If they think it is too silly of an idea, they could include it as an april fool's skin, or maybe when 1999 is out
  8. Kind reminder that weapons that have an existing alt-fire are NOT eligible for incarnon forms since they use the same button to transform. This means the Stug can't get an incarnon because it does have an alt-fire and Fulmin won't either since the alt-fire button is used to switch fire modes. Only exception might be sniper rifles since their alt fires are used to toggle scope zoom and can only be used when aiming down sights.
  9. So in essence, similar to Excal Umbra but you can give them commands and Umbra doesn't get put into the inactive state (i.e. health too low/near dead) as quickly.
  10. The only guide i know of that talks about using tennokai in an exalted weapon build is one for Wukong's stick Garuda's and Valkyr's Claws can be treated like normal melee weapons when it comes to building them and adding tennokai into it Only real stand outs would be Excal's Exalted Blade and Baruuk's Desert Wind as im pretty sure the waves that come off can't trigger tennokai, but the actual hit with the sword/fist can so probably not worth including tennokai in those builds, unless i'm wrong.
  11. Honestly that build is fine Only thing i would suggest is using a lower rank of either Virulent Scourge or Vicious Frost so that you are proccing more slash than viral
  12. that icon is actually writing in the Orokin language, you can check the wiki here for how it works and other words written in it: https://warframe.fandom.com/wiki/Orokin_Language There are no spoilers on that page The symbol says "Evolution"
  13. No her abilities are not considered melee she has 2 play styles: First is a melee focused build utilizing her 1st ability for stealth, speed and crit, with her 2nd as a primer and 3rd as an energy/health restore ignoring her 4th entirely Second is an ability spammer making use of either her 2nd or 4th ability as the major damage dealer depending on whether you are running the augment for the 4th ability or not
  14. Increase projectile duration/life Projectiles with homing are negatively affected by increase to projectile speed so i want a mod that would allow homing projectiles to last longer instead
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