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Traumtulpe

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Everything posted by Traumtulpe

  1. It does not. At all. https://warframe.fandom.com/wiki/Toxic_Ancient Terrible against Infested. Terrible against armor.
  2. That's ridiculous. You have two completely dead mods on your Glaive (since you prime with Viral), and you strip 100% of the enemies armor with your primer, completely mooting the point of using Grineer as targets.
  3. Shall I make you a video of me "decimating" those same enemies with a Magnetic/Gas weapon? And before you ask, no, Magnetic/Gas is *not* a "strong setup" at all.
  4. This is complete nonsense. Like complete nonsense. Viral/Slash is 100% effective against Murmur. Viral status multiplies the bleed as normal, and bleeds deal true damage which they do not resist. And neither Radiation nor Toxin is effective against Ferrite armor.
  5. How is this discussion still going? The Ciruit is long dead, stop beating it up already. The combination of random gear, completely useless braindead premade builds, being unable to mod stuff on the fly, people leaving left and right because of all of this, host migrations due to them leaving, the mode breaking down 100% of the time after host migration, and finally the loss of all rewards if the mode does break down, in addition to nonfunctional balancing (excarvators exploding before they hit the ground), ensured that the Circuit was dead on arrival. People only go there because it's the single way to get the current meta weapons, and they're super happy when they have to never ever ever suffer through this pile of terrible design ever again.
  6. This is completely false, if you went through the same procedure (grouping with Ensnare, damage buffing with Roar instead of Shooting Gallery's stealth multiplier, proccing the enemy up with a secondary) a Bramma would deal several times more damage despite not having access to Condition Overload. Regardless, the thread title is "Now that melee is worth using again..." - that should be enough clue to how absurdly irrelevant old videos about someone tryharding with their favourite Riven is. Stances are complete crap and need urgent reworking, at the very least the "forward combo" needs to also be usable with the "sideways" input. It's ridiculous that you can hold sideways while attacking and get the neutral combo (which likely catapults you forward while completely preventing sideways movement).
  7. Actually, the point about removing defense and excarvation when solo is surprisingly good. Thinking about it, the most effective way to protect these is by distracting enemies with your body, by standing closer to them than the objective is - obviously this just isn't possible when solo, as enemies spawn 360° around the objective (and even almost on top of it). I'm not sure it really matters in the end, as the Circuit is already dead to me either way (random garbage equipment? No thank you, I've already got my Incarnons), but making the mission type selection solo-friendly is a good idea in principle, at least. All of that being said, it is possible to stay in the Circuit indefinitely, solo, and without a frame that can defend objectives - it's just not worth the risk or hassle, with enemies spawning on top of excarvators and killing them in one hit, sometimes even before they hit the ground.
  8. I don't think nerfing TS (more) is going to have any effect at all. So that Titania is now spamming Null Star, how does that improve anything? And if you nerf Null Star next you'll have a Mirage with +100% parcour speed and her disco ball killing everything. Or a Saryn with Miasma. Or anyone at all with an explosive weapon, or Melee Influence. Killing weak enemies is the entire point of AoE abilities, if you don't want people killing your weak enemies, play solo or do Fissures on the Steel Path. The problem was never TS, the problem was you.
  9. Shooting Artemis Bow or Balefire Charger is a weapon attack, not an ability cast.
  10. Why are you expecting fissure missions (normal, *not* Steel Path) to be some sort of challenge? For most people these are just a chore, and using Thermal Sunder Titania makes the chore go by faster. On the Steel Path nobody is using TS, ever.
  11. I think the only reason to fight 60 eyes is for the fun, so you should in fact *not* run Octavia or limit your FPS.
  12. I don't think anybody ever said Railjack looks bad. In fact, I don't remember hearing anything but praise for the art and design in this game, ever. The problem is one of functionality. A lot of the bugs have been fixed, but using Archwing is no longer fun because of all the nerfs (to the enemies) and the removal of unique status effects, the Railjack is as clunky and unfun to use as ever, and regular enemies were nerfed so hard I might as well play the starchart.
  13. The Arcane is good on weapons with ~18% base crit, maybe less if you add a Gladiator mod. Hitting twice is much better than getting orange crits, and on a status weapon hitting twice may make it competetive with a red crit weapon.
  14. First scan you can only activate one of the "rods", and after 8 eyes the rod is "used up". Kill enemies within the radar circle to speed up the appearance of the eyes, and kill any enemies close to the rod or it'll stop the timer for the next eye-spawn. From the second time onwards you can (and should) place down multiple rods at the same time, speeding up the process. Also keep killing enemies as fast as possible. If you're quick you can do 60 eyes in less than 10 minutes. Yes you do. You can collect them as frame or operator, either works. The red ones have enemies covering them up, you have to kill those first.
  15. The sad part is that Eximus units still die the very instant their Overguard is gone, I tried to get extra loot from Petrify for a bit and it's just completely impossible to ever petrify an Eximus with normal weaponry. Makes a lot of abilities useless, unfortunately. And makes Garuda's shield impossible to activate if an Ancient Healer is around.
  16. It's not Kullervo that's the outlier here, a lot of abilities work on Eximus units. Bladestorm and Teleport target and kill them instantly, Energy Vampire targets and oneshots them instantly, Voruna can jump to Eximus units and proc them up with her ability, etc. There is no logical reason why Garuda's 1 should display "invalid target", it's just a bug. And DE is infamous for never ever fixing bugs, so we're just out of luck here...
  17. Well Archon mods have a higher capacity drain, so if one of them has to be better, sure it should be the more expensive one?
  18. What do you mean with "new warframe"? Like a freshly built one? That's normal, all items have one energy color channel until you put a Forma into them.
  19. I have a 57% Zarr, how much would you be willing to pay? It is Impact though, so you'd need another one with Toxin to get 60%.
  20. DE knows about this and continues to choose to not do anything about it. Not only is Pablo aware of this, it has been individually reported many, many times, and at least on one occasion someone from DE actually responded to a thread about Tornado not redirecting damage, saying that this would be investigated - and then he never commented ever again, after being told by the higher ups that they have no intention of fixing Tornado, presumably.
  21. That's very interesting, and actually quite impressive it a way. But I really don't think you're going to get any energy orbs from Archon Flow out of that ability still. Even if you're letting your sentinel kill an enemy, it's gonna die to the Heat procs, not to the crystals tiny Cold damage. As for the Corrosive procs, apparently the crystal can trigger once every 0.4 seconds at most, per ally. So even in the best case scenario, you'd need to fire at an enemy for >5.2 seconds continuously to get the 14 Corrosive procs needed for a full armor strip. In a Steel Path survival you need about 2 kills per second to break even with the life support, so you'd need to kill more than 10x as fast.
  22. That's cute and all, but I'm not sure you getting *1* Corrosive proc every now and then, when you need 14 to full strip, is really of any relevance at all? Same goes for killing level 1 enemies with Cold...
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