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(PSN)Dying_Dark_Star

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Everything posted by (PSN)Dying_Dark_Star

  1. yeah, nekros' is a prime example of it too I disagree with you on, that there are too many frames to go back on, I think they're just drip feeding us the void shell skins. like in the video that I attached to the main post there's was a bug that was applying the voidshell material to the volt deluxe skin and other deluxe skins, all they really need to do is replicate the what the bug did. Also all they need to do really is have the material changing follow the color channels if you know how make a game its honestly not too hard to do. it wouldn't be anymore janky as prime details on tennogen skins, but if we where able to have the material changing on prime skins, the prime details would have the material changing already on them which wouldn't make them janky. I think its posable and it would be nice I was originally thinking, if it didn't conflict with anything of the other ephemeras it should be fine, like for example 2 step ephemeras would conflict with each other, but I also think it wouldn't be too much having any 2 ephemeras on.
  2. im not saying it'll get rid of all the clipping but to minimize the amount and or if you don't like the certain prime details like nekros' as I exampled, but I don't see how the rest of this actually pertains to what iv posted. Uhhh what? im purposing that the prime skins and deluxe skins get the material changing capability of the voidshells, and I don't think tonnogen would ever get this capability because if it tennogen ever got it would compromise the artist vision of the skin and this is irrelevant to what iv posted...
  3. Hi, so I have a few cosmetic annoyances that id like to express and provide possible solutions to them. Prime details: So with some the prime details like nekros' for example can be very annoying especially when your trying avoid clipping as much as posable or you personally don't like how it looks, I would like to suggest that the prime details that in the smiler category as nekros prime's wings and pinky dangles, like Ivara primes dress maybe be moved to the auxiliary slot or have another prime details toggle in the attachments slot. Material Changing only on voidshell skins: With the voidshell skins they're a nice addition and fits into warframe's customization, but the material changing part is only on one type of skins the voidshell skins. What I would like to suggest is add the material changing feature to prime skins and deluxe skins. Also with this feature on prime skins would make them even more enticing to get imo, also there have been a few deluxe skins that I would get if they did have this feature and also there was a bug that allowed you applied the materials to some of the deluxe skins like nova's atomica skin and volt's electrolyst skin and few others and imo it made the skins look a lot better plus it would help the older skins too. voidshells not able to have the prime details toggle: This one is simple, allow the voidshell skins to have the prime details toggle, also this can be paired with the 2nd part, if material changing is on the prime skins, the prime details would also have this feature. ephemeras: There are some ephemeras that it would be nice to just turn off one thing about it like the frostfall ephemera's cloud and the catena prime's floating crystals for example, I think maybe a toggle would be good. Also a side thought, it would be nice if we could also have 2 ephemeras on at the same time, for example the Frostfall ephemera and the Freezing step ephemera on would be very nice. This video shows the bug that I mentioned
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