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zenabiz

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  1. Not saying you're wrong. But I'm not feeling that personally. Took him into the elite Archimedea yesterday and was never at risk of dying. Kept my usual rotation up. Anecdotal and only 3 missions, but the mobs were all 390+. Need to play more, but for all the normal steel path alerts and up to 400 level I haven't had issues. But definitely agreed it's totally unnecessary nerf for no good reason.
  2. Just want to +1 the dislike for the dante changes. DE has been absolutely knocking it out of the park recently, until this patch. Dante was in that absolutely sweet goldilocks spot. At least on Steel Path. Any frame/weapon with a forma and a room clearing ability makes normal irrelevant. If I want to not think and clear maps on normal without ever having to see mobs I can just run around with equinox or at least 5 other frames. Dante is the first frame I've genuinely enjoyed in a very long time, straight out of the gate. He wasn't super dominant. He has a really active, fun and engaging playstyle. To get the amazing room exploding tragedy you have to prime everything with status, either from a well built Noctua or weapon, nearly none of which work without line of sight, before you could explode everything. Otherwise just pressing 3+3+4 tickled everything. Changing it to be line of sight really just makes it feel clunky and unrewarding. Wordwarden is a fine change. Nothing to say. Not entirely happy about the pageflight changes. Understandable, but unnecessary. The overguard changes are "meh". It doesn't really do anything one way or another. We still have overguard. In a squad people that want it, get it, the frames that don't want it, still get it anyway. This pleases noone and doesn't fix anything. Dante is an active frame that has to constantly be spamming, priming and engaging with the game. When you have frames like revenant, styanax, saryn, wisp, kullervo etc that can nuke maps, makes teammates unkillable, and do it much less actively. This just feels on the whole unnecessary. Who was this for?
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