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DJ_Vauban

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Posts posted by DJ_Vauban

  1. 7 hours ago, Makkaph said:

    Is there any to make the bot stop pressing the space bar (the whammy function) while it is playing a song? Every time i load up to play something that whammy thing gets in the way and makes every song I play sound like garbage

    Is it really EVERY song on every note or just certain songs at certain points? All the Vibrato is there for (at least when it's used by the bot) is to play those G#s and Bs, though it doesn't sound all that good really. So unless it does it at every note, you're probably better off with transposing the notes up and down.

  2. 2 hours ago, Afknweeb said:

    Hey I have a problem when I use the bot it plays the notes way too fast and ends in an ear rape instead of the song I put in I made sure to use a MIDI file as well

    Not sure about the speed of it but the reason why it might sounds totally awful could be related to the song having many G#s and Bs and/or the notes are generally too high.

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    On 2019-09-06 at 3:37 AM, Heracles421 said:

    -snip-

    I literally only just now saw this thing and had to mess with it. Are there going to be any more updates? I think the additional scale broke the whole thing, it all sounds out of tune, kinda blows. Either that or I'm doing something fundamentally wrong.

    The weird thing is, it seems to sort of work when I leave the midis unaltered. However, once I remove all the background instruments besides the lead, it breaks. It sounds fine when I play it anywhere else but in warframe, the notes are completely off, I'm not sure what causes that.

    Alright, so after some testing, I got it to work. What I think the bot needs is an option to turn on/off the different instruments and to transponse the instruments individually, it that's possible. I noticed that it's usually a case of notes too high on the scale that make the whole thing sound odd. Sometimes it just doesn't work at all though or breaks out of nowhere and it suddenly can't play a song anymore which it used to play almost perfectly, which I can't quite make sense of.

     

  4. On 2019-11-26 at 11:23 PM, theRCB said:

    too slow at the start, and then to sped up at the end, super base-ee . . . the leverian stuff was neat. I always picture gauss as a more classical techno mix, with faster hard hitting beats. 

    I felt it was a bit repetitive as well, but otherwise good job! I would like to hear more of what you got sometime. 

    I still struggle with build ups admittedly lol. At first, it was only the second part without any of the orchestral bits but then I would have had even less of a build up, or a worse one.

  5. 1 minute ago, Kaotyke said:

    Paranoia Quirk: They will attack allies.

    Oh fun. Well, guess I have to expect my converted Lich then to just bail on me because she's a deserter. Kind of Ironic, first she gets to desert the Grineer and then probably me if she ever does show up lol

  6. 19 minutes ago, Jivy said:

    where did you get that info?

    I THINK that they mentioned it in the last devstream again but I could be wrong, I assume that someone here can give you an exact answer to that though.

    16 minutes ago, trunks013 said:

    I heard that too ^.^ 

    Well it would be amazing to be honest if we could have a ship filled with those ^.^ as long as they are better at helping than this one 

    https://old.reddit.com/r/Warframe/comments/dsx2yt/so_my_converted_lich_decided_to_help_me_with_my/

    Did your converted Lich knock you the hell out? The heck

    The fact that she actually says "Allow me to assist" before killing you just makes this even better.

  7. Or maybe instead of having them appear at random times, just give us something to craft like a beacon that we could call our Lich with. That way, we could actually call them in when we actually NEED help, but I suppose for them to be of actual help, they'd have to get buffed immensely.

  8. 8 minutes ago, DarkMarkX said:

    Just quick melee or air melee then do a heavy slam, then go back to shooting things. Takes some getting used to, yeah, but not really a problem unless your melee weapon starts out really slow without berserker and such, like heavy blades.

    Just tried it out, didn't know that was actually possible to combine quick melee with heavy attacks, thanks!

     Actually, I feel like it might have been a bug because yesterday, it wouldn't let me do heavy attacks during quick melee

  9. I haven't posted an actual song on here in ages, hope I didn't grow worse over time. I actually wanted to make a song for Gauss before he was even released but I couldn't really get any inspiration for it, bleh. Hope you guys like it though.

     

     

    • Like 2
  10. Hm, so first, people complain about having caps on everything, DE gives us something that DOESN'T have a cap and now people start ASKING for a cap? Am I missing something here?

    I mean, I get it, there is bound to be one or two acts you have to do to get standing that you won't like, but exactly why do we have to have a cap on the Nightwave thingymajig as well just because of them possibly adding more possible acts for us to do? Why can't they just add more options without any downside? I'd rather just bite the bullet or just...you know...NOT do that one act I don't enjoy doing instead of getting yet another cap.

    • Like 1
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