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sorcer3r

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Posts posted by sorcer3r

  1. 1 hour ago, Ryusuta said:

    You brought back Orphix, which above all, I consider an unforgivable sin.

    (Yeah, I know some people love the Necramechs, but I will NEVER understand what people see in them.)

    The problem are not the mechs. The problem is that we have to use the mechs only for this mission. While in railjack defense it is fun if a mix of frames and mechs defending the target. I can imagine some fun missions where we have to use mechs and frames together... but devs prefer to develop just islands I guess ;)

     

    • Like 1
  2. since over a year(!!!) space gameplay/combat is still just about killing fighters and crewships!

    firing at the weakpoints of the capital ship is a small improvement but since all players have to leave the capital ship first before we can fire breaks the flow of those missions.

    Remember tennocon where you could fire at the capital ship while some players were still inside the capital ship? And not to mention the other possibilities for the railjack to support the players on the capital ship that was shown at the tennocon then...)

     

    a railjack defense mission should be like -> players can defend the target on the capital ship, while railjack crew supports them from space (for example destroying resupply units in space which reduces the duration of each defense round...)

    • Like 5
  3. 19 hours ago, BadgerAmongMen said:

    -Enemies too easy to kill

    Disagree on that.

    When Railjack launched I was really disappointed how weak the weapons were against those low level enemies in the first mission. A battleship which should take out 40 fighters and a bunch of  crewships  has to be powerful. (If a TieFighter would have been as tanky as an grineer fighter in old railjack they would be still filming EpisodeIV 😉 )

    It is not easier now. Just less time sink and less boring.

    I would like to have more difficult stuff to do with Railjack but then we need IMO better designed missions and maybe NPC with better squardron tactics etc. 

    • Like 3
  4. A space faction is needed.

     

    Like Solaris and Cetus people we need Space people 🙂

     

    Nomads in Space with their own fighters, crewships, passenger, cargo ships etc. (offering bounties/missions for space tennos)

     

    Just imagine this one Railjack mission we have now but there are now fighters and crewships on our side. (And there is so much potential for lot of other mission types  😉 )

     

     

     

    • Like 1
  5. On 2020-04-03 at 4:54 PM, UwUber said:

    I have the same issue. I use Nezha and Exodia Contagion, and consistently have 70-80% of total squad damage, yet can't find a group unless I host one myself due to not playing a "meta" frame. 

    I got positive feedback for playing Nezha. With Warding Halo they get 90& damage reduction and some seconds of invulnerability. Useful against high level sentients.

     

    Btw is Ash's 4 good against sentients ?

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