Jump to content

Kaggelos

PC Member
  • Posts

    2,216
  • Joined

  • Last visited

Everything posted by Kaggelos

  1. All rare resources should have a notification at the bottom left of the screen like argon crystals. Those include but not limited to neurodes, and orokin cells. on the other hand, voidgel orb for example (also cubic diodes, carbides etc) shouldnt be there, as its not that rare and not important to flash infront of us during gameplay.
  2. Personally i would rather have some arcanes that offer too little and are thematically similar to be merged. For example; arcane energize and arcane eruption could be combined and with an already added cooldown (energize is good, but it'd be funner to combine it with eruption :-D) arcane agility and arcane arachne arcane strike and arcane phantasm just to name a few. And at the same time buff the ones that are the most underused and underwhelming (like magus overload not only short-circuiting robotic enemies but also jamming enemy weapons and then dealing electricity damage based on health percentage). or repurpose ones like Magus drive to be a K drive mod. also more importantly make arcanes have fun effects and gimmicks, like; sprinting and parkour velocity, jumping, gliding and wall latching distances and durations.
  3. This, Just for that. WHERE DO I SIGN!?!?
  4. Ok google translated it It's a real shame that there hasn't yet been a rework of this part of warframe, I recently brought all the intrinsics to maximum level and farmed corrupted keys, I must say that if you have a team with capable players, everyone knows what to do ,this content It's really a lot of fun I hope DE gets their hands on it as soon as possible. Yeah man, me too ^^
  5. Joke answer; Sorry I only speak English and Greek :-/ Yeah, its something i realized not long ago. It seems like a no brainer to me. I get that there might be some technical limitations involved, but hek, its such a fun game mode... i think its worth it.
  6. Greetings DE, As per title, I still don't get why Railjack missions aren't part of our regular star chart nodes. What I mean by that is once someone unlocks the Railjack quest, which happens after a certain point in the regular star chart, there will be some optional or mandatory Railjack missions (based on the mandatory nodes path you have to unlock to progress our solar system). If your RJ isn't up to snuff then you could always hop on someone else's in public missions. You might also have the choice if you want to board your own. At this point in time RJ missions feel like they are a separate game and systems, detached from the rest of the game. Duviri is different because it feels and it is a different dimension of sorts. RJ tab doesn't have to be like that. just implement it into the regular star chart and it will feel like it is part of the game and not its own content island. Rail Jack nodes within the RJ map right now could be repurposed and moved into the regular starchart. Maybe not all said missions and nodes, just keep the most important ones. Thank you
  7. Personally I still don't get why Railjack missions aren't part of our regular star chart nodes. What I mean by that is once someone unlocks the Railjack quest, which happens after a certain point in the regular star chart, there will be some optional or mandatory Railjack missions. If your RJ isn't up to snuff then you could always hop on someone else's in public missions. You might also have the choice if you want to board your own. At this point in time RJ missions feel like they are a separate game and systems, detached from the rest of the game. Duviri is different because it feels and it is a different dimension of sorts. RJ tab doesn't have to be like that. just implement it into the regular star chart and it will feel like it is part of the game and not its own content island. Rail Jack notes within the RJ map right now could be repurposed and moved into the regular star chart. Maybe not all said missions and nodes, just keep the most important ones.
  8. Happened to me as well in a Corpus outpost mission. Had to abort :-(
  9. And here i am desperately trying to make my Galvacord be SP viable, but fail to do so because its one of my favorite weapons :'( Any suggestions pls?
  10. I understand your frustration. Here are my thoughts; Yes, because its endgame territory. We gotta use the right tool for the right job. Also, Archons use a mechanic called Damage Attenuation (my headcanon is that it makes sense since he's a sentient enemy, therefore can adapt). I'd hardly call them random. They are for the most part, if not always telegraphed. Cause they're Bosses. Basicaly cause they can. Again, endgame, therefore increased difficulty and stakes. This is a matter of team cohesion, what each member brings to the fight, how good they are etc. their, or your mistakes have an impact to the rest of the team. It is the nature of co-op games. And if they make mistakes, as a teammate, you're obligated to help them and carry the burden of those who find it hard. Again, Boss. Can do whatever it wants. They stronk. Additional phases to the Bossfight i presume? Because from a pacing and tension perspective, there need to be highs and lows in a mission. Same even applies to storytelling, as well as level design in videogames (there's a video that details how Bioware made the Cure the Genophage mission based on narrative structure). Personal, subjective opinion incoming; Ah yes, my favorite enemy types in the game! No, really. They are the only "normal" enemies that offer an actual modicum of challenge (LR2, 5 year player here). Easy to counter, hard to take down. Chef's kiss. First time hearing this. If anyone knows something i dont, please tell me. Final thoughts; There are obstacles that can be overcome with luck, or patience, research, or practice. This is a matter of practice and research. And maybe sometimes trial and error. Basically Git Gud, but less condescendingly and elitist Good luck Tenno.
  11. nah man i just remove them and put Pull on her 1. Pull goes brrr xD i go yoink, then breach surge, and finally kamehameha. All ded xD
  12. ngl i feel the same with Wisp's motes, believe it or not. often times i find myself landing inside their range and it throws off my fighting style by a lot. I know there isnt a solution to this, apart from me just being careful and ignoring them, but it gets kinda frustrating after a while :-/ nowadays i just leave squad and hope i dont run into another wisp again xD
  13. My only issue with a supposed Add-On content is Railjack not being part of the main startchart nodes, and is instead its own separate system. Also both upcoming updates look promising imo ^^
  14. While i understand your frustration, bugs are a natural outcome of the game developing process. Are they annoying? Yes. Is DE doing their best to mitigate them? Also yes (evident by all their hotfixes and bug report sections receiving replies from them in the forums). I too have experienced game breaking bugs and voiced my frustration, but always in a civil manner, and not bashing or assuming anything.
  15. Just say you didnt like it man, its not wrong, its called taste...
  16. Your face is mid af xD and before you say it, no u all in good spirit btw <3 unless you're mean spirited, in which case no <3 for you
  17. Spoken like a true villain! How dastardly! Now twirl your mustache!
  18. Wow, they showed a game they're working on, the same devs, in an event hosted by said devs, hOw eViL!!! Salt mines again man... smh Also Soulframe looked dope
  19. I feel attacked. Also this is 100% me right now.
  20. Maybe some time travel Void Eternalism shenanigans are afoot? Dont get me wrong, i loved what i saw, just confused with the second half XD
  21. Wait, did i stumble into a salt mine? Soulframe looked amazing ^^
  22. That's very interesting actually. Open-minded response and a genuine answer. Ty!
  23. Opinion and rant incoming; I still for the life of me dont get how or why almost everyone likes the Orokin Tileset. It has gold, i hate gold, its too pretentious, its kitsch. it gives off i "pretend to be rich and have no taste" vibes. Its also too white and bright. Can anyone explain to me the appeal? Been playing for over 5 years, and still loath that map. Great for gameplay and parkour though, ngl. PS. My faves btw are Jupiter GC, Zariman, OV Corpus building interiors, and Grineer Galleons. Techy stuff mostly. #*!% the orokin everything btw xD
×
×
  • Create New...