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About (PSN)RookTheKnight

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  1. Can't interact with the terminal(s) you need to hack. At all. Trying to get one of the last Trophies I'm missing (6 bounties in 60 minutes) and literally can't progress since every bounty seems to want to push me to the same broken objective. I have a suspicion that tripping the alarm has something to do with this but I've yet to confirm.
  2. The more I play with this the more inclined I am to think that it IS linking and transmitting damage, it's just failing to receive the damage reduction bestowed by my warframe's Power Strength. It's a shame. This is a REALLY fun build... when it works. I'm able to override Radiation procs and force enemies to gimme dat slap so I can have some energy back, which is enabling more casts of my 2 & 4.
  3. I think you're also not understanding the point I'm making. I'm not saying the augment shouldn't be reliant on more than one ability. I'm saying functionally, the way the augment already works, is augmenting Haven. Relegating it to Haven would open up opportunities for a less-powerful Pillage augment that might have utility on other frames. I'm not talking about changing its activation requirements to work on only a single ability. I'm literally just saying change the name to Blazing Haven to open up a slot for a new Pillage aug. If your argument is that "both abilities should hav
  4. Sapping energy equal to 25% of the attack's damage seems fine on paper. However, most of the time in Steel Path missions we're packing some kind of damage reduction. And Disruptors don't give a damn about damage reduction when calculating how much energy to drain. In testing, they can hit me for a couple hundred damage. Not even enough to break through 300 shields but can drain over 600 energy. This can make them the most dangerous unit in the game for certain builds. Don't even think about Quick Thinking around these guys. And mind you, this is conferred to all other infested units in th
  5. I've subsumed Decoy onto Oberon in order to use Deceptive Bond to activate Hunter Adrenaline/Rage for energy gain. Sometimes the decoy fails to "link" properly and just gets annihilated even though it SHOULD only be taking 1% of the damage at 199% power strength. I am aware that Deceptive Bond has a hidden 15m range value that you have to be within in order to receive damage (Sidenote: this is nowhere on the mod in question and wasn't even on the wiki). However even being within its range it still sometimes fails to link.
  6. I'm not suggesting the functionality of the augment be changed in any way whatsoever. I'm just suggesting that it be tied to Haven instead of Pillage so that Pillage can get a different augment.
  7. Thanks, I'mma start using them. Not sure if I've got em scanned or not I'm lazy af on codex.
  8. It'd be a nice reward if Simaris offered a Steel Path Simulacrum key on completion of the steel path star chart. I need heavier sandbags.
  9. Tried to run sortie today and had game-breaking bugs on all 3 bounty stages, causing me to fail the mission multiple times. The drone still gets stuck if you switch to operator. There's like eleven quintillion bug threads about stuck drones dating all the way back to release, here's one from Plague Star. Fix by flying really far away and back or Loki switch teleport/Nova portal. If there's no way to fix this thing's pathing, maybe it's time to retire it as a bounty because nobody likes this one anyways. Wyrm can send enemies out of bounds for supply drops and break the
  10. It's an excellent augment on Hildryn. Reduced effect on enemies not affected by Haven isn't a bad idea.
  11. Let's take a quick peek at Blazing Pillage, shall we? Adds 200 Heat damage to Haven, and grants an additional 50 shields when Pillage is cast on enemies targeted by Haven. You may be thinking, "this is pedantic, there's no point in which ability this augment is for, it affects both." Okay sure. But what about Pillage as a subsumed ability? Blazing Pillage has no effect on any warframe besides Hildryn; moving Blazing Pillage to Haven would open up space for an augment that may be more viable on other warframes. Maybe an augment that grants armor instead of shield. Or procs electr
  12. The relics are good. However, the Khora farm is one of the most annoying in the game. Furthermore, it takes an estimated 74-75 runs to Zone 8 to get the Braton Vandal BP/Stock. That is twenty-five hours of ESO for pure mastery. Lastly, Captura scenes are NOT a reward worth discussing and frankly I feel insulted that they were even brought up. 😐 I mean... yeah, kinda. Farming Simaris rep is literally a chore. It's painfully un-fun and sprinkling in a bit of standing on a game mode with a dubious reward structure might help round it out. Growth + Profit = Grofit. And if your rep gai
  13. I'd rather be able to customize it. I already have the option to mute mandachord.
  14. He pays me to scan the same Ballista every other day, so why not? Besides, partaking in Onslaught is a form of research for him. As an aside, lore should NEVER be taken as a consideration above gameplay.
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