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TGOwl

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  1. As a fervent Mirage player I'm happy that you reconsidered the workings of the ability, but at the same time I also agree with the people who has expressed concern about the multiplier planned for the update. They bring out very good points about its functionality compared to other existing options, plus its planned functionality compared to its current incarnation, and I'm inclined to agree that you should raise the number on the helminth ability. Maybe 60% to 100% would be fine considering it affects weapons only, but the consensus I personally see is that while 30% is not necessarily a bad number, is also much worse in comparison. Please don't rush any changes, test and think things through, and have a nice day 🙂
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