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About Lewdcifer

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  1. Gauss' movement bar should stop decaying while hacking Just something to be in line with the reviving change so gauss don't get penalized for a neccessary pause While the bar itself is nothing to consider since you can build it up by chaining 1 3 in less than 5 second, redline scaling is completely fixed and will decay if you fall below 80%. Doesn't help that the bar drain faster and more constant while not moving (no passive charging) and with redline itself active (increased drain), plus redline buildup scale INVERSELY with duration, making building it up again harder on a duration build (which is most gauss build for, figures)
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