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quxier

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Everything posted by quxier

  1. Let's forget that you need HOUURS in same place doing 5 same mission over and over and over and... over. CIRCUIT! You know how much hours you need for 2 incarnons? ~3 hours! Every single arcane past 10 rank needs probably 30+ minutes. Not to mention you can get some endo... or credits instead.
  2. Even left bottom corner has eyes. Right corner has... something else.
  3. It takes much more time if you don't know what to do OR bounties are bad. Let's say 5 rank bounty would need 6 runs. Each taking 5 minute, it would yield 30k standing. Now you are 4 player, you can get medalions. You can probably find 1-3 standing. That's even 32k standing per 20 minutes. That's not lot more. I bet some people can get it even faster. I feel like we need 2-3 day cap instead of daily. So you can grind e.g. 90k standing per 3 days instead of 30k per day (at MR 28 afair). Archon being easy... with team. Cavia bounties aren't hard. In general case I think it's improvement. You no longer farm one slow Kahl. You can get endo, credits, arcanes (for Loid trading), mods, level your gear etc. You can always get vocas, even doing normal missions (air support!). I was even farming 2 new weapons, 2 frames (1 for helminth) and I still get some standing. Standing can be high, I get it. However 99% of players that play Cavia missions CAN get it in a week. You can get 20k standing in Monday and bank 5 Vocas in Sunday. Done. 30k per week. Netracels at least give you chance to get 5 shards per week. It's far from perfect (it was changed) but at the beginning it was just slow Kahl and Archons. Archon shards have been bad. Time gate 2 shards where you may need even 5 PER FRAMe - it's bad. Whatever they are doing is making it not so common. We have fused shards now, so we need more normal shards. It's still "ugh, time gate slow content". Afair Albrecht had been experimenting on Shards.That's why we have fused shards. Kahl finding random shards is same valid reason as Bird finding it.
  4. You go with random. One person look for medalions, other doing bounty etc. If things goes well you can stay. Otherwise you should quit, if you cant (no solo extract as you said). Sounds like they are gifting it. or the changes have already altered it's price point (unlikely since this week still had an archon shard on sale). 200 Platinum is more like it, during gauss prime release the sale price exceeded 300, when I emptied my stock reserves out of it, I had earned more than 5k People are selling for 100-150. Statistic on WF.market says it's similar prices during 90 days. And people even buying it for ~100. You were lucky that people paid for overprized stuffs. I bet it's not common situation.
  5. Beginners may sadly have not enough options to have good fun. For example without energy (Energy restore, Zenurik school etc) you cannot cast abilities. If you cannot cast abilities then every frame may seems the same. As someone said, it's grind game. They are changing new player experience but it may still be not the best. For me story (quests) are fine (some worse some better, of course). If you don't like them then there is nothing we can do. My fun is trying different weapons and frames. Warframe has ton of items that you can customize your combat. Lots of them are similar but I think new player can find some "fun" items. Sometimes I "sit" in Simulacrum (place where you can test your items, you can spawn enemies, change weapons/frame etc) in one hour. Would this work or that? That's kind of stuff that makes it fun. Of course not every item is like this. You can try Duviri. It's different combat than normal frame combat. Although it's not the best, you can pick few frames and few weapons (at max "ranks" I have ~5 frame, 2-3 primary/secondary weapon and 2-3 melees). It comes with pre-equipued mods There are items that you don't have (e.g. I was playing twice with Dante frame, that I don't have yet). It's "fine" place to try new items. Sadly it's like 5 mission repeated ad nauseum.
  6. I'm not sure if all but putting viral, slash, heat status mods affect how much damage it makes. Maybe it's only visual bug?
  7. You got what I said wrong, HUNTING FOR VOCA is detrimental as a SOLO. You don't have spend hours to look for them. Same for team. Team can take too much time hunting vocas as well. Can't you just solo extract? Like it takes more than x minutes - go to extract. Tons of platinum, Archon Mods are very well priced on Warframe.Market, or well, they were given the very limited amount you could get per week (less than 1) and high demand (Gauss prime release saw an skyrocket of demand), now it's about to be seen since they are the only evergreen offering in the stock shop. Ok, 100p per mod. Sure, but you still need to earn endo/credits to upgrade (otherwise it's ~25p).. Cavia still have more.
  8. OP may not need credits. However getting e.g. 50k credits instead of 3k would be better. I only remember increasing endo from enemies (15). Sometimes we hear that something is praised (e.g. voruna grind) but later we get time gates & other silly stuff. Not every part of game needs it. I've farmed 2 frames & 2 weapons in the newest upgrade. On other hand I haven't farmed all Incarnons. One part is that they are "meh" but another is timegate & grind (few hours for 2nd incarnon afair). I don't think we need rework but some kind of standard. X minutes for weapon, Y minutes for frame etc. Add some efficiency factor and we can work with it.
  9. This was the first thing I noticed! The conduit tiles needs to be right next to each other not have an adjoining tile in between and then situated on top of a big tile. This is my number one complaint about the mode. I also think the loot distribution is wonky on the newly introduced tiles. Maybe with maxed schools but I don't find distances too much. I rarely find myself thinking "hmm... that's too much distance". Sure there should be some cap or something. Well, the same as for normal path with randoms. I guess that's good enough? I think it's fine. I've played for ~4 hours and I got all stuff I need (I've bought some, 2x frame, 2 weapons). And that's random groups on normal path.
  10. They steal from player... but from other sessions. I think those are nice as you get guaranteed glyph
  11. Ugly?! That's great. I would tweak a little (add red color because I like it) and it would be awesome.
  12. No, im not forgetting, they are worthless. As you said, assuming a good bounty, then you should not be looking for Voca or you will go way over the 30 min Mark for 30k Standing. At best you can let a Public squad get them but doing it alone is detrimental, getting a Team is just not up to you anymore. That's always been team incentivized game. That's nothing new. It always been slower for solo player (I've been solo for long time). You can have ship air support to detect vocas, maybe even helminth ability. In the end I would take mission that give me anything that I can use. What kahl mission gave you?
  13. This is not the Zariman, Cavia bounties give you 5k AT BEST, since most of the gamemodes take at least 5 Minutes (with the exception of Exterminate and Alchemy) you will end up rounding half an hour for the 30k AT LEAST Ok, my bad but you are forgetting about Vocas: So at most you will get 12.5, 10.5 if you are not lucky. So I would say 15-20 minutes with good bounty & team.
  14. Was some bad wording by me. My fault. Only MR28+ can farm it in one day. Having to farm it for multiple days is most likely worse than just doing the one break narmer mission. Ok, I get it. Yeah, I don't like it that you cannot buy something in just one session. I mean something that you see difference. Like I, as MR 30 can buy only 3 arcanes (10k each) per day. last 2 upgrades (4th & 5th) requires 5 & 6 arcanes. I wish we could at least do it by 2-3 days and/or reduce grind.
  15. I may be wrong. I think someone said that SP Circuit is available after just completing normal Circuit. Do they even need to finish normal Jackal to unlock Parazon? If above is true then I can see how person without child cannot use void mode or other methods of surviving that average Joe knows. I don't know about all of them but there is probably 2 sides of each coin. It's not: If you are using your overpowered build then lots of content can be cheesed. It's no wonder that you cannot see problems that someone on lower level or people in certain situations see.
  16. My experience in Duviri: - (Auto) Play 'we all lift together' - Teshin says: This is what keeps blablabla. I felt like bard. It was hilarious. I've been thinking about such concept but I'm not sure how you can make it live. I don't want another Octavia with preselected songs. On other hands sitting and playing is... not the best experience.
  17. And here, I will look to turn it down. My ship has dark places now. I don't like it.
  18. How is it limit to MR 28+? You can just do it in 2 days. MR 1 lets you bank 18k (36 for 2x days). There is probably some limits for MR but it's no near 28. 15-20 run? Yeah, I remember it was more like 30 minutes. Whatever. 1 bounty rank 5 give you 12.5k standing. Find just 1 Quill (or defeat Angel) and you will get 15k (17.5k) standing. That's 2x runs. If there is good mission type then you can do it even in 5 minutes each. The bad thing it's weekly, but that wasn't surprise.
  19. Well, I'm glad that I can earn plat because paying for any reasonable pack cost sooo much that I can buy whole game or lots of "other stuff".
  20. I think this line here shows you're not exactly getting the point I had there. So allow me to reiterate. Gore and violence is kinda expected. Violence and gore is expected. However so does "sexual violence" is expected as well. We have even gameplay mechanic (not only lore/story) of abducting 'innocent' citizens. ESRB rating is very lacking. We have gambling and in game pucharses. It's what that "company" think about warframe. What you can expect in war may differ. I don't deny it. It's your experience. My experience is vastly different. It's more about violence. It happen rarely. It's mostly sound of silence. But you know who started it, right? I'm not going to comment on that part more for obvious reasons. So players joked, like everyone do. That's it. I honestly don't see any weird comment nor behavior when I play Citrine. That's how live is. We find something funny, we joke a little and move on. Nothing wrong with it. And I think it's even healthy. I would hate if every behavior that is not completely safe for work in ADULT GAME would be banned. Improvement sometimes need new and different things. Without innovation we will still be in shooter era with some parkour mechanic. Maybe new one? I don't know. I don't care. I'm not developer so I have no info about internal state of it. Nor should I have. It's developer's talk. Still, having it on Styanax for some time to gauge people reaction would be fine.
  21. Endo is obtainable pretty much from everything. Rivens not so much. Transforming scarce resource into common one is bad idea from economy standpoint. Scarce resource isn't always profitable. Sometimes you get trash - sometimes you get gold. And you have to take into account time needed to acquire transmuters. You do not have to consider it anything. It is an option. It applies to everyone. If you do not find it useful, do not use it. We can still have opinions on such "options". An option still should have enough "pros".
  22. It happens few times. I load into Duviri but timer is already on. I could pick only frame. 1 time my game bugged and I was Drifter with low damage. But I could ride/fly Kate, so it's something. After loading into duviri don't load me into Undercraft. Wait for me to pick gear OR AT LEAST 30 seconds.
  23. If you are not Eidolon player then you won't have too much. Even endo gain isn't huge it's still something for trading mods. This^ I honestly don't feel like doing Eidolons to get R.transmuters, transmuting 4 rivens and getting random riven that may be useless is 'fun'.
  24. This would be fine if the "base form" wasn't what most regular weapons already are for the entire mission. If charging was made easier (let's say bodyshots also give charge), then Incarnons would be simply best-in-slot, regardless of the context in which they are used, or who is using them. I haven't seen anyone suggest how to solve that. Reduce the overall charge gain? Then you'd have to use the base form even more. Nerf the damage? So u have Incarnon all the time, but it's weak? Idk. Also. I haven't seen many people fight for getting Zymos client-bugs fixed. Maybe we need a Zymos meta where Zymos is the new Torid. I guarantee if that happened, someone would ask to remove the "on headshot" condition to boost their KPM for free. I believe lots of incarnons should be built-in (no need to change). Say, you have Stalker's bow. It shoots some wide projectile. Make it shoot it all the time. Direct headshots increase size of projectile (and some other stuff). You can still select perks. Maybe main perk (in this case projectile size) can be selected as well (so have old method of charging if you want). By doing so you can make game much more fluid. As for other incarnons that changes HOW they function (not just make it better/faster), they can change it into efficiency. So at the mission start you have 1% efficiency (the lowest). You can change into incarnon form and use incarnon form but with that efficiency (1% in that case). So you weapon would be only 1% strong (in this case). However you can charge your weapon (via headshots or other methods) to increase your efficiency. So let's say 20 headshots. When you change into incarnon form you are at 100% efficiency. Your weapon deal 100% damage (& other stuff). Every 20 shots you decrease your efficiency by 1% (down to 1% minimum). ps. similar can be done with melees - heavies just boost your "incarnon form".
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