Qorvax
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Everything posted by Qorvax
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Sometimes the HUD becomes soo poluted with so many different icons/buffs......they sure need to change that aesthetic someday
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Onos and Ruvox are underwhelming
Qorvax replied to Darkbring's topic in Dante & New Weapons Feedback
Top 5 worst Incarnon dissapointments to me, only after Soma and Gammacor.... -
Subsumed abilities on dante cause weapons to not fire.
Qorvax replied to GamingJayZ's topic in Dante & New Weapons Feedback
Yeah it's realy annoying, you need to recast the verses in order to gun to work properly again -
Now this sounds like a fun Garuda Build, especially considering i kinda forgot about Wyrd Scythe existence and that kinda makes it even better/more unique to me, thank you very much for sharing it, i definitelly will test it out.
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Precisely! this is just counter intuitive especially for a mission that should be some-what/how a variant of Archon Hunts.
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As of now i personally still run the Netracells for it's prolly the only engaging game mode on sactum anatomica before the Dante update arrives, but i still cannot deny the lacklusting aspects of it's reward pool, and i must say that those are the most pleasing solutions i've seen someone sharing so far.
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Can we PLEASE stop having ONLY strange deluxe skins for frames?
Qorvax replied to KindleBlaze's topic in General Discussion
That fact that the frequency of those wierd deluxe skins are increasing it's kinda concerning indeed, especially since most of them seem to come from Liger -
Not gonna lie him looking like a Kite was also the first thing that came through my mind LMAO!!!!
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I understand your frustration it is realy valid, but there's no point in lashing out for something that's been there for a bunch of years by now, considering not only there are options other than public squads but also eventually you'll find a "non-nuke squad" on pubs and hopefully they'll be willing to go for multiple runs.
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My Thoughts Exactly lol
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All this fuss for a single weapon....which isn't even good....
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Prime Weapons using their Normal variant skins
Qorvax replied to Allback3AC's topic in Art, Animation, & UI
I heard a lot of people asking for this over years, it should definitelly happen -
No
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Okay now it seems you're looking for random stuff to complain about ngl....
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How do you all feel about Invigorations? Do you use them?
Qorvax replied to (PSN)AbBaNdOn_'s topic in General Discussion
^ Same as this person said -
This is the most cursed Thread i've seen in a while lol
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I still kinda have a bitter taste in my mouth about how empty Cambion Drift feels compared to all others open world maps.
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If you could make any One change to a Warframe(s) what would they be?
Qorvax replied to Zahnny's topic in General Discussion
The first thing that came to my mind was "Banish Yareli From Existence and Rework Hydroid" lol -
Hopefully they might add more methods of aquisition soon, but for now it is indeed a sad sitation as it's being limited to the Orowyrm bossfight, even resources that are annoying to farm/stack for similar reasons, like Nitain Extract, Scintillant, Toroids, Kavat Genetic Codes, Diluted Thermia, Seriglass Shard, etc... at least have limited uses/only a few items that requires them to prevent this kind of frustration.
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What's everyone's favorite Incarnon weapon so far?
Qorvax replied to (PSN)Unstar's topic in General Discussion
Torid and Dual Toxocyst definitelly are the best ones so far IMO, but the Strun, Despair and Atomos are also pretty dope, i realy didn't liked the Boltor, Bo and Soma ones.....also didn't applied the Adapters for Miter, Lex and Zylok cuz i didn't liked the weapons (Was kinda pissed at DE cuz they didn't let me put the Adapter on Aklex, and i don't like Charge Trigger weapons). -
Yeah Void Gel Orbs and Thrax Plasm are pretty much the only things im using for Bile, just gonna watch out for its appetite/red triangle.
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Creating New Warframes Should Create New Exalted Weapons
Qorvax replied to MonokuroBara's topic in General
Soo let's say you delete all the copies of Warframes with Exalted weapons you have (Except for Umbra, cuz you know....), then craft another one from scratch, does it still uses the Same Polarized/Forma'd Exalted Weapons as the one you deleted?