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AtraUnam

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Everything posted by AtraUnam

  1. +1 for Tap/Hold with a debuffed version for helminth. Though for helminth I'd say damage reduction could remain the same and only the damage buff needs nerfing.
  2. Honestly I jumped on it thinking that it's broken but probably going to get nerfed to not proc from companions or ablities and actually require a blast status effect rather than damage. The way they've actually nerfed it is just brutal... and still exploitable. With 3 mods we can get a shield recharge delay 1/3 of a second shorter than the shield gate duration with a tiny enough shield pool that you can still infinite shield gate with the damn things. It just takes some mod investment now. Net result, making a lot of people upset by a ham fisted nerf with zero effect on people who want to abuse the mechanic.
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