KraZKill
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Posts
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Posts posted by KraZKill
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Phaedra's ammo drum is still invisible. the issue's been in the game since like the end of Scarlet Spear
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DE please, its been like this for a month already.
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Both in arsenal and in mission, Phaedra's spinning ammo drum is invisible
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It seems that only the regular/prisma Veritux works. All the other arch melees won't lock.
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I can't help but notice... that these new relay NPCs are HUGE.
Here we have Rhino, Manly man. Big brute right? nope, shorter than random dude. He is literally only up to the shoulder of the Fortuna dudes as well.
Rhino is the size of a random Cetus woman.
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I was the opposite, you had too many system? I had too many BPs.
I had around 8 or 9 BPs before I got her Systems to drop.
Feelsbadman
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git gud
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Grineer needs some new inspiration for their machinery....
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Oh
Reaction from enemies when you're at MR cap: perma Terrify, they just all run away lel
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so me being MR19 will actually do something now, other than get me more trades and bragging rights
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Low MR people can go look for a raid elsewhere
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trust me clown was polite. And as my father told me 'boy there is always someone bigger, nastier and less tollerant.' any time any place your call.
Lol scrub gets so mad over simple video game trading mechanics.
Maddest i've seen on WF forums
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This is the awkward territory of Abra Skin not working on Paris Prime, but Proto Excalibur working on Excalibur Prime - I'm not really sure which is the glitch and which is working properly.
The Abra is more of a re-color type skin, like the immortal warframe skins, they don't change the base model. so it not working with paris prime is understandable.
The Para however, is a complete model replacement, so the abra case doesn't apply here
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I'm sure there are people who loves the way carrier/prime looks, but personally I can't stand the bulbous look of the damn thing. the fact that it moves around like a giant tumor doesn't help either.
I've been using the para skin since its release to fix this problem, but it really needs to work on the prime version too.
DE Make it so.
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MAKE PARA SKIN WORK WITH CARRIER PRIME
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Yes, wen they are bathing together.
PANTY RAIIIIIID
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Para skin doesn't work on carrier prime?! OUTRIGHT TREACHERY!!! I paid for that skin so I could USE IT. And don't even think about saying that "But you can still use it on regular carrier" garbage, we all know that's NOT a valid excuse, AT ALL.
Seriously though DE?! First, you remove skins for scindo prime, all just because of two skins that actually affected stats, while removing all its OTHER non-stat-changing skins for no reason, as well as completely ignoring skins for the other primes (paris prime, and july arrow skins, soma prime and huntsman skin, etc.)?!
Don't you dare pull that "But then the skin would have serious texture issues with the prime's model!" blasphemy on me either, because we all know that there are TWO easy alternatives to that. First, you can simply have that skin over-ride the prime model, so it uses the regular version's model, or you can simply let the skins back in as is, if someone wants to deal with the skin texture issues, then so be it.
THE TRUTH HAS BEEN SPOKEN
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Yes and yes.
What's weird is that the Prime accessories seem like they would fit better on a para body.
The way the regular carrier body moves (head swaying, wings rotating) also makes most of the accessories look $&*&*#(%& and obsolete..
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Personally, I can't stand the bulbous look of Carrier or Carrier Prime, I just think it looks absolutely horrible.
Currently, the Para sentinel skin doesn't work with the prime version of Carrier.
Make it so.
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But why would we want to attrack the infested, when their aggro is already highest in game
It'll be like a specter thing i assume. Throw down a pod, then summons like 20 infested or something
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Yeah, he also drops a BP called Pherliac Pod.
Requires:
1x pulsating tentacle
1x large bile sac
1x chitinous husk
1x infected palpators
description:
creates 50x pheromone sac that attracts the infected
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They just need to make the damn thing spin
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Mio pls
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Now DE's done it, Quanta even has a Vandal version now...
Gentlemen, it has been TOO LONG since the Quanta was originally released..... and it has been TOO LONG that we have been denied what should be rightfully so.
MAKE QUANTA ( & vandal) SPIN.
Update 29.10.0: New Railjack Equipment Feedback Megathread (Read First Post!)
in General
Posted
Fixed Carcinnox, Cryophon, and Laith shooting with about half the frequency of its potential when manned by a Crew member.
This issue is also present on Talyns, which was not fixed in the latest hotfix.